X-Men: Next Dimension
GameCube- Publisher: Activision
- Release Date: Oct 15, 2002
- Also On: PlayStation 2
Summary:
Fight in epic superhero showdowns against 24 of your favorite X-Men characters. In X-Men: The Next Dimension, a powerful enemy plots to rid the world of mutants, and only the X-Men can stop him. Choose from traditional or new X-Men--each with his or her own special fighting abilities and objects to interact with--and battle through destructible environments. Your mission to save the future will uncover secrets about your own past.
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| Rating: | T |
|---|---|
| Developer: | Exakt |
| Genre(s): | Action, Fighting, 3D |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Suggestive Themes Violence |
| Sound: | Dolby Surround |
| Cast | Credit |
|---|---|
| Christian Astillero | Producer |
| Jeff Wand | Artists |
| Daniel Sass | Programmer |
| Barclay Smith | Producer |
| David Ollman | Technical Director |
| Yong Li | Programmer |
| Ian Bullard | Programmer |
| Damon Dubois | Lead Artists |
| Kristian Hedman | Lead Artists |
| Mark Lappin | Artists |
| Martin Kilner | Artists |
| Louis Garcia | Artists |
| Timothy McGrath | Artists |
| Takashi Matsubara | Artists |
| Tom McGuire | Artists |
| Cory Barlog | Lead Animator |
| James Che | Animators |
| William Lykke | Animators |
| Abigail Goldsmith | Animators |
| Michael Carr | Animators |
| Bruno Velazquez | Animators |
| Sean Gilley | Animators |
| Eric Williams | Lead Designer |
| Adam Puhl | Designers |
| Mark Acero | Designers |
| Derek Daniels | Designers |
| Omar Kendall | Designers |
| Bill McDonald | Lead Level Designer |
| Clive Burdon | Level Designers |
| Todd Piperi | Sound |
| James Maxwell | Director Of Studio |
| Peter Jefferies | Lead Programmer |
| Benjamin Kutcher | Programmer |
| Michael Bilodeau | Level Designers |
| Samantha Baker | Programmer |
| Teresa Chang | Director Of Operations |
| John Edwards | Designers |
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