Worms 3D
GameCube- Publisher: Acclaim
- Release Date: Mar 11, 2004
- Also On: PC, PlayStation 2
Summary:
Join the party as worm battles ensue across 3D worlds. Worms 3D pits four players--each with a customizable team of worms--against one another in fully deformable landscapes. All the bizarre weapons from the Worms series--including Banana Bomb, flying Super Sheep, Earthquakes, Air Strikes, and Holy Hand Grenade--appear for your destructive pleasure. Wreak havoc in turn-based multiplayer action or unlock landscapes, sound sets, challenges, and secret missions in the immersive single-player mode.
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| Rating: | T |
|---|---|
| Developer: | Team17 |
| Genre(s): | Strategy, General |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Animated Violence Cartoon Violence |
| Offline Modes: | Competitive |
| Cast | Credit |
|---|---|
| Lani Minella | Voice Talent |
| Phil Carlisle | Programmer |
| Colin Surridge | Menu System |
| Rico Holmes | Support Artist |
| Paul Sharp | Voice Talent |
| Martyn Brown | Creative Director |
| Bjorn Lynne | Sound, Music, And Voice Co-Ordination |
| Bjorn Lynne | Voice Talent |
| Mike Green | 3d Artist |
| Craig Jones | Assistant Producer |
| Porl Dunstan | Game Design |
| Porl Dunstan | Voice Talent |
| John Eggett | Game Design |
| Grant Towell | Game Design |
| Mark Baldwin | Associate Producer |
| Kelvin Aston | Game Design |
| Kevin Carthew | Game Design |
| Stefan Boberg | Technical Manager |
| Paul Scargill | Audio And Animation System |
| Dave Smith | Lead Artist |
| Patrick Romano | Concept And 3d Artist |
| Paul Kilburn | Producer |
| Andy Morriss | Animation |
| Mar Hernandez | Level Textures |
| Enrique Corts Llopis | Level Textures |
| Tony Landais | FMV Artist |
| Tom Gluckman | Concept Artist |
| Javier Leon | 3d Artist |
| Neil South | Art Manager |
| John Dennis | Game Design |
| Mark Dimond | Game Design |
| Charles Blessing | Lead Programmer |
| Andy Clitheroe | Landscape Technology |
| Martin Swaine | Weapons And Camera System |
| Steve Eckles | Particles And Weapons System |
| Paul Tapper | A.I. System |
| Paul Tapper | Voice Talent |
| Ian Lindsey | GameCube Lead Programmer |
| Chris Kent | Voice Talent |
| Stephane Cornicard | Voice Talent |
| James Cowlishaw | Voice Talent |
| Glen Colechin | Voice Talent |
| Stefan Grothgar | Voice Talent |
| Andrea Piovan | Voice Talent |
| Javier Fernandez Pena | Voice Talent |
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