Tom Clancy's Splinter Cell
GameCube- Publisher: Ubisoft
- Release Date: Apr 10, 2003
- Also On: PC, PlayStation 2, PlayStation 3
Summary:
Infiltrate terrorists' positions, acquire critical intelligence by any means necessary, execute with extreme prejudice, and exit without a trace. In Tom Clancy's Splinter Cell, you are Sam Fisher, a highly trained secret operative of the NSA's secret arm: Third Echelon. Suit up with the latest classified field operative gear and weapons as you travel through diverse mission objectives. The world's future is in your hands, as cyber terrorism and international tensions are about to explode into WWIII.
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| Rating: | T |
|---|---|
| Official Site: | http://www.splintercell.com/ |
| Developer: | Ubisoft Shanghai |
| Genre(s): | Action Adventure, Modern |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood and Gore Violence |
| Sound: | Dolby Pro Logic II |
| Resolution: | 480p |
| Cast | Credit |
|---|---|
| Richard Adrian | Supervising Sound Designer |
| Hugo Dallaire | Creative Team Leader |
| Martin Caya | Creative Team Leader |
| Mathieu Ferland | Creative Team Leader |
| Antoine Dodens | Creative Team Leader |
| JT Petty | Creative Team Leader |
| Fabien Noel | Creative Team Leader |
| Fabien Noel | Original Sound Design |
| Marc Bouchard | Creative Team Leader |
| The Chinh Ngo | Game Art Designer |
| Veronique Guilbault | Interface Designer |
| Clint Hocking | Dialogue Adaption |
| Sebastien Galarneau | Level Design Lead |
| David Chabot | AI Programmer |
| Don Jordan | Voice Talent |
| Adrian Knight | Voice Talent |
| Alain Goulem | Voice Talent |
| Arthur Grosser | Voice Talent |
| Arthur Holden | Voice Talent |
| Claudia Besso | Voice Talent |
| Craig Francis | Voice Talent |
| Eleanor Noble | Voice Talent |
| Ellen David | Voice Talent |
| George Morris | Voice Talent |
| Ian Finlay | Voice Talent |
| Jennifer Seguin | Voice Talent |
| John Moore | Voice Talent |
| Jean-Michel Tari | In-Game Cinematics Art Director |
| Wang Yang Jun | Lead Programmer |
| Cao Hai Ying | Gameplay Programmer |
| Sha Ying | Gameplay Programmer |
| Li Yang | Level Designers |
| Liu Yan Feng | 3d Artists |
| Huang Yi | 3d Artists |
| Zhang Yan | 3d Artists |
| Gu Qiang | 3d Artists |
| Zhang Tian Yu | Animator |
| Zhang Lei | 3d Artists |
| Michael Richard Plowman | Music Composed By |
| Domitille Doat | Co-Producer |
| Sylvain Cornillon | Lead Gameplay Programmer |
| Gu Yu | Gameplay Programmer |
| Wang Hai Rong | Gameplay Programmer |
| Zhang Yi Xiang | Gameplay Programmer |
| Lu Zhi Gang | Animation Manager |
| Lu Zhi Gang | Game Art Designer |
| Wu Min Jie | 3d Artists |
| Gregory Piche | 3d Artists |
| Gregory Piche | SFX Creation |
| Le Li Bin | SFX Creation |
| Mathieu Vanasse | Music Artistic Director |
| Andre Chaput | Sound Editor-Ambience And SFX |
| Xu Jie | Animator |
| Richard M. Dumont | Voice Talent |
| Terrance Scammel | Voice Talent |
| Yang Jie | Sound Game Design |
| Marcel Jeannin | Voice Talent |
| Francis Coldeboeuf | Producer |
| David Deschenes | Creative Team Leader |
| Rick Jones | Voice Talent |
| Vlasta Vrana | Voice Talent |
| Matt Holland | Voice Talent |
| Oleg Belkin | Voice Talent |
| Michael Rudder | Voice Talent |
| Tyron Benskin | Voice Talent |
| Teddy Lee Dillon | Voice Talent |
| Roxane Gosselin | Creative Team Leader |
| Damien Galipot | Level Designers |
| Rossana Cesaretti | 3d Artists |
| Giuliano Boiocchi | 3d Artists |
| Chen Yu | Level Designers |
| Zhu Kai Lin | 3d Artists |
| Liang Jie | 3d Artists |
| Lin Ying | Data Manager |
| Mao Zhen Yu | Programmer |
| Mao Zhen Yu | SFX Creation |
| Chen Ka | Programmer |
| Chen Ka | SFX Creation |
| Lin Wei Jian | Programmer |
| Lin Wei Jian | SFX Creation |
| Wang Ge | Programmer |
| Gu Min Jie | Programmer |
| Huang Qian | Programmer |
| Wang Xuan | Programmer |
| Zhou Jing | Lead Gameplay Programmer |
| Fredric Blais | AI Programmer |
| Qiao Zhi Jun | Gameplay Programmer |
| Yu Shou Hang | Artist Project Manager |
| Chen Qing | 3d Artists |
| Shen Rang Lin | 3d Artists |
| Yao Wei Jun | 3d Artists |
| Mark Bouchard | 3d Artists |
| Liao Jun Cheng | 3d Artists |
| Loic Bebin | 3d Artists |
| Chen Qian | 3d Artists |
| Zhang Yi | 3d Artists |
| Liao Jun Hao | 3d Artists |
| Fang Hong Jun | 3d Artists |
| Wu Yan Wei | 3d Artists |
| Wang Zhao Jun | 3d Artists |
| Christophe Zeverre | 3d Artists |
| Marc Meyer | 3d Artists |
| Shou Jin An | SFX Creation |
| Yang Yi Fan | Lead Animator |
| Wang Wen | Animator |
| Huang Zhi Qing | Animator |
| Zhang Yi Min | Animator |
| Wu Wei | Character Texture |
| Wu Yi Dong | Lead Game Design |
| Yu Hai Peng | Level Design Lead |
| Ding Dong | Level Designers |
| Li Zheng | Level Designers |
| Qian Yang | Level Designers |
| Chen Peng | Level Designers |
| Emmanuel Rougier | Level Designers |
| Wang Yi Qing | Data Manager |
| Xu Jin | Sound Game Design |
| Richard M Dumont | Voice Director |
| Michel Ironside (Sam Fisher) | Voice Talent |
| Harry Standjofsky | Voice Talent |
| Mark Comacho | Voice Talent |
| Maxim Opadtchi | Voice Talent |
| Pierre Lenoir | Voice Talent |
| Russel Yuen | Voice Talent |
| Sam Stone | Voice Talent |
| Simon Charles Pressey | Voice Talent |
| Suzan GLover | Voice Talent |
| Vitali Marakov | Voice Talent |
| Francois C Pelland | Creative Team Leader |
| Steve Dupant | Creative Team Leader |
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings
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14
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33
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#33 Most Discussed GameCube Game of 2003
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46
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#46 Most Shared GameCube Game of 2003
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