The Legend of Zelda: The Wind Waker
GameCube- Publisher: Nintendo
- Release Date: Mar 24, 2003
Summary:
In this ninth entry in the Legend of Zelda series, Link debuts on GameCube with a fun new cel-shaded look, but the game stays true to the respected heritage of the series. The classic mix of sword-swinging action, perplexing puzzles and stirring story lines remains intact, but the stunning cel-shaded graphics give the people and places of Link's watery world a wildly artistic new look. And for the very first time, Link sails freely on the high seas. Join Link on his most epic and scenic adventure yet. Face unimaginable monsters, explore puzzling dungeons, and meet a cast of unforgettable characters as he searches for his kidnapped sister, Aryll.
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| Rating: | E |
|---|---|
| Official Site: | http://www.zelda.com/universe/game/wind/ |
| Developer: | Nintendo |
| Genre(s): | Action Adventure, Fantasy |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Violence |
| Sound: | Dolby Pro Logic II |
| Connectivity: | Handheld-Console Connectivity |
| Resolution: | 480p |
| Cast | Credit |
|---|---|
| Toshiaki Suzuki | GBA Connectivity Design |
| Masahiro Imaizumi | Technical Support |
| Jeff Miller | North American Localization |
| Keizo Kato | Progress Management |
| Kei Miyamoto | Support-Tools Program |
| Yoshiaki Koizumi | Assistant Director |
| Shigeru Miyamoto | Producer |
| Takashi Tezuka | Producer |
| Satoru Iwata | Executive Producer |
| Masafumi Kawamura | Sound Effects |
| Koji Kondo | Sound Composer |
| Toshihiro Kawabata | Assistant Director |
| Tatsuro Ota | Support-Tools Program |
| Haruyasu Ito | Graphic Design |
| Masato Kimura | Support-Tools Program |
| Shinichi Ikematsu | Map Design |
| Kentaro Tominaga | Assistant Director |
| Daisuke Kageyama | Character Design |
| Kenta Nagata | Sound Composer |
| Toshihiko Nakago | Supervisor |
| Yuichi Yamamoto | Support-Tools Program |
| Kenji Matsutani | Main Programmer |
| Hiroshi Umemiya | Chief Programmer |
| Shigehiro Kasamatsu | GBA Program |
| Yukari Suzuki | GBA Program |
| Yoshitaka Takeshita | Main Programmer |
| Leslie Swan | North American Localization |
| Bill Trinen | North American Localization |
| Shinya Takahashi | Progress Management |
| Yo Ohnishi | Character Design |
| Shunsuke Makita | Cinematic Sequence |
| Takashi Endo | Support-Tools Program |
| Yasuki Tawaraishi | Support-Tools Program |
| Yoshinori Tanimoto | Support-Tools Program |
| Yusuke Kurahashi | Support-Tools Program |
| Isao Moro | Assistant Director |
| Ryuji Kobayashi | Character Design |
| Hajime Takahashi | Script & Event Planning |
| Koji Takahashi | Character Design |
| Taku Matoba | Assistant Director |
| Masanao Arimoto | Art Director |
| Takahiro Hamaguchi | Graphic Design |
| Nobuhiko Sadamoto | Main Programmer |
| Satoru Takahata | Main Programmer |
| Atsushi Nishiwaki | Main Programmer |
| Takafumi Noma | Main Programmer |
| Hajime Wakai | Sound Composer |
| Taiju Suzuki | Sound Effects |
| Kanae Kobata | Map Design |
| Kimiharu Hyodo | Assistant Director |
| Nate Bihldorff | North American Localization |
| Rich Amtower | North American Localization |
| Tim O'Leary | North American Localization |
| Yasuyuki Oyagi | Assistant Director |
| Hirotake Ohtsubo | Map Design |
| Yoshihisa Morimoto | Map Design |
| Toru Minegishi | Sound Composer |
| Hirohito Yoshimoto | Support-Tools Program |
| Tetsuya Sasaki | Support-Tools Program |
| Toshikazu Kiuchi | Support-Tools Program |
| Satoshi Furukawa | Graphic Design |
| Yusuke Akifusa | Graphic Design |
| Hideki Konno | Supervisor |
| Hiroyuki Kono | Support-Tools Program |
| Akito Osanai | Map Design |
| Yoshiki Haruhana | Art Director |
| Naoki Mori | Cinematic Sequence |
| Yasunari Nishida | Support-Tools Program |
| Takahiro Nishigaki | Animation |
| Eiji Aonuma | Director |
| Yoichi Yamada | Assistant Director |
| Koji Kitagawa | Map Design |
| Hiromasa Shikata | Map Design |
| Kenta Usui | Assistant Director |
| Toshio Iwawaki | Program Director |
| Kazuaki Morita | Program Director |
| Makoto Sasaki | Main Programmer |
| Nobuo Okajima | Main Programmer |
| Atsushi Sakaguchi | Main Programmer |
| Shigeki Yoshida | Main Programmer |
| Takamitsu Kuzuhara | Main Programmer |
| Nobuhiro Sumiyoshi | Main Programmer |
| Kenzo Hayakawa | Chief Programmer |
| Masatoshi Ogawa | Main Programmer |
| Satoru Takizawa | Art Director |
| Keisuke Nishimori | Character Design |
| Yoshiyuki Oyama | Character Design |
| Eiji Mukao | Map Design |
| Hikari Tachibana | Tetra (Voice) |
| Takeshi Yamaguchi | Animation |
| Yasuhiro Kawaguchi | Support-Tools Program |
| Shigeo Kimura | Assistant Director |
| Takumi Kawagoe | Cinematic Sequence |
| Tadashi Sugiyama | Supervisor |
| Hiroyasu Kuwabara | Cinematic Sequence |
| Mitsuhiro Takano | Script & Event Planning |
| Yuhiki Otsuki | Chief Programmer |
| Sachi Matsumoto | Link (Voice) |
| Takashi Nagasako | Ganondorf (Voice) |
| Kunihiro Komatsu | Main Programmer |
| Masaro | Main Programmer |
| Yuu Kudo | Map Design |
| Kimihiro Hozaki | Animation |
| Chikako Nishizaki | Animation |
| Takahiro Watanabe | Sound Effects |
| Youhei Fujino | Support-Tools Program |
| Mas | Support-Tools Program |
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings
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1
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#1 Most Discussed GameCube Game of 2003
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4
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#4 Most Shared GameCube Game of 2003
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