Super Monkey Ball
GameCube- Publisher: Sega
- Release Date: Nov 17, 2001
- Also On: iPhone/iPad
Summary:
Call your friends and warn your neighbors, it's time to have a ball! Go bananas with 90+ stages, multi-player madness, and 7 cool ways to play! Equal parts "party" and "game", Super Monkey Ball could be the most "well-rounded" game you've ever played!
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| Rating: | E |
|---|---|
| Developer: | Amusement Vision |
| Genre(s): | Miscellaneous, Party |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Mild Violence |
| Sound: | Dolby Surround |
| Offline Modes: | Competitive Team Oriented |
| Cast | Credit |
|---|---|
| Michihiro Sato | Motion Designers |
| Hidenori Shoji | Sound Design |
| Daisuke Sato | Stage Designers |
| Sakae Osumi | Sound Design |
| Rio Natsuki | Monkey Voice |
| Konami Yoshida | Monkey Voice |
| Tetsuya Kaku | System Programmers |
| Hisashi Endo | Game Program Director |
| Kota Matsumoto | System Programmers |
| Yoshinori Suzuki | System Programmers |
| Tetsu Yoshimitsu | Party Game Programmers |
| Eiji Takai | Party Game Programmers |
| Youichi Ishikawa | Party Game Programmers |
| Norio Haga | Mini Game Programmers |
| Koji Tokieda | Mini Game Programmers |
| Mie Kawanishi | Mini Game Programmers |
| Jun Tokuhara | 2d System Programmer |
| Junichi Yamada | Stage Design Director |
| Kumiko Sakurai | Stage Designers |
| Yukio Oda | Stage Designers |
| Kazuhiro Izaki | Motion Design Director |
| Mika Sato | Motion Designers |
| Mari Sasaki | Motion Designers |
| Kentarou Niina | Motion Designers |
| Chigaku Fukuhara | 2d Designer |
| Mika Kojima | Character Designer |
| Yukinobu Arikawa | Planners |
| Hiroyuki Sakamato | Planners |
| Haruyoshi Tomita | Sound Design |
| Kaoru Morata | Monkey Voice |
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings
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6
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5
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#5 Most Discussed GameCube Game of 2001
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3
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#3 Most Shared GameCube Game of 2001
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