SSX Tricky
GameCube- Publisher: EA Sports Big
- Release Date: Dec 2, 2001
- Also On: PlayStation 2
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Nintendo PowerWonderfully addictive. [Dec 2001, p.168]
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The audio is great and worth listen with a Dolby pro-logic receiver, and the graphics, while flawed are truly of next-generation quality.
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For future releases in this series, itd be nice if there were more customization options and musical selections but those are minor gripes to what was, generally, a favorable experience.
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The gameplay is hectic, the new trick system adds substantial depth, and the overall production is top-notch...But if you have a choice, the PS2 version is recommended.
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Put simply, this is certainly worth giving a go if youre looking for some high-speed thrills, death-defying leaps and gorgeous eye candy.
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Games RadarOne of those games that you switch on intending to have a quick blast, then find yourself staring square-eyed at in the early hours.
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I am truly amazed at how well the GameCube controller performs with SSX Tricky.
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Game InformerIts a great game, but it lacks the bells and whistles within the founding PS2 release. [Feb 2002, p.87]
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My first and only gripe about the game is the learning curve on the game's controls.
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Even if you've played the original, SSX Tricky is a fantastic game of fast paced action and tons of surprises.
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With all this brilliance, it would be easy to overlook the sound in the game, but this is one of the high points of the makeover.
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netjakWhen comparing Tricky side-by-side with the GC and PS2, the PS2 wins hands down. It if obvious that this is a port from the PS2 to the GC and not the other way around.
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It takes mind-blowing environments and mixes them with realistically moving and sounding characters that create one of the best pseudo-realities ever.
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The control mechanics, still usable, have been sloppily adapted to GameCube's controller, which makes for a tricking environment that is not nearly intuitive as it is on Sony's console.
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Lifespan is the main issue here, as everything else is in place. It took me a week to finish Race and Showoff mode with one character. There is loads left, though, so the potential for a long lasting game is there, it just really depends on whether or not you want to go through it all again and again.
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The Gamecube controller butchers the game.
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It has great competitive factions, a large line-up of diverse skaters, and some of the most mind-blowing, thumb-numbing, breathtaking tricks yet seen on a console snowboarding game.
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The sequel doesnt stray far from the original, but SSX Tricky has far more personality and the ultimate tricks wiredrewarding gameplay and a high replay value.
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A solid racer with highly addicting gameplay, a nice variety of modes, and enough hidden extras to keep even the most dedicated rider occupied all winter long.
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The Gamecube version of SSX Tricky manages to retain the most important quality of the PS2 version - the fun - despite having a few flaws. This is a very good game, and while it's not quite as polished as the PS2, it's still worth the money for Gamecube owners.
Awards & Rankings
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7
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11
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#11 Most Discussed GameCube Game of 2001
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9
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#9 Most Shared GameCube Game of 2001
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User score distribution:
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Positive: 21 out of 25
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Mixed: 3 out of 25
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Negative: 1 out of 25
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Jan 4, 2014
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Apr 2, 2013
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DaveB.Nov 18, 2003In some ways this game is still better than SSX3. They're both awesome, must-own games for any system!