SoulCalibur II
GameCube- Publisher: Namco
- Release Date: Aug 27, 2003
- Also On: PlayStation 2
Summary:
Open the next chapter in world of Soul Calibur. Soul Calibur II features seven distinctive gameplay modes including: Arcade, Versus, Time Attack, Survival, Team Battle, Practice, and the console exclusive Weapon Master. Collect up to 200 different weapons and battle characters with their own styles, strengths, and abilities. In addition to the 13 fighters, each platform has unique special fighters: Link for GameCube, Heihachi for PS2, and Spawn for Xbox. Prove yourself through soul and sword.
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| Rating: | T |
|---|---|
| Developer: | Namco |
| Genre(s): | Action, Fighting, 3D |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Suggestive Themes Violence |
| Sound: | Dolby Pro Logic II |
| Offline Modes: | Competitive |
| Resolution: | 480p Widescreen |
| Cast | Credit |
|---|---|
| Asuka Sakai | Additional Music Production |
| Hiroaki Yotoriyama | Producer |
| Jin Okubo | Director |
| Yoshitaka Tezuka | Director |
| Tetsuya Akatsuka | Game System Director |
| Tsuyoshi Kiuchi | Game System Director |
| Takashi Otani | Weapon Master Mode Director |
| Shinobu Nimura | Lead Programmer |
| Tadashi Obama | Programmer |
| Ryoichi Ban | Lead Artist |
| Yoshihiro Nakagawa | Story |
| Akiko Tange | Associate Producer |
| Koh Onda | Associate Producer |
| Yoshihito Iwanaga | Main Programmer |
| Masaaki Hoshino | Programmer |
| Ken Matsumoto | Programmer |
| Junji Hata | Programmer |
| Shoichi Isowaki | Programmer |
| Sei Nakatani | Programmer |
| Hidenori Iwakiri | Programmer |
| Hiroaki Kado | Character/Weapon Model & Texure Design |
| Akira Nakajima | Character/Weapon Model & Texure Design |
| Hideo Yoshie | Character/Weapon Model & Texure Design |
| Shizuka Shiino | Character/Weapon Model & Texure Design |
| Hirokazu Takeda | Character/Weapon Model & Texure Design |
| Tomoko Imura | Character/Weapon Model & Texure Design |
| Mikiko Ichinose | Character/Weapon Model & Texure Design |
| Hiroko Nagao | Stage Model & Texture Design |
| Kanako Iwasaki | Stage Model & Texture Design |
| Yasuyuki Kobori | Stage Model & Texture Design |
| Tomoko Tomita | Stage Model & Texture Design |
| Yukinobu Wakata | Stage Model & Texture Design |
| Takuya Araki | Stage Model & Texture Design |
| Kiyotaka Tamiya | 2d Graphics Design |
| Takuji Kawano | Character Illustrations |
| Shouji Nakamura | Motion Design Director |
| Kento Kojima | Motion Design |
| Hiroki Minami | Motion Design |
| Yosuke Kadowaki | Motion Design |
| Kaori Sato | Motion Design |
| Yoshikazu Sumioka | Motion Design |
| Yui Fukuyama | Motion Design |
| Soichiro Hoshi | Voice Actor: Killik |
| Fujiko Takimoto | Voice Actor: Taki |
| Yumi Toma | Voice Actor: Isabelle Valentine |
| Nobutoshi Kanna | Voice Actor: Maxi |
| Yoshihito Yano | Sound Effects |
| Ryuichi Takada | Sound Effects |
| Tomomitsu Kaneko | Sound Effects |
| Junichi Nakatsuru | Music Production |
| Junichi Nakatsuru | Sound Development Music |
| Hideaki Ito | Logo & Graphic Design |
| Kosuke Toriumi | Voice Actor: Hong Yunsung |
| Kouji Asuna | Co-Director |
| Takashi Koshigoe | Programmer |
| Ryuzaburo Otomo | Voice Actor: Astaroth |
| Houko Kuwashima | Voice Actor: Seung Mina |
| Toshiyuki Morikawa | Voice Actor: Heishiro Mitsurugi |
| Aya Hisakawa | Voice Actor: Chai Xianghua |
| Nobuyuki Hiyama | Voice Actor: Nigtmare/Link/Yoshimtsu |
| Takashi Nagasako | Voice Actor: Cervantes De Leon |
| Reiko Takagi | Voice Actor: Cassandra Alexandra |
| Yasunori Masutani | Voice Actor: Rapheal Sorel |
| Hiroyuke Kobota | Programmer |
| Seudou Ozawa | Character/Weapon Model & Texure Design |
| Rio Hamamoto | Voice Editor |
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings
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4
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5
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#5 Most Discussed GameCube Game of 2003
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1
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#1 Most Shared GameCube Game of 2003
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