Smuggler's Run: Warzones
GameCube- Publisher: Rockstar Games
- Release Date: Aug 7, 2002
Summary:
Exotic Imports, an international delivery service, calls you back for another round of brutal courier action in Smuggler's Run: Warzones. This entry in the Smuggler's Run series lets you work for an elite band of smugglers. The game boasts a vehicle update--with the new hoverbike--plus new levels, new four-player multiplayer modes, and new countermeasures to thwart would-be pursuers and enemies. Now, make the drop, hit the nitro boost, and get across the border before all hell breaks loose.
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| Rating: | T |
|---|---|
| Developer: | Rockstar San Diego |
| Genre(s): | Driving, Mission-based |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Violence |
| Offline Modes: | Competitive |
| Resolution: | 480p |
| Cast | Credit |
|---|---|
| Smith Surasmith | AI Programmer |
| Chris Perry | Support Programmer |
| Jim Laurino | Support Programmer |
| Lisa Mulvaney | 3d Artist |
| Glen Hernandez | Producer |
| Jeremy Jessup | Tools Programmer |
| Steve reed | Technical Director |
| Eric Lin | Character Modeler |
| James Graham | 3d Vehicle Artist |
| Brian Vanderhulst | 3d Level Builder |
| Navid Khonsari | Director |
| Ted Carson | Game Engine Lead Programmer |
| Gunter Erhart | Front-End/UI Programmer |
| Devan Hammack | Game Engine Programmer |
| David Etherton | Code/Graphics Programming |
| Troy Bowman | Game Analyst/Production Assistant |
| Marc Fredrickson | Level Designer |
| Kyushik Shin | 3d Artist |
| Jae Kim | Animator |
| Sam Buss | Game Engine Programmer |
| Charles T. Eubanks | Lead Programmer |
| Bert Huntsinger | Lead Artist |
| Nathan Brown | Game Engine Programmer |
| Wing S Cho | Lead Designer |
| Dave McGrath | Art Driector |
| Jeffery J. Rodada | Vehicle Dynamics Programmer |
| Farivar Eftekhari | 3d Level Builder |
| Starr Moore | Support Programmer |
| Mark Rotenburg | Support Programmer |
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