Pokemon Colosseum
GameCube- Publisher: Nintendo
- Release Date: Feb 10, 2004
Summary:
Pokémon fans can now battle their favorite Pokémon on the grand stage. Starring a brand new leading character, Pokémon, Colosseum offers a story mode that pits you against tough trainers who routinely catch damaged Pokémon. In Battle mode, you can use the Game Boy Advance cable to send your team from your Pokémon Ruby or Pokémon Sapphire Game Pak to your Gamecube, then witness the true potential of your team. Rescue Pokémon and watch them come to life in spectacular Colosseum battles.
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| Rating: | E |
|---|---|
| Developer: | Genius Sonority Inc. |
| Genre(s): | Role-Playing, Console-style RPG |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Mild Fantasy Violence |
| Offline Modes: | Competitive |
| Connectivity: | Handheld-Console Connectivity |
| Resolution: | 480p |
| Cast | Credit |
|---|---|
| Satoru Iwata | Executive Producer |
| Yoshito Yasuda | Technical Support |
| Yosuke Suma | GBA Connectivity Program |
| Satoshi Mitsuhara | GBA Connectivity Program |
| Tsunekazu Ishihara | Executive Producer |
| Manabu Yamana | Director |
| Akihiko Miura | Concept Design |
| Tsukasa Tawada | Sound Composition |
| Masataka Saito | Sound Effects |
| Masayuki Kawamoto | Chief Programmer |
| Kazunori Orio | Scenario Design |
| Keita Komatsu | Pokemon 3d Modeling |
| Hiromoto Shinichi | Character Design |
| Kei Hashiba | Modeling Director |
| Yuki Matsui | GBA Connectivity Program |
| Toshiyuki Honda | Pokemon 3d Modeling |
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings
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39
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8
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#8 Most Discussed GameCube Game of 2004
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7
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#7 Most Shared GameCube Game of 2004
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