Pitfall: The Lost Expedition
GameCube- Publisher: Activision
- Release Date: Feb 18, 2004
- Also On: PC, PlayStation 2
Summary:
Delving deep in the Peruvian Jungle, you assume the role of Pitfall Harry--a fearless, rough-and-ready treasure seeker who battles evil using his athletic ability and a knapsack filled with adventure gear. Your mission: Race against a rival explorer to find hidden treasures, which could spell doom for you and your friends if they fall into the wrong hands. The game challenges you to explore an obstacle-filled world featuring over 50 perilous levels, including lush rainforests, creature-ridden caves and vast glacial mountains. You'll be swinging on vines, avoiding crocodiles and dodging rolling logs as you unearth artifacts and use your cunning to defeat dangerous foes.
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| Rating: | E |
|---|---|
| Developer: | Edge of Reality |
| Genre(s): | Action, Platformer, 3D |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Mild Suggestive Themes Violence |
| Sound: | Dolby Pro Logic II |
| Resolution: | 480p |
| Cast | Credit |
|---|---|
| Tom Papadatos | Lead Environment Artist |
| Danny Matson | Lead Animator |
| Will Loconto | Additional Sound Design |
| Mike Panoff | Lead Programmer |
| Alan Johnson | Art Director |
| Alan Johnson | Lead Artist |
| Richard Ham | Creative Director/Lead Designer |
| Mike Bispeck | Project Manager |
| Scott Barnes | Associate Project Manager |
| Jonathan Delange | Designer |
| Justin Leingang | Designer |
| Quentin Ramsey | Designer |
| Joe Shely | Designer |
| Jason Moulton | Lead Artist |
| Joe Lee | Lead Character Artist |
| Steve Neuvo | Audio Designer |
| Bill Campbell | Lead Scripter |
| Rob Cohen | Technical Director |
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