NHL Hitz 20-03
GameCube- Publisher: Midway
- Release Date: Sep 16, 2002
- Also On: PlayStation 2
Summary:
In the world of NHL Hitz 20-03, hard-checking and highlight-reel action is common. This year's installment in the action-packed NHL Hitz series showcases three-on-three gameplay with players who leap, glide, check, pass, and score on defenders. New features include a deeper New Season mode, player trades, a playoff tree, and official NHL awards. The game also boasts bigger, stronger, and faster players, plus improved goalie logic, behavior, animations, and control, making it tougher to score.
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| Rating: | E |
|---|---|
| Developer: | Midway |
| Genre(s): | Sports, Traditional, Ice Hockey, Arcade |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Violence |
| License: | Major League Sport |
| Offline Modes: | Competitive Team Oriented |
| Cast | Credit |
|---|---|
| Che-Yuan Wang | Technical Director |
| Craig Rundels | Art Director |
| Jason Dorie | Rendering/Tools Programmer |
| Roger Savoie | Sound Designer |
| Craig Hui | Art Support |
| Kalvin Lyle | Art Support |
| Jeremy Airey | Producer |
| Spencer Craske | Rendering Programmer |
| Darren Walker | Assistant Producer |
| Devin Shatsky | Assistant Producer |
| Grant Corless | Stadiums Artist |
| Laurie Kindiak | Equipment Models |
| Brian Green | Sound Programmer |
| Phil Ibis | Tools |
| Leonard Paul | Sound Programming |
| Chris Robertson | Gameplay Programmer |
| Martin Sikes | Tools |
| Steven Brekelmans | Sound Programmer |
| Rob Oliveira | Lead Modeller |
| Andrew Hume | Front End Scipting |
| Derek Stenning | Art Support |
| Jen Hamilton | Facial Animation And Lyp Sync |
| Eric Testroete | Fantasy Characters |
| Emmanuel Soupidis | Texture Artist |
| Dan Sochan | Designer |
| Jason Carr | Animation Lead Artist |
| Kristin Seller | Audio Scripting |
| Darren Barefoot | LubkerAudio Scripting |
| Dan Fung | World Music |
| Steve Bocska | Sound Support |
| Jon Adkins | Stadium Lead Artist |
| David Catlin | AI/Gameplay Programmer |
| Rod Higo | AI/Gameplay Programmer |
| Eric Turmel | Front End Lead Programmer |
| Matt Vella | Associate Producer |
| Chris Peterson | Front End Music |
| Alan Smithee | Color Commentator Voice |
| Mike Beaver | LubjerAudio Scripting |
| Douglas Tronsgard | Producer |
| Josh Hutchins | Motion Capture |
| Dan Camp | Motion Capture |
| Scott Bristow | Front End Programmer |
| Daniel Chitan | Rendering Programmer |
| Stephen Friesen | Rendering/Special Effects Programmer |
| Eric Randall | AI/Gameplay Programmer |
| Boris Skuin | Crowd AI/ Commentary Programmer |
| Justin Bullard | Animation Artist |
| Stefaan Sorenson | Animation Artist |
| Casey O'Brien | Stadiums Artist |
| Elizabeth Metzker | Faces/Texture Artist |
| Ryan Sengar | Front End Lead Artist |
| Kevin Krebs | Sound Designer |
| Steve Royea | Sound Editing |
| Greg Lutzer | Assistant Producer |
| Hames Marshell | Audio Scripting |
| Tim Kitzrom | Broadcast Voice |
| Aaron Arndy | Tools |
| Marcy Lucas | Player Portraits |
| Robinson Huff | Sound Programming |
| Michael Hughes | Front End/Tools Programmer |
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