NFL Blitz 20-02
GameCube- Publisher: Midway
- Release Date: Mar 18, 2002
- Also On: PlayStation 2
Summary:
NFL Blitz 2002 is the best arcade-style football game on the home market.
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| Rating: | E |
|---|---|
| Developer: | Point of View |
| Genre(s): | Sports, Traditional, Football, Arcade |
| ESRB Descriptors: | Violence |
| Cast | Credit |
|---|---|
| Eddie Rainwater | Art Lead |
| Keith Beu | Stadium Models & Textures |
| Chip Sineni | Stadium Models & Textures |
| Adisak Pochanayon | Software |
| Michael Gottlieb | Executive Producer |
| Paul Martin | Motion Capture Actor |
| James Anderson | Software |
| Steven Lashower | Programmer |
| Mike Terlecki | Programmer |
| Chris Warner | Programmer |
| Ruben Garza | Artist |
| Dan Forden | Sound Effects & Music |
| Vince Pontarelli | Motion Capture Actor |
| Vince Pontarelli | Motion Capture Actor |
| Mark Meyers | Production |
| John Vignocchi | Production |
| Lyman Sheats | Software |
| Jamie Rivett | Software |
| Nick Trifunovic | Player Models & Textures |
| Sal Divita | Motion Capture Actor |
| Sal Divita | Motion Capture Actor |
| Sal Divita | Motion Capture Actor |
| Sal Divita | Motion Capture Actor |
| Jennifer Hedrick | Player Models & Textures |
| Jennifer Hedrick | Player Models & Textures |
| Martin Murphy | Player Models & Textures |
| Stewart Fritz | Menus |
| Alan Cruz | Motion Capture Actor |
| Alan Cruz | Motion Capture Actor |
| Brian Wright | Motion Capture & Animation |
| Charles Ghislandi | Motion Capture & Animation |
| James Gentile | Motion Capture Specialist |
| James Gentile | Motion Capture Specialist |
| David Mueller | Stadium Models & Textures |
| Mark Turmell | Game Design |
| Mike Bilder | Software |
| Dan Thompson | Software |
| Mark Flitman | Production |
| Richard Carle | Additional Sound |
| Drew Dormann | Software Support |
| Art Wong | Artist |
| Katie Diebold | Stadium Models & Textures |
| Rich Markese | Stadium Models & Textures |
| Zach Wood | Associate Producer |
| John Stookey | Assistant Producer |
| Nick Choles | In-Game FMV |
| Nick Choles | Motion Capture Actor |
| Matt Booty | Production |
| Kamran Manoochehri | Programming Lead |
| Jon Sieker | Producer |
| Jim Bulvan | Software Support |
| Jon Greenberg | Software |
| Mike Michaels | Programming Lead |
| Jim Gentile | Motion Capture Actor |
| Ryan Rosenberg | Stadium Models & Textures |
| Matthew Gilmore | Stadium Models & Textures |
| Jon Walsh | Software |
| Jay Biondo | Software Support |
| Edward Keenan | Software |
| Charles Ernst | Stadium Models & Textures |
| Samuel Crider | In-Game FMV |
| Taaron Silverstein | Menus |
| Shawn Liptak | Software Support |
| Michael Jones | Software |
| Jeff Warner | Programmer |
| Eric Peterson | Software |
| Tobiasz Daszkiewicz | Motion Capture Actor |
| Joel Seider | Software |
| Jared Noftle | Software |
| Frank Lucero | Executive Producer |
| Mark Turnell | Software |
| Tommy Rolls | Programmer |
| David Horachek | Software Support |
| Bob Kay | Software Support |
| Kenneth Lam | Software Support |
| Tim Holterman | Art Lead |
| Pierre Maloka | Software Support |
| Jeff Gerhardt | Artist |
| Garret Yahai | Artist |
| Andy Konieczny | Stadium Models & Textures |
| John Batara | Motion Capture Actor |
| Ann Bobel | Motion Capture Actor |
| Clara Ignich | Motion Capture Actor |
| Ramphis Marrero | Motion Capture Actor |
| Tracee Westmoreland | Motion Capture Actor |
| Tracey Wright | Menus |
| Adam Norton | In-Game FMV |
| James Rohn | In-Game FMV |
| Rob Martino | Audio Programming |
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