NBA Street

GameCube
NBA Street Image
Metascore
88

Generally favorable reviews - based on 15 Critic Reviews

User Score
5.3

Mixed or average reviews- based on 7 Ratings

Summary: NBA stars take their skills to the streets--but out here, style and attitude win ball games. NBA Street lets you play in three-on-three basketball games that encourage flashy dunks, blocks, passes, and dribbles. The more you showboat, the greater your momentum meter becomes, thus boosting your team with a special game-breaking move. From East to West Coast, you'll compete against NBA stars, NBA legends, and street hoopsters while gaining points to unlock even more players.
Buy Now
Buy on
Rating: E
Developer: EA Sports
Genre(s): Sports, Traditional, Basketball, Arcade
Number of Players:1-2 Players
License:Major League Sport
Cast Credit
Rory Armes Executive Producer
Stan Melax EAGL Rendering Engine
Ryan Wall Mocap Studio Operator
Simon Wong EAGL Rendering Engine
Keith Morton Associate Producer
Patrick Quinn NuFX Producer
Lou Haehn Technical Director
Rob Gatson Co-Director
Jeremy Koepke Programmer
Son Nguyen Programmer
Gordon Read Programmer
Lisa Clarizio Senior Artist
John Calcagno Artist
Michael Hardt Tools
Julie Bossinger Artist
Marc Brinkley Artist
Joel Farrell Artist
Jim Prokop Artist
Tony Sanders Artist
Lia Siojo Mocap Production Coordinator
Bryna Dabby Production Coordinator
Stacey Dedic Project Manager
Elton Chan Additional Animation
Elton Chan Additional Art
Mark Tanner Animation Team
Mark Tanner Mocap Operator
Brett Pascal Additional Animation
Tony Cranfield-Rose Additional Art
Darren Sleno Additional Art
Mark Ricard Video Processing
Lori Wilson Audio Team
Ron Cote Audio Team
Bart Gurr Audio Team
Josh Holmes Co-Director
Josh Holmes Mocap Talent
Josh Holmes Mocap Talent
Daryl Anselmo Art Director
Daryl Anselmo Mocap Talent
Daryl Anselmo Mocap Talent
Daryl Anselmo Mocap Talent
Kay Darby Additional Art
Stefan Van Niekerk Senior Motion Capture Specialist
Ben Brinkman Public Relations
Bill Person Mastering Lab Technician
Sandro Licastro Lead Mocap Studio Operator
Gordon Waddington Motion Capture Specialist
Simon Andrews Development Director
Erica Hendry Localization Producer
Jeff Martens Motion Capture Specialist
Mark Fraser Animation Team
Rod Reddekopp EAGL Rendering Engine
Paul Evans Technical Consultant
Thomas Singleton Associate Producer
Thomas Singleton Mocap Talent
Thomas Singleton Mocap Talent
Greg Chapman EAGL Rendering Engine
Wil Mozell Producer
Stan Chow Executive Producer
Daniel Erickson Assistant Producer
Phillip Kavan Programmer
Chan Sarinyamas Programmer
Tony Zale Programmer
David Tibbetts Tools
Mike McCartney Assistant Producer
Jason Ross Audio Lead
Rick Leczynski Senior Development Director
Cielle Brayton Production Coordinator
Anis Ahmad EAGL Rendering Engine
Anish Dave EAGL Rendering Engine
Martin Edwards EAGL Rendering Engine
Dan Kennett EAGL Rendering Engine
Dr. Paul Lalonde EAGL Rendering Engine
Pat Martin EAGL Rendering Engine
Mark Mizuguchi EAGL Rendering Engine
Eddie Parker EAGL Rendering Engine
Dr. Eric Schenk EAGL Rendering Engine
Rob Will EAGL Rendering Engine
David Wong EAGL Rendering Engine
Todd Pollich Additional Animation
Traz Damji Audio Team
Marc Jorgenson Audio Team
Bob Elliot Joe "The Show" Jackson
Dave Pierce Motion Capture Manager
Bruce Gil Senior Motion Capture Specialist
Anne Geiger-Mann Motion Capture Specialist
Vince Ng Motion Capture Specialist
Corey O'Brian Mocap Operator
Jason Camp Mocap Operator
Dan Vargas Mocap Operator
Glen Kruger Mocap Studio Operator
Robert Parent Mocap Studio Operator
Greg Cutler Mocap Talent
Orlando Antigua Mocap Talent
Shannon Taylor Mocap Talent
Virgil Hill Mocap Talent
Jon Bruce Studio Operations
Paulette Doudell Studio Operations
Rosalie Vivanco Studio Operations
Peter Petkov Senior Mastering Lab Technician
Michael Gascoigne Mastering Lab Technician
Raphael Erana Mastering Lab Technician
Brett Henderson Mastering Lab Technician
Josh Smillie Mastering Lab Technician
Adam Myhill Intro Video
Ollie Teeba Scratching
Michael Young Artist
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be credited, please read our FAQ.