Mortal Kombat: Deception
GameCube- Publisher: Midway
- Release Date: Feb 28, 2005
User Score
Generally favorable reviews- based on 28 Ratings
User score distribution:
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Positive: 21 out of 28
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Mixed: 3 out of 28
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Negative: 4 out of 28
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ChuckFeb 1, 2005The game is great the fatalities are good but onaga is hard other than that the game is good.
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BrianS.Oct 4, 2004Very very fun and the death traps are tons of fun to use.
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EduardoR.Jun 12, 2005This game is almost perfect: the addition of "breaker" system, "death traps", 2 fatalities and 1 Hara Kiri per character and interactive arenas makes fighting more strategic, realistic and fun. Chess and Puzzle kombat modes are nice surprises. The only big mistake of the game is the Konquest Mode. Despite this flaw, the game is GREAT!!!
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Jul 8, 2011The Gamecube's controller makes this game nearly impossible to play. Get it for PS2 or XBOX. Most of the new characters are pretty dull and uninspired, but the returning fighters look as good as ever.
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Jul 16, 2023
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Mar 1, 2017the best 3d mortal kombat game. Gerats figthers and jugabilty. Just awesome!!!!!!!!!!!!!!!!!!!!!(!!!!!!!((!(!!!!!!!!!!!!!!!!!!!!!!!!!!!((!!!!(!!!!!!!!
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Aug 2, 2020This game is impossible hard! Final boss kill you for some punches! Puzzle Kombat very long. Only Chess Kombat good in this game.
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Oct 17, 2021Mortal kombat deception for the GameCube is a near flawless victory. but the konquest mode is not very good and the roster is ok with characters like Bo rai Cho, Darrius, Dairou, Kobra, kira and shujinko holding back this roster from being great.
Awards & Rankings
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21
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34
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#34 Most Discussed GameCube Game of 2005
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16
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#16 Most Shared GameCube Game of 2005
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More exceptional and more stylish than any other game in the series, Deception will provide an endless amount of entertainment.
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A great diversion from the usual fighting template. So while it may not be as complex or responsive as a number of other 3D (or even 2D) fighters out there, it's a hell of a lot of fun (whether you stink at it or not).
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Game InformerOffers a ton of bloody entertainment, even when going online isn't an option. [Apr 2005, p.131]