Minority Report: Everybody Runs Image
Metascore
53

Mixed or average reviews - based on 19 Critic Reviews

User Score
7.8

Generally favorable reviews- based on 5 Ratings

Summary: The year is 2054 and you are Precrime Officer John Anderton, head of an elite police force division that can apprehend murderers before the crime can be committed. Everyone thought the system was perfect, until a precrime report lists you as the prime suspect. Now, you're on the run through 40 futuristic levels filled with both human and robot enemies in a mission to clear your name. With an arsenal of weapons, hand-to-hand combat skills, and a Jetpack that allows you to fly through levels, it's up to you to stop an evil conspiracy before it's too late.
Buy Now
Buy on
Rating: T
Developer: Treyarch
Genre(s): Action, Shooter, Third-Person, Sci-Fi
Number of Players:1 Player
ESRB Descriptors:Violence
Sound:Dolby Pro Logic II
License:Movie
Cast Credit
Roger Seto Animator
Jesper Kyd Music Composer
Tom Hays Supervising Senior Sound Designer
Phil Kovats Cut Scene Sound
Alan Barasch Additional Design
Mike Montague NGL Programming
Kevin White Designers
Troy Adam Special Effect Artist
Don Likeness Executive Producer
Sergio Bustamante II Audio Director
Brian Reed Lead Designer
Douglas Rappaport Sound Designer
Jeanne Anderson Level Builder Artist
James Chao Special Effect Artist
James Zachary Additional Animation
Ryan Duffin Animator
Arnold Agraviador Senior Character Modeling
Kevin Pasko Additional Art
Michael McMahan Additional Art
Jon Lauf Additional Art
Tim Smilovitch Additional Art
Kris Giampa Sound Designer
Alex Bortoluzzi Additional Art
Bryan Norton Texture Artist
Travis Eastepp Additional Art
David Richey Game Programers
Anthony Han Level Builder Artist
Scott Smith Designers
Sukru Gilman Art Director
Zachary Volker Animator
Paul Constant Game Programers
Chris Peacock Additional Art
Brian Lawson Platform Programmer
Loudvik Akopyan Character Artist & Modeler
Shawn Baird Lead Programmer
Wade Brainerd NGL Lead Programming
Andrew Olson Game Programers
James Snider Game Programers
John Allensworth NGL Programming
Florent Gluck NGL Programming
Krassimir Touevsky NGL Programming
Alexander W. Offermann Producer
Joseph Nugent Physics Programmer
John Mcginley Level Builder Artist
Michael Zimmerman Concept Artist
Chris Erdman Additional Art
Roberto Sanchez Associate Producer
Derek Tarvin NGL Production
Eric Stone Level Builder Artist
Andy Chien NGL Programming
Tenaya Sims Lead Texture Artist
Stephen Fedasz IV Lead Animator
Lip Ho Rumble Designer
Matt Kimberling AI Programmer
Dr. Peter T. Akeman Jio
Patrick J. Kelly Senior Associate Producer
Neven Dravinski Associate Producer
Avri Rahamim Production Assistant
Paul Whitehand Level Builder & Texture Artist
Maasaki Kawakubo Texture Artist
Simon Chan Character Modeler & CG Artist
Joe DiCesare Character Texture Artist
John Butkus Animator
Ian-Peter Hosfeld Additional Art
Brian Morrisroe Additional Art
Charles Morrow Additional Art
Steven Mcnally Designers
Rey M. Samonte Designers
Tom Ono Additional Design
Jorg Tittel Additional Design
Dmitry Belay Platform Programmer
Edik Sereda Platform Programmer
Cody Herzog Game Programers
Srini Aouie Lakshmanan Game Programers
Petrus Santoso Game Programers
Jarklo Lempiainen Particle System Programmer
Joey Liaw MRTL Programmer
Slava Dzhavadov NGL Programming
Michael Hampton Music Composer
John Vaillier Music Composer
Gary Rydstrom Sound Effects
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be credited, please read our FAQ.

Awards & Rankings

91
#91 Most Discussed GameCube Game of 2002