Gun
GameCube- Publisher: Activision
- Release Date: Nov 8, 2005
- Also On: PC, PlayStation 2, Xbox 360
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A no-holds-barred, straight up western that certainly deserves a good look. The major flaw is how quick it is to finish and how easy it is to complete 100% of the tasks the game has to offer.
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Gun has a great story and it's presented with panache.
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One of the best action games to come along in recent memory. It's unfortunate that the experience ends so quickly, but few games twice as long leave behind such a lasting impression as remains after completing this adventure in the Old West.
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Graphically Gun is as pretty as a peach. The motions of both man and beast are well captured and even close up, they look beautifully textured, very tangible.
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The best western action-adventure game to date. With its go-anywhere, shoot/do-anything gameplay, it's like Grand Theft Auto Wild-Wild West style. The graphics are a big disappointment, but the amazing animation, presentation, and sound make up for its downfalls.
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Game InformerGun surrounds you with characters and a story that put their own stamp on the genre and make you a participant in a grand adventure that stands up to the rich tales of the legendary west. [Dec 2005, p.150]
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You're treated to an interesting plot, fun, sandbox-style gameplay, and atmosphere thick enough to choke a horse. It's honestly one of the most fun titles out there, and occasionally so over-the-top as to be downright hilarious.
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Frankly, the Gamecube version of Gun holds up just fine, although it's arguably the most strained in terms of control scheme.
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There are a lot of good things in this game and I wouldn't be surprised or disappointed to see Neversoft revisit this franchise again, hopefully polishing the rough edges.
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If there's a nit to pick with Gun, it's that it's short. Depending on how much you poke around, you can beat it in anywhere from six to ten hours. To us, that's no problem; we'll take a short amazing game over a long lackluster one any day.
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Thanks to one of the best storylines we've seen in quite a while (as well as a heaping helping of good old-fashioned violence), Gun isn't a gaming experience that we'll soon forget.
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This is a great game, with a mature storyline and wonderful controls. I did not want this game to end when it did, though the story comes to a very well done close.
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You've got a rich and compelling narrative, a twitch-happy gun mechanic, and a big landscape in which to explore. On the other hand, the controls are loose and a little sloppy, the targeting perimeter around each character is way too big and forgiving, so it's easy to be a bad shooter, and the vast landscape doesn't have much in it.
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I wasn't sure what to expect from Gun, but I came out having a blast. While it's a short ride, beginning to end is an amazing experience.
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Nintendo PowerIn the end, we just wanted more. More missions, more variety, more drama. [Jan 2006, p.106]
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The core gameplay is very refined and every aspect of the presentation is top-notch. If the game was a bit longer, there really wouldn't be anything to complain about.
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Play MagazineThe big surprise comes from the strength of the narrative, which crackles with snappy dialogue and characters that show real emotion. [Jan 2006, p.47]
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One of the strongest aspects of the game is the outstanding story.
Awards & Rankings
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22
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42
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#42 Most Discussed GameCube Game of 2005
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User score distribution:
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Positive: 12 out of 14
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Mixed: 1 out of 14
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Negative: 1 out of 14
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Feb 11, 2022Excellent Western game. One of the best of Gamecube
Excelente juego del Viejo oeste, uno de los mejores de Gamecube. -
Nov 23, 2010
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TomK.Dec 27, 2005