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This tongue-in-cheek attitude won't hamper the experience, mind you; it just serves to further distinguish Geist from the competition.
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The unique multiplayer modes offer a different type of multiplayer experience and can be a ton of fun for long term FPS fans. In addition (I reiterate this point), the style of gameplay is so rarely seen that I suggest everyone at least try it out before turning away from it.
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Some minor control issues, slight framerate stutters and a brief musical selection prevent Geist from being perfect, but the intriguing story, innovative multiplayer and spectral gameplay keep the game fresh and make it a must-have for GameCube owners.
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An original videogame that unfortunately lacks the overall power and control mechanics to emerge as the game it could easily have become.
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The ambiance and musical score do a reasonable job setting the dark and spooky atmosphere, however the voice acting is noticeably weak in most cases, which helps in dragging down the story at times, and many of the weapon sound effects lack the satisfying punch a great shooter needs to have.
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Fun, original and edgy, Geist is an action-packed ghost story that attempts go well beyond the usual shoot-um-up fare. It's a rare blend of bullet-fueled action and puzzle-solving that involves spiritual possessions of souls and objects.
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Geist's pacing is far more deliberate that that of a first person shooter. It requires you to think, not just act. The compelling story and incredibly fun and unique possession mechanics allow Geist to rise above its competition.
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It is Geist's multiplayer component that manages to outshine the single player game, delivering a tremendously entertaining multiplayer experience, and fun to be had by all involved. However, after the thrill of multiplayer has passed, it is unfortunate that the single player game is not more equipped to pick up the pieces.
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Just an all around good game. Where it lacks in polish it makes up for in character.
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The only problem is that the game's technical prowess does not match its play ambitions. The simple truth is that Geist doesn't look quite as good as it could or run as smoothly as it should, and the latter problem occasionally has a detrimental bearing on gunplay.
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The shooter portions of Geist aren't all that special, but there's a lot more to this game than meets the eye.
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The possession mechanics are ingenious, and I wouldn't be surprised if they're ripped off by some other company in the future. A lot of the puzzles and scenarios [are], in a word, unforgettable.
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it's a first-person shooter that involves an interesting theme (possession) and brainpower (puzzles). You won't find a plethora of intense weaponry or a gripping, daunting plot, but you'll enjoy the gameplay and be intrigued enough to finish the product.
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Geist is a game that has some really well executed and original gameplay ideas only to get hurt by some technical issues.
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netjakThe story coupled with some truly unique game play elements easily pushed me to the very end despite some rather frustrating moments.
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I like this game simply for its twists on an old genre. I enjoy many shooter games, but the ability to change characters gives this one a real personality.
Awards & Rankings
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51
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15
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#15 Most Discussed GameCube Game of 2005
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31
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#31 Most Shared GameCube Game of 2005
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User score distribution:
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Positive: 26 out of 35
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Mixed: 7 out of 35
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Negative: 2 out of 35
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bradwickerJul 26, 2005This game has great sound and cool graphics. Crank it up and start the killin.
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Jul 23, 2023
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Nov 21, 2022