Freekstyle
GameCube- Publisher: EA Sports
- Release Date: Sep 5, 2002
- Also On: PlayStation 2
Summary:
Picture flying through rugged terrain performing massive jumps at more than 70 mph, hitting a 40-foot jump at the ledge of a 200-foot cliff, and pulling off a backflip, a Tsunami, and a 360 all before you land. In Freekstyle, you can perform these tricks on nine different tracks. Choose from any of eight different riders with their own unique attitude and style, and then fly high in Circuit, Race, Freestyle, and Freeride game modes. If this sounds like your idea of a good time, then you're ready for the extreme lifestyle of motoX racing.
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| Rating: | E |
|---|---|
| Developer: | Page 44 Studios |
| Genre(s): | Driving, Racing, Motorcycle, Motocross |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Comic Mischief Mild Language |
| Sound: | Dolby Pro Logic II |
| Offline Modes: | Competitive |
| Cast | Credit |
|---|---|
| Paul Mogg | Additional Sount Effects |
| Chris Conway | Software Engineer |
| Darren Pattenden | Additional Modeling |
| Charles Stockley | Sound Effects |
| Ken Felton | Sound Effects |
| Stephen Tang | 3d Modeler |
| Simon FFinch | Development Director |
| Daniel Wood | Art Manager And 3d Modeler |
| Bill Pauley | 3d Modeler |
| Bill Pauley | Digital Painter |
| Chris Killpack | Software Engineer |
| Steven Russell | 3d Modeler |
| Laurent Benes | Lead Engineer |
| Laurent Benes | Technical Director |
| Todd Growney | Additional Engineering |
| Keith Parker | 3d Modeler |
| Marc Farly | Audio Director |
| Marc Farly | Sound Effects |
| Laurent Betbeder | Lead Audio Engineer |
| Scott Bandy | Design Consultant |
| Jill Goodall | Assistant Producer |
| Jill Goodall | Script Writer |
| Yukiko Arikawa | Graphic Designer |
| David Bunch | Software Engineer |
| Chris Crowell | Design Consultant |
| Joe Paulino | Voice Talent |
| John Sicat | 3d Modeler |
| Todd Arnold | Producer |
| Irene Nolan | Camera Animator |
| Marco Marenghi | Animator |
| Daniel Miller | 3d Modeler |
| Jim Petrick | Software Engineer |
| Elliot Fan | Concept Artwork |
| Michael Romero | Lead Software Engineer |
| Bill Green | Lighter |
| Willy Lee | Software Engineer |
| Charles Kim | 3d Modeler |
| Lisette Titre | 3d Modeler |
| Justin Prazen | Character Rigging |
| Michael McAnaney | 3d Modeler |
| Marco Carra | Software Engineer |
| BZ Lewis | Additional Sount Effects |
| Chuck Beaver | Art Coordinator |
| Tim Keon | Additional Animation |
| Saffron Henderson | Voice Talent |
| Leeann Tweeden | Voice Talent |
| Tom Hamilton | 3d Modeler |
| Brian Deegan | Voice Talent |
| Stephanie Katritos-Sautai | Lighter |
| Sue Gleadhill | Animation Processing |
| Stephen Weston | Animator |
| Matt Head | Special Effects |
| David E. Davis | Executive Producer |
| Rich Rogers | Associate Producer |
| Dave Rader | Animator |
| Melissa Tseng | Camera Animator |
| Melissa Tseng | Special Effects |
| Hypnos Entertainment | Software Engineering |
| Dan Burnash | Software Engineering |
| Barbara Meyers | Lighter |
| John Byrd | Senior Project Manager |
| Berkeley Sound Artists | Dialogue Editing |
| Roy Gatchalian | Build Engineer |
| Jak Churton | Voice Talent |
| Pilar Kuhn | Voice Talent |
| Mike Metzger | Voice Talent |
| Jeff Seeberg | Voice Talent |
| Big Rick Stuart | Voice Talent |
| Mitch Miles | Talent Manager |
| Little Beast | Opening Cinematic |
| Alison Wong-Huchard | Additional Video Editing |
| Kurt Hou | Testing Manager |
| Tim Attuquayefio | Testing Supervisor |
| James Impey | Lead Tester |
| Romulo Rodriguez | Assistant Lead Tester |
| Thomas Burkett | Tester |
| Bryan Dickerson | Tester |
| Shereif Fattouh | Tester |
| Darren Krommenhock | Tester |
| Johnson Lee | Tester |
| Sean McCloskey | Tester |
| Gary Rondez | Tester |
| Charleen Shavies | Tester |
| Brad Harrison | Software Engineer |
| Mary Ricci | Software Engineer |
| Milt Tinkoff | Software Engineer |
| Roger Tinkoff | Software Engineer |
| Bryan Galdrikian | Software Engineer |
| Chris Klamm | Lead Technical Modeler |
| Mia Foxx | 3d Modeler |
| Cris St. Aubyn | 3d Modeler |
| Ben Wronskey | 3d Modeler |
| Tommy Adams | Digital Painter |
| Brian Ransom | Digital Painter |
| Nathan Walrath | Digital Painter |
| Tim Oberlander | In-Game Animation And Character Rigging |
| Denis Fung | Director Of Development |
| Scott Rohde | Executive Producer |
| Steven Apour | General Manager |
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