Bomberman Generation
GameCube- Publisher: Majesco Games
- Release Date: Jun 3, 2002
Summary:
Bomberman makes his explosive debut on Nintendo GameCube! Mujoe and his gang are up to their old tricks. This time, they're after the Bomb Elements - powerful crystals that will give them the means to rule the universe.
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| Rating: | E |
|---|---|
| Developer: | Hudson |
| Genre(s): | Adventure, Third-Person, Fantasy |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Mild Violence |
| Cast | Credit |
|---|---|
| Kazuhiro Irie | Lead Programmer |
| Takahiro Nishi | Sound |
| Osamu Harada | Game Design |
| Yoichi Miyaji | Producer |
| Takeshi Suzuki | BG Modeling/Gimmick Making |
| Taku Aoyagi | Window Design |
| Hiroyuki Koyama | Programmer |
| Isao Machida | Sound Effects |
| Emi Imamura | Graphics |
| Yutaka Iraha | Sound Effects |
| Shohei Bando | Music |
| Hidetoshi Endo | Producer |
| Shoji Mizuno | Design Director |
| Emi Sakamoto | BG Modeling/Gimmick Making |
| Dai Okada | Programmer |
| Kotaro Hayashida | Director |
| Hiroshi Kudo | Executive Producer |
| Yukiko Mikami | Debug |
| Tatsumitsu Watanabe | Game Design |
| Naoki Kudo | Programmer |
| Akimitsu Oba | Programmer |
| Masahiko Koyama | Graphics |
| Koji Kato | Graphics |
| Kentaro Takahashi | Graphics |
| Toshiharu Kawshima | Graphics |
| Go Matsumoto | Graphics |
| Satoru Endo | Graphics |
| Yozo Kageyama | Graphics |
| Shin Koyama | Data Work |
| Shigeki Fujiwara | Supervisor |
| Naoki Nishiya | Project Manager |
| Eiji Mochizuki | BG Modeling/Gimmick Making |
| Masami Sakakura | BG Modeling/Gimmick Making |
| Jun-ichi Ota | BG Modeling/Gimmick Making |
| Takashi Ikeda | BG Modeling/Gimmick Making |
| Kozue Narai | Design Assistant Director |
Designer/Producer/Programmer credits provided by GameFAQs.
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FAQ.
Awards & Rankings
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30
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33
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#33 Most Discussed GameCube Game of 2002
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53
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#53 Most Shared GameCube Game of 2002
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