Animal Crossing
GameCube- Publisher: Nintendo
- Release Date: Sep 15, 2002
Summary:
Animal Crossing allows you to interact with a virtual village of animals that are doing something different every minute of every day. With Animal Crossing's 24-hour clock, the game's unique events can be in synch with real time--as day turns to night in the real world, the sun will also begin to set in the game. The dynamic setup requires you to come back every day and carry out your daily routines, build relationships with villagers, celebrate special days, collect furnishings for your homes, and just live life in the unique world of Animal Crossing.
Buy Now
| Rating: | E |
|---|---|
| Official Site: | http://www.nintendo.com/gamemini?gameid=m-Game-0000-646 |
| Developer: | Nintendo |
| Genre(s): | Miscellaneous, Virtual Life |
| Number of Players: | 1 Player |
| Connectivity: | Handheld-Console Connectivity |
| Resolution: | 480p |
| Cast | Credit |
|---|---|
| Satoru Iwata | Executive Producer |
| Hideaki Shimizu | NES Emulator Program |
| Jun Takamura | Field Design |
| Michiho Hayashi | Design Support |
| Kenta Nagata | Field BGM |
| Kenji Matsutani | Programming |
| Hiroshi Umemiya | Programming |
| Shigehiro Kasamatsu | Programming |
| Yoshitaka Takeshita | Programming |
| Yasushi Ida | Sound Support |
| Toki Iida | Screen Design |
| Katsuya Eguchi | Directors |
| Masaru Nii | Programming |
| Kazumi Totaka | Sound Director |
| Hisashi Nogami | Directors |
| Taro Bando | Sound Effects Programming |
| Ryuji Kobayashi | Character Animation |
| Gentaro Takaki | Programming |
| Masanao Arimoto | Effect Design |
| Hiromichi Miyake | Programming |
| Hironobu Kakui | Debug Support |
| Yoshito Yasuda | Debug Support |
| Makoto Wada | Script |
| Shinobu Tanaka | Event BGM |
| Yoshihisa Morimoto | Character Design |
| Toru Minegishi | Indoor BGM |
| Super Mario Club | Debug |
| Kunio Watanabe | Script |
| Naoki Mori | Event Design |
| Makoto Sasaki | Programming |
| Atsushi Sakaguchi | Programming |
| Takamitsu Kuzuhara | Programming |
| Nobuhiro Sumiyoshi | Programming |
| Kenzo Hayakawa | Programming |
| Atsushi Miyagi | Design Support |
| Takao Sawano | Technical Support |
| Tomoaki Nakahara | Design Support |
| Kunihiro Komatsu | Programming |
| Shinko Konishi | Field Design |
| Tomohiro Kawase | NES Emulator Program |
| Jennifer Crotteau | Product Manager |
| Micheller Trujillo | Product Editor |
| Matt Sumpter | Editorial Assistant |
| Derek Hocking | Design And Layout |
| Takeshi Tezuka | Producer |
| Noriko Ikegawa | Character Design |
| Aya Sumimoto | Interior Design |
| Kozumi Yamaguchi | Design Support |
| Takeo Sugawara | Design Support |
| Yumi Yoshimi | Design Support |
| Kenshirou Ueda | Script |
| Masaro Sakibara | Programming |
| Yuichi Y | Programming |
| Library Support Team | Technical Support |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.
Awards & Rankings
|
16
|
|
|
6
|
#6 Most Discussed GameCube Game of 2002
|
|
9
|
#9 Most Shared GameCube Game of 2002
|