Tony Hawk's American Sk8land
Game Boy Advance- Publisher: Activision
- Release Date: Oct 18, 2005
Summary:
No levels. No load times. Just never-ending action that doesn't stop until you leave the game. Tony Hawk's American Wasteland gives you - for the first time ever in a Hawk game - the freedom to skate, or bike, throughout a rich, expansive open environment. Once you arrive in Los Angeles, the vast city that gave birth to skate culture, the sky's the limit as you progress through the Wasteland story and choose missions that will have you immersed in the action without ever skating the same line twice. New on the board tricks include the Bert slides, Natas spins handstands, and one-footed grinds and manuals. New off the board tricks include wall runs, wall flips, and charged jumps. Choose Board Or Bike: For the first time, you can choose to ride BMX bikes throughout the entire game, with all-new physics, a BMX specific control system and several BMX-specific goals. Customize Like Crazy: Enter and explore dozens of shops in game to customize your gear and your look! Check out skate shops, barbershops, tattoo parlors, and clothing stores as you accomplish goals and earn cash.
Buy Now
| Rating: | E |
|---|---|
| Developer: | Vicarious Visions |
| Genre(s): | Sports, Alternative, Skateboarding |
| Number of Players: | 1-2 Players |
| Offline Modes: | Competitive |
| Connectivity: | Handheld-Console Connectivity Pass-and-Play System Link |
| Cast | Credit |
|---|---|
| Bryan Shutt | Concept Art |
| Craig Derrick | Producer |
| Jesse Booth | Producer |
| Jan-Erik Steel | Add. Programmer |
| Greg Oberg | Add. Programmer |
| Ward Childress | Programmer |
| Brian Sox | Programmer |
| Brent Gibson | Art |
| Steve Nelson | Art |
| Rob Gallerani | Art |
| Rob Gallerani | Project Lead |
| David Nathanielsz | Executive Producer |
| Bret Dunham | Design |
| Guillermo Lao | Art |
| Thomas Miller | Add. Art |
| Robyn Diaz | Producer |
| Chris John | Design |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.