Mega Man Battle Network 6 Cybeast Gregar
Game Boy Advance- Publisher: Capcom
- Release Date: Jun 13, 2006
Summary:
In Mega Man Battle Network 6, Lan's father has received a job transfer and the family moves to Cyber City, a town known for conducting various technological experiments. Lan will meet new people and build new friendships in the real world while Mega Man befriends helpful Navis and encounters dangerous new enemies on the virtual plane. Together they will face threats far more powerful and perilous than they ever have before.
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| Rating: | E |
|---|---|
| Official Site: | http://www.capcom.com/xpml/game.xpml?gameid=850049 |
| Developer: | Capcom |
| Genre(s): | Role-Playing, Action RPG |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Animated Violence |
| Offline Modes: | Competitive |
| Connectivity: | System Link |
| Cast | Credit |
|---|---|
| Keiji Inafune | Producer |
| Brandon Gay | Localization |
| M. Yasuma | Director |
| M. Yasuma | Planning |
| T. Horinouchi | Assistant Producer |
| S. Kodama | Planning |
| M. Eguchi | Scenario |
| T. Shimogawa | Scenario |
| Y. Ishihara | Character Design |
| T. Nakashima | Character Design |
| Y. Aoki | Music |
| I. Nakayama | Object |
| M. Oishi | Object |
| S. Amagishi | Sound Effect |
| S. Komaki | Official Illustration |
| K. Mizuno | Official Illustration |
| Janet Hsu | Localization |
| H. Kaji | Character Design |
| K. Sato | Object |
| H. Shingaki | Program |
| M. Sakano | Program |
| C. Ryugo | Backgrounds |
| T. Anai | Program |
| S. Ito | Program |
| T. Tahara | Program |
| N. Nishiyama | Program |
| S. Nakamura | ElementMan Design |
| T. Hamanaga | CircusMan Design |
| K. Takahashi | JudgeMan Design |
| K. Fujiwara | Object |
| N. Ueda | Backgrounds |
| A. Nishitsuji | Backgrounds |
| Y. Maeda | Backgrounds |
| JP Kellams | Localization |
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings
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21
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4
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#4 Most Discussed Game Boy Advance Game of 2006
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14
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#14 Most Shared Game Boy Advance Game of 2006
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