Mega Man Battle Network 5: Team Colonel
Game Boy Advance- Publisher: Capcom
- Release Date: Jun 21, 2005
Summary:
Team Colonel is the second edition of Mega Man Battle Network 5. In the game, you can join forces with characters from previous installments of the Mega Man Battle series, and you can play in a new fighting mode. Team up with other cyberheroes in an effort to stop an evil organization from taking control of the global Internet.
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| Rating: | E |
|---|---|
| Developer: | Capcom |
| Genre(s): | Role-Playing, Action RPG |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Mild Violence |
| Offline Modes: | Competitive |
| Connectivity: | System Link |
| Cast | Credit |
|---|---|
| Thomas Huston | Translation |
| Brian Dunn | Translation |
| M. Yasuma | Planning |
| K. Inafune | Producer |
| T. Horinouchi | Assistant Producer |
| M. Eguchi | Scenario |
| T. Shimogawa | Planning |
| Y. Ishihara | Character Design |
| T. Nakashima | Character Design |
| I. Nakayama | Object |
| M. Oishi | Object |
| S. Komaki | Official Illustration |
| K. Mizuno | Official Illustration |
| H. Kaji | Character Design |
| K. Sato | Object |
| M. Kijima | Scroll |
| M. Yoshioka | Scroll |
| K. Matsuda | Program |
| H. Shingaki | Program |
| M. Sakano | Program |
| A. Kaida | Music |
| J. Fujisaki | Scroll |
| K. Ozaki | Planning |
| T. Takenaka | Scenario |
| T. Namegaya | CosmoMan Design |
| S. Iwasaki | LarkMan Design |
| H. Aoki | GridMan Design |
| C. Ryugo | Scroll |
| T. Anai | Program |
| S. Ito | Program |
| T. Tahara | Program |
| N. Nishiyama | Program |
| S. Ikuta | Program |
| H. Kojima | Co-Production |
| M. Hinami | Co-Production |
| K. Yoshitomi | Co-Production |
| I. Nakamura | Co-Production |
| M. Okuta | Co-Production |
| M. Yamada | Co-Production |
| M. Yusuma | Director |
| S. Amagish | Sound Effects |
| KONAMI | Co-Production |
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