James Bond 007: Everything or Nothing
Game Boy Advance- Publisher: EA Games
- Release Date: Nov 17, 2003
- Also On: PlayStation 2
Summary:
Think like Bond, act like Bond, and experience an entirely new Bond adventure. James Bond, the world's greatest secret agent, returns in Everything or Nothing with new guns and gadgets, combat skills, and clever tricks--and it's up to you to put them to good use. Travel through four exciting continents including the Valley of the Kings in Egypt and the French Quarter in New Orleans. The game also features two-player co-op missions and four-player multiplayer arena modes.
Buy Now
| Rating: | T |
|---|---|
| Developer: | Griptonite Games |
| Genre(s): | Action, Shooter, Third-Person, Modern |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Mild Violence Suggestive Themes |
| License: | Movie |
| Connectivity: | Handheld-Console Connectivity System Link |
| Cast | Credit |
|---|---|
| Peter Fries | Art And Animation |
| Dave Meddish | Script Writer |
| Darren Pattenden | Senior Modeler |
| Jordan Maynard | Associate Technical Director |
| Scott Bandy | Senior Producer |
| Yukiko Arikawa | Art Lead |
| Kevin Wright | Additional Programming |
| Scott Bayless | Executive Producer |
| Sean Callery | Additional Music |
| Kris Summers | Director Of Design |
| Phil Trumbo | Creative Director |
| Lindsay Gupton | Executive Studio Director |
| Michael Humes | Writer |
| Doug Schilling | Additional Programming |
| Michael Wilcox | Additional Art And Animation |
| Tim Gillette | Additional Art And Animation |
| Jerry Vorhies | Art And Animation |
| Ian Stocker | Composer And Sound Design |
| Joe Bryant | Additional Programming |
| Catherine Dinh | Programmer |
| Bill Harding | Programmer |
| Mario Ortiz | Art And Animation |
| Steven Ettinger | Executive Producer |
| Michael Dorgan | Additional Programming |
| Sam Beirne | Level Design |
| Shawn Wood | Additional Art And Animation |
| Erin Turner | Associate Producer |
| Jason Emery | Programmer |
| Jen Carlson | Programmer |
| Rob Shoff | Additional Art And Animation |
| Dan Elenbaas | Executive Management |
| Stephen Nguyen | Lead Programmer |
| Dream Smith | Lead Designer |
| Robb Vest | Art Lead |
| Jason Bay | Additional Programming |
| Cheryl Penick | Testing Manager |
| Jack Brummet | Director Of Development Services |
| Doug Bretting | Additional Programming |
| Justin Parle | Art |
| Tim Wilson | Senior Technical Director |
| Brian C McAuliffe | Level Design |
| Tony Sharma | Level Design |
| Michelle Gingrich | Producer |
| Steve Valee | Additional Programming |
| Lars Heubach | Background Art |
| Nathan Lombardi | Level Design |
| Jason VanDen Berghe | Additional Design |
| Dave Carson | Art Director |
| Alex Portilla | Art |
| Scott Whitney | Visual Editor |
| Mark Farley | Audio Director |
| Jim Rushing | Senior Development Director |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.