Crash Nitro Kart
Game Boy Advance- Publisher: Universal Interactive
- Release Date: Nov 11, 2003
- Also On: PlayStation 2
Summary:
Crash hits the track in his fastest adventure yet--Crash Nitro Kart. Kidnapped by the ruthless Emperor Velo and forced to race in his galactic coliseum, Crash must race his way to victory in order to save the Earth from destruction--but it won't be easy, as he must compete against foes both old and new before a final showdown with Velo himself. Crash Nitro Kart mixes 18 rollercoaster raceways, devastating weapons, a variety modes and maps, challenging arenas, and a cast of unique characters into a game that showcases kart-racing at its best.
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| Rating: | E |
|---|---|
| Developer: | Vicarious Visions |
| Genre(s): | Driving, Racing, Kart |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Mild Animated Violence Mild Cartoon Violence |
| Connectivity: | Handheld-Console Connectivity System Link |
| Cast | Credit |
|---|---|
| Jonathan Eubanks | Executive Producer |
| Sean Murphy | Art/Design |
| Matthew Conte | Programming |
| Karthik Bala | CEO/Chief Creative Officer |
| Tobi Saulnier | VP Product Development |
| Jesse Booth | Project Manager/Game Concept |
| Jan-Erik Steel | Programming |
| Alex Rybakov | Programming |
| Steve Derrick | Art |
| Shin'en Multimedia | Music |
| David Robinson | Producer |
| Eric DeSantis | Art |
| Jim Wilson | Executive Vice President |
| Donovan Soto | Associate Producer |
| Micheal Pole | Senior Vice President Of Production |
| Neal Robinson | Vice President Of Production |
| Kenneth Bartlett | Production Coordinator |
| Sam Calls | Technical Director |
| Andrew D. Bond | Tools Programming |
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