Alienators: Evolution Continues
Game Boy Advance- Publisher: Activision
- Release Date: Nov 13, 2001
Summary:
You thought you'd rid the Earth of the aliens. But now they're back, and the evolution of hostile life-forms continues. Lucky for Earth, the Alienators are on the job. Use all the alien-butt-kicking science within your grasp to battle the Genus... before this evil evolves to a state of total supremacy and succeeds in global domination!
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| Rating: | E |
|---|---|
| Developer: | Digital Eclipse |
| Genre(s): | Action, General |
| Cast | Credit |
|---|---|
| Allister Brimble | Music And Sound Effects |
| Allister Brimble | Sound Programming |
| Andy Noble | Additional Art |
| Andy Noble | Additional Graphics / Artwork |
| Blaine Christine | Associate Producer |
| Vaughn Ross | Additional Art |
| William Baffy | Producer |
| Jeff Vavasour | Executive Producer |
| Boyd Burggrabe | Art Director |
| Chris Charla | Production Manager |
| Chris Archer | Executive Producer |
| Brian Clarke | Producer |
| Peter Muravez | Production Coordinator |
| Seth Forester | Additional Graphics / Artwork |
| Seth Forester | Art |
| Simon Butler | Art |
| Simon Butler | Character Animation |
| Renee Johnson | Senior Producer |
| Andrew Ayre | Executive Producer |
| Stoo Cambridge | Art |
| Stoo Cambridge | Level Graphics |
| Alex Amsel | Programming |
| Mark Fitt | Programming |
| Peter Overstreet | Additional Graphics / Artwork |
| Peter Overstreet | Art |
| David McMullan | Level Design |
| Dean Sitton | Associate Producer |
| Michael Mika Sr. | Creative Director |
| Denise Walsh | VP Creative Services |
| Jill Barry | Manager Creative Services |
| Jeffry Moxley | Project Lead |
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