Spider-Man 2
DS- Publisher: Activision
- Release Date: Nov 16, 2004
Summary:
Spider-Man 2 for the Nintendo DS follows the storyline of the summer smash hit Spider-Man 2 over the course of over a dozen missions. In addition to running into the movie's main meanie Doctor Octopus, classic Spider-Man villains such as Mysterio also make an appearance. Spider-Man 2's graphics are an impressive mix of 2D and 3D. As Spider-Man swings and springs through the city, the levels rotate as they scroll, which really adds a great feeling of depth to the action. Some encounters switch the viewpoint to first person, such as the epic battle with Doc Ock on top of the runaway train. It's great fun to be able to recreate virtually all of Spider-Man's moves from the Nintendo GameCube game, from his punishing attacks to his trademark web swinging specialties. Spider-Man 2 does an excellent job of mixing traditional gameplay elements with new touch-screen action. In one boss battle, for example, you have to guide Spidey to computer terminals on the upper screen, then use the touch screen to solve puzzles by moving switches with your finger or stylus. [Nintendo]
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| Rating: | E |
|---|---|
| Developer: | Vicarious Visions |
| Genre(s): | Action, Action Adventure, Sci-Fi, Sci-Fi, General, Platformer, 2D |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Violence |
| License: | Movie |
| Cast | Credit |
|---|---|
| Juan Valdes | Associate Producer |
| Matthew Conte | Programming |
| Jeremy Russo | Design |
| Karthik Bala | CEO And Chief Creative Officer |
| Tobi Saulnier | Vice President Production Development |
| Jesse Booth | Project Manager |
| Jorge Diaz | Design |
| Jonathan Russell | Design |
| Jan-Erik Steel | Programming |
| Chuck Homic | Programming |
| Mike Scavezze | Programming |
| Alan Kimball | Programming |
| Alex Rybakov | Programming |
| Sunbir Gill | Programming |
| Greg Oberg | Programming |
| Ward Childress | Programming |
| Brian Sox | Programming |
| Brent Gibson | Art |
| Gap-Yuel Seo | Art |
| Guillermo La O' | Art |
| Eric Gillam | Art |
| Nate Hawkinson | Art |
| Casey Richardson | Animation |
| Kaan Kayimoglu | Animation |
| Steve Nelson | Animation |
| Steve Derrick | Additional Art Support |
| Rob Gallerani | Additional Art Support |
| Shin'en Multimedia | Music |
| Derek Racca | Production Coordinator |
| Chris Archer | Executive Producer |
| Ames Kirshen | Director Of Game Development |
| Joe Cecot | Play Testing |
| John Tirella | Play Testing |
| Joe Hogle | Play Testing |
| Ellen Waggoner | Play Testing |
| John Milkins | Play Testing |
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