- Publisher: Warner Bros. Interactive Entertainment
- Release Date: Sep 15, 2009
User Score
Generally favorable reviews- based on 125 Ratings
User score distribution:
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Positive: 76 out of 125
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Mixed: 37 out of 125
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Negative: 12 out of 125
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Oct 6, 2017It's a pretty innovative concept, and I definitely had a lot of fun with it. But at the end of the day, it's basically a **** platformer with a cool gimmick to make you forget about its flaws.
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Jun 20, 2014
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Nov 19, 2013
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Aug 4, 2013A really fun game that lets you create anything you can scribble pretty much.
They fixed the controls in the newer version as they are what slows this one down a lot.
Otherwise it has a lot of clever puzzles and is worth checking out.
7 out of 10. -
Mar 15, 2013
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Feb 14, 2013This game is based on a brilliant idea. Some of the stages are a little frustrating, but overall it's awesome and really fun. This really has a future.
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Jan 22, 2012The game features an excellent and very original idea, that there is over 20 000 items you can spawn into the level just by typing them. However, poor controls, uninteresting levels and the fact that most objects don't function the way they should, or atleast could, prevents this game from reaching a higher score.
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Feb 10, 2011A great idea that ended up being more frustrating than fun. your character often will knock over elaborate set ups because you cant control him yourself. and half of the games puzzles are solved by simply creating death or a helicopter with a magnet on it. The best part of the game is on the main menu staging fights between various mythical creatures ridding skateboards...
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Jan 8, 2011The first problem with this game is that the title is a lie. Saying write anything solve everything is a complete lie. Many times when you say you want a spanner you will end up with a drill, because any type of tool you type in has the same result. Many of the items you can't use anyway, and movement is extremely annoying. I got to world 3 before puttingthis down, avoid.
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Nov 20, 2010
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JamesCNov 29, 2009This is a brilliantly original concept, but a concept doesn't make a game. Several words are given the same sprite, the controls are annoyingly fundamental and the physics are just abhorrent (it *is* Warner Bros, so it isn't a surprise). The only forgiving feature is the massive range of (barely) interactive scenes you can create. Warner Bros blew it big time.
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KenWOct 27, 2009This is not innovation. This is just a silly gimmick which gets dull extremely quickly. Yes, you can create Satan and God, dress them up and make them fight. You can also create bricks and watch them do nothing. They're pretty much the same thing.
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RobertBOct 7, 2009
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rbeeSep 28, 2009
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LagannSep 24, 2009The game offers an incredible database that's impressive at first, but very quickly becomes obvious that most of the items are completely useless. It is rare that they work in any way that you would expect. At best it's worth a rental to play around with the summoning, it gets very old very quick though, and quickly forgotten about.
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KyleK.Sep 16, 2009The concept behind this is indeed pure genius, but let down quite a bit by the very clunky controls and the inability to pause while adjusting objects. Still, I can see myself playing around with the start menu alone for months, and that's quite a feat.
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Awards & Rankings
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21
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7
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#7 Most Discussed DS Game of 2009
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21
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#21 Most Shared DS Game of 2009
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Scribblenauts is hugely ambitious, and the odd bit of buckling under its inventory has to be forgiven.
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Even with the flaws in Scribblenauts' controls and the level editor -- which only allows you to make levels for use on your own card, and not share them with others -- it holds a special place in my heart for being the most fun I've ever had improving my vocabulary. It is, dare I say, the best piece of edutainment since Math Blaster.
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You get a wholesome puzzle game in Scribblenauts, with challenges that may well last you longer than you think, but it's not perfect.