- Publisher: Capcom
- Release Date: Feb 7, 2006
Summary:
(Also known as "BioHazard: Deadly Silence" in Japan) Experience the terror of Raccoon City as heroes Chris Redfield and Jill Valentine try to survive a mansion filled with flesh hungry zombies, giant spiders, horrific amphibious creatures, mutant dogs and worse. Now the Survival Horror Classic Resident Evil debuts with features exclusive to the Nintendo DS. Classic Mode – The original, high tension Resident Evil that features 80% exploration/puzzle solving and 20% intense battle elements. Rebirth Mode – Features a high octane game style that is 80% intense battle and 20% exploration/puzzle solving. Microphone Function – Solve puzzles and even resuscitate your injured teammate by blowing into the microphone. Bonus Mini-Game – Ward off hordes of the undead in the Master of Knifing mini-game. [Capcom]
Buy Now
| Rating: | M |
|---|---|
| Developer: | Capcom |
| Genre(s): | Action Adventure, Horror, Horror, Survival |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Blood and Gore Intense Violence |
| Offline Modes: | Competitive Cooperative |
| Connectivity: | Wi-Fi |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Keiji Inafune | Producer |
| Mitsuhiko Takano | Music |
| Minoru Nakai | Director |
| Minoru Nakai | Producer |
| Minoru Nakai | Producer |
| Minoru Nakai | Producer |
| Atsuko Fujitani | Sound Effects |
| Yuuki Ooi | Programming |
| Shingo Terahata | Sound Programmer |
| Koji Yoshida | Programming |
| Yutaka Utsugi | Planning |
| Kohei Ozaki | Planning |
| Eri Nakamura | Character Model Design |
| Akiko Shibata | Motion Design |
| Natsue Ueda | Background Design |
| Michinori Kataoka | Programming |
| Yoshiyuki Fujikawa | Programming |
| Seiji Hamajima | Programming |
| Shingo Ito | Programming |
| Yumiko Uchida | Title Logo Designer |
| Miki Kijima | Background Design |
| Junko Fujisaki | Background Design |
| Toshihiko Honda | Programming |
| Keisuke Motozono | Character Model Design |
| Yasuhide Owada | Motion Design |
| Tsunenori Shirahama | Motion Design |
| Kei Hashimoto | Programming |
| Tetsuhei Asano | Motion Design |
| Kunio Funahara | Product Management |
| Katsuya Tsutsui | Planning |
| Tsuyoshi Mizuta | Planning |
| Susumu Ikejiri | Character Model Design |
| Masatsugu Sato | Motion Design |
| Kazuhito Nakai | Programming |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.