• Publisher: Namco
  • Release Date: Aug 23, 2005
User Score
8.0

Generally favorable reviews- based on 6 Ratings

User score distribution:
  1. Positive: 3 out of 6
  2. Negative: 0 out of 6
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  1. JPK
    Jun 7, 2019
    7
    It’s Decent Fun
    Pac-N-Roll is a decent and small addition to the lineup of Pac-Man games.
  2. Dec 7, 2018
    10
    This game was so mind blowing that this game introduces Pac-Man's 25 anniversary on the Nintendo DS, using a slider is a great control for Pac-Man
  3. Nov 3, 2018
    8
    A smooth, challenging and consistent Pac-Man game with great visuals and soundtrack.
  4. PaulB.
    Aug 25, 2005
    7
    An odd little game-- it's got some solid traditional Pac-Man elements, but I get the feeling the touch-screen trackball simulation is more a tech test (and possibly an attempt to develop a workable control method for a DS Katamari Damacy) than a fully developed game. And I agree with the review that mentioned how problematic the burst move is-- it's damn difficult to execute, An odd little game-- it's got some solid traditional Pac-Man elements, but I get the feeling the touch-screen trackball simulation is more a tech test (and possibly an attempt to develop a workable control method for a DS Katamari Damacy) than a fully developed game. And I agree with the review that mentioned how problematic the burst move is-- it's damn difficult to execute, and often leaves you drifting off the edge of a ramp and into the depths. But there's still fun to be had here, just not as much as in Pac-Man's recent outings for the big consoles. Expand

Awards & Rankings

27
47
#47 Most Discussed DS Game of 2005
Metascore
72

Mixed or average reviews - based on 35 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 35
  2. Negative: 1 out of 35
  1. I found myself playing the game simply because I had nothing better to do, not because I was particularly into it. [Sept 2005, p.119]
  2. Play Magazine
    75
    Unlike "Yoshi's Touch and Go" and "Kirby: Canvas Curse," I found myself growing tired of moving Pac-Man along in this fashion. Maybe I'm just lazy. [Sept 2005, p.62]
  3. Game Informer
    60
    Proves that completely unique games can still be as painfully dull as sweeping your bedroom. [Sept 2005, p.114]