- Publisher: Nintendo
- Release Date: Aug 22, 2005
Summary:
Players care for and train their puppy by petting it, walking it and buying it supplies to play with. As a puppy competes in obedience and agility trials, owners can win money to purchase other puppy breeds. The pups will vary in gender, coloration and personality. Players purchase one of several breeds available at the beginning, then start spending time with their pup. They throw flying discs and balls to improve the pup’s agility, bathe it when it gets dirty and use their own personal voice commands to train the dog to do tricks. If players train it well enough, they will excel in obedience and agility trials and disc competitions, which will earn money that they can use to buy other supplies and puppy breeds. When players earn enough cash, they can buy even more puppies to live with their original pup. Players can socialize their pups by walking them around the town, where they will meet neighborhood dogs, and maybe even find new toys. Trips to the park and gym offer valuable training time to prepare for agility trials and disc competitions. Over time, the pup's stamina will increase so players can explore farther and farther. Players also can interact wirelessly with their friends' Nintendogs – they can set their DS to bark whenever another puppy is within wireless range. [Nintendo]
Buy Now
| Rating: | E |
|---|---|
| Developer: | Nintendo |
| Genre(s): | Simulation, Miscellaneous, Virtual Life, Virtual Life, Virtual, Pet |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Comic Mischief |
| Cast | Credit |
|---|---|
| Shigeru Miyamoto | General Producer |
| Satoru Iwata | Executive Producer |
| Motoaki Fukuda | Effect Design |
| Michiho Hayashi | 3-D Design |
| Kenji Shinmoto | 3-D Design |
| Keijiro Inoue | Effect Design |
| Takahiro Hamaguchi | UI Design |
| Hajime Wakai | Music |
| Masanobu Sato | 3-D Design |
| Satoshi Furukawa | UI Design |
| Hideki Konno | Producer |
| Kiyoshi Mizuki | Director |
| Takayuki Shimamura | System Director |
| Kunio Watanabe | Dog/Script Director |
| Katsuhito Nashimura | Object/Walking-Mode Director |
| Tsutomu Kaneshige | Programming Director |
| Yoshitaka Ajioka | Dog Programming |
| Yuzuru Ogawa | UI Proggramming |
| Hiroyuki Kono | UI Proggramming |
| Soichi Nakajima | Object |
| Soichi Nakajima | UI Programming |
| Soichi Nakajima | UI Programming |
| Yasushi Ebisawa | Object/Wireless System Programming |
| Junji Morii | Design Director |
| Akito Osanai | 3-D Design |
| Mieka Ajima | 3-D Design |
| Hideaki Takamura | 3-D Design |
| Tomoko Ichikawa | UI Design |
| Yoshiki Haruhana | Design Advisor |
| Ryoji Yoshitomi | Sound Director |
| Masato Mizuta | Sound Effect Programming |
| Yoji Inagaki | Voice Input Programming |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.