- Publisher: Capcom
- Release Date: Jun 24, 2008
Summary:
Mega Man Star Force 2 continues two months after the previous game left off. Geo Stelar and crew return to battle a whole host of UMA’s (unidentified animated beings) and a new rival character appears named "Rogue." Amidst this new conflict, a mysterious organization emerges with plans to revive the ancient civilization of "Mu" by utilizing the force of an ancient heritage "OOPArt." It's up to Geo and his virus-busting buddy, Omega-Xis, to thwart this latest threat. Mega Man Star Force 2 blends a unique formula of RPG exploration elements with fast-paced action, as players travel and battle between coexisting worlds, the physical world and the virtual Wave World, to unravel the mystery around this new troublemaker. Players encounter enemies in the virtual Wave World and battle them on three-by-five battle grids with their Battle Card deck. Mega Man Star Force 2 also adds an upgraded Transer system. [Capcom]
Buy Now
| Rating: | E |
|---|---|
| Developer: | Capcom |
| Genre(s): | Role-Playing, Action RPG, Action RPG |
| Number of Players: | 1-6 Players |
| ESRB Descriptors: | Mild Cartoon Violence |
| Offline Modes: | Competitive |
| Online Modes: | Competitive |
| Cast | Credit |
|---|---|
| Keiji Inafune | Executive Producer |
| Satoshi Ueda | Scenario Programmer |
| Yusuke Tokita | Game Design |
| Shinsuke Kodama | Scenario |
| Yoshino Aoki | Music |
| Keiji Ueda | 3d Modeling |
| Satomi Hayashi | Motion |
| Marika Suzuki | Music |
| Kensaku Fujita | Battle Programmer |
| M. Yasuma | Director |
| K. Inafune | Executive Producer |
| Masahiro Yasuma | Game Design |
| Yutaka Utsugi | Game Design |
| Kohei Ozaki | Game Design |
| Teruhiro Shimogawa | Scenario |
| Shin Kurosawa | Scenario |
| Hiroshi Yamashita | Scenario |
| Kosuke Nasu | Scenario |
| Yuji Ishihara | Art Director |
| Yuji Ishihara | Character Design |
| Tokiko Nakashima | Character Design |
| Eri Nakamura | 3d Modeling |
| Takahiro Oranaka | 3d Modeling |
| Kumiko Fujiwara | 3d Modeling |
| Ikuo Nakayama | 2d Objects |
| Maiko Oishi | 2d Objects |
| Akiko Shibata | Motion |
| Shinji Kaminaguchi | Motion |
| Yoshihisa Maeda | Backgrounds |
| Natsue Ueda | Backgrounds |
| Chieko Ryugo | Backgrounds |
| Eiji Kuratani | Backgrounds |
| Asae Nishitsuji | Backgrounds |
| Michinori Kataoka | Battle Programmer |
| Yoshiyuki Fujikawa | Battle Programmer |
| Soichi Ito | Battle Programmer |
| Seiji Hamajima | Battle Programmer |
| Takefumi Tahara | Scenario Programmer |
| Hidekazu Shingaki | Scenario Programmer |
| Toshihide Anai | Scenario Programmer |
| Sari Hatada | Scenario Programmer |
| Mitsunori Sakano | Subscreen Programmer |
| Shingo Ito | Subscreen Programmer |
| Koetsu Matsuda | System Programmer |
| Yoshiko Sando | Sound Effects |
| Shinji Amagishi | Sound Effects |
| Shinsuke Komaki | Illustration |
| Manami Yoshino | Illustration |
| Keisuke Mizuno | Illustration |
| Takeshi Horinouchi | Producer |
| Masakazu Eguchi | Director |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.
Awards & Rankings
|
34
|
#34 Most Discussed DS Game of 2008
|