- Publisher: EA Games
- Release Date: Oct 11, 2005
- Also On: PlayStation 2
Summary:
Marvel Nemesis delivers the definitive Super Hero videogame allowing gamers to play as and against the world's greatest Super Heroes. The game features Super Heroes from the Marvel Universe as well as a new set of characters created through collaboration with EA and top comic book industry talent. EA has called on the talent of top comic book writers and concept artists, such as Jae Lee, for Marvel character and game design as well as renowned artist, Paul Catling, among other industry talents, to create a new family of Super Heroes that will go face to face with an all-star line-up of Marvel characters for the ultimate showdown. Marvel Nemesis: Rise of the Imperfects features more than a dozen fighters in fully interactive and destructible environments. Gamers have full control over the individual characters with each fighter having unique attributes and super powers that are true to their background adding more depth and fighting strategy to the game. [Electronic Arts]
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| Rating: | E10+ |
|---|---|
| Developer: | EA Canada, Sensory Sweep |
| Genre(s): | Action, Fighting, Fighting, 3D, 3D |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Fantasy Violence Suggestive Themes |
| License: | Comic |
| Offline Modes: | Competitive |
| Cast | Credit |
|---|---|
| Eric Brown | Programming |
| Josh Jones | Programming |
| Jason Perkins | Audio Lead |
| Trevor Jones | Music |
| Tony Rushton | Producer |
| Ricardo Godina | Lead Designer |
| Don Milham | Lead Programmer |
| Sean Colborne | Programming |
| Megan Feil | Programming |
| Ryan Robinson | Programming |
| Greg Davis | Art Director |
| Dave Kemker | Technical Art Director |
| Matt Golins | Artist |
| Jeffrey A. Johnson | Artist |
| Toran Kotter | Artist |
| Nicole Mott | Artist |
| Thomas Riley | Artist |
| Patrick Spens | Artist |
| Brian Taylor | Animator |
Designer/Producer/Programmer credits provided by GameFAQs.
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