- Publisher: Konami
- Release Date: Feb 6, 2007
User Score
Generally favorable reviews- based on 28 Ratings
User score distribution:
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Positive: 19 out of 28
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Mixed: 7 out of 28
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Negative: 2 out of 28
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- Most helpful
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ClaudeV.C.Feb 16, 2007This is one heck of an experience. Once it starts, you can't put Lunar Knights down.
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AdamP.Apr 15, 2007Boring, boring, boring. Sparse level design, awkward controls, mindless combat. I couldn't make it past the nine hour mark. Beautiful, but dull.
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NoahW.Jun 3, 2007Great game that is enjoyable as long as the story continues, its replay value is horrible.
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BoJ.Feb 12, 2007Truly a great action RPG, cool style and great powers. zelda-esque in a good way.
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StevenC.May 29, 2007
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ChristineAug 29, 2007It's a bit short, but the story is actually alright. I found it a bit hard too, which made me not want to play it again.
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YumaM.Mar 12, 2007A action rpg worth getting for the nintendo ds system. a must oun game for your gaming collection. someting you would expect from the makes of metal gear solid.
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Mar 12, 2013Expected more but it is not that bad.
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Mar 11, 2012Eh. I can see the metacritis average but I don't like the combat much. The FMV is nice in the beginning, but the level design is uninspired and boring.
Awards & Rankings
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8
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48
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#48 Most Discussed DS Game of 2007
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30
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#30 Most Shared DS Game of 2007
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The spiritual sequel to Konami's solar sensor enabled "Boktai: the Sun is in Your Hand," Lunar Knights is a deep action-RPG that could have been a DS classic if it weren't for a couple of major blemishes that detract from the game's greatness...Chief among these is the lackluster character development.
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Lunar Knights retains a lot of the elements that made the Boktai experience so much fun, and opened things up by taking out the sun sensor that essentially tied a hand behind gamers' backs.
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Electronic Gaming MonthlyThe same addictive Zelda-meets-Metal Gear gameplay returns here, and its satisfying mix of slashing, shooting, and roleplaying never disappoints. [Mar 2007, p.94]