Lock's Quest
DS- Publisher: THQ
- Release Date: Sep 8, 2008
- Also On: iPhone/iPad, PC, PlayStation 4, Xbox One
Summary:
From the creators of Drawn to Life, a diabolical mechanical army devastates a kingdom as village after village fall under their wrath. A young, brave hero, Lock, is the kingdom's last hope to survive the oncoming invasion. As a newly trained Archineer, Lock must utilize his skills to build customized towers, traps, walls, weapons, and other defenses in order to preserve the precious source artifacts. Two modes of play: Building Mode & Battle Mode. Build and battle in 100 different areas with varying terrains. Challenge friends and battle against other kingdoms via multi-card play. Innovative game play that is completely stylus driven. [THQ]
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| Rating: | E |
|---|---|
| Official Site: | http://www.locksquest.com/ |
| Developer: | 5TH Cell |
| Genre(s): | Strategy, Real-Time, Historic, Historic, Defense |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Fantasy Violence |
| Number of Online Players: | 2 Players Online |
| Cast | Credit |
|---|---|
| Robert Hunt | Network Programmer |
| Jeremiah Slaczka | Director |
| Jeremiah Slaczka | Lead Designer |
| Marius Fahlbusch | Techinal Director |
| Brian Firfer | Lead Programmer |
| Zachary Brown | Senior Programmer |
| O'wes Beck | Gameplay Programmer |
| Steve Chiavelli | AI Programmer |
| Charles Skoda | Graphics Programmer |
| Steve Chavelli | AI Programmer |
| John Foreman | AI Programmer |
| Jonathan Armoza | Script And Audio Programmer |
| David Franco | Music |
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