- Publisher: THQ
- Release Date: Sep 10, 2007
- Also On: iPhone/iPad
Summary:
Drawn to Life takes players to the next level of interaction and creativity on the Nintendo DS. Your exact drawings populate the game, and no tedious animating or image manipulation is necessary. In other words, your drawing comes to life. Rebuild a small village with your stylus, drawing the planets, animals, sun, moon, stars and much more. Watch as your creations interact in the streets with the town population. Jump, crawl, charge and battle your way through dark forests, windy meadows, busy cities and tropical islands. Drawn to Life provides a powerful, yet easy-to-use paint set, including a 25 color swatch palette, eraser, three brush sizes and flood fill. Not an artist? Tracing templates are available to guide users to create works of art. [5th Cell]
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| Rating: | E |
|---|---|
| Official Site: | http://www.thq.com/games/gameinfo.php?id=1283&upc=36131 |
| Developer: | 5TH Cell |
| Genre(s): | Action Adventure, Adventure, General, General, Sandbox |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Mild Cartoon Violence |
| Cast | Credit |
|---|---|
| Ian Hall | Drawn Mode Programmer |
| Jeremiah Slaczka | Art Director |
| Jeremiah Slaczka | Original Concept |
| Jeremiah Slaczka | Original Concept |
| Jeremiah Slaczka | Original Concept |
| Marius Fahlbusch | Technical Director |
| Brian Firfer | Lead Programmer |
| Chow Chern Fai | Lead Artist |
| Paul Robertson | Animation |
| David J Franco | Ending Theme |
| David J Franco | Sound & Music |
| David J Franco | Sound & Music |
| David J Franco | Sound & Music |
| Joseph M Tringali | Executive Producer |
| Zachary Brown | Village Programmer |
| O'wes Beck | Object Programmer |
| Steve Chiavelli | AI Programmer |
| Ian Hull | Drawn Mode Programmer |
| Charles Skoda | Graphics Programmer |
| Jeff Luke | Level Design |
| James Youngman | Level Design |
| Hayley Chipman | Ending Theme |
| Hayley Chipman | Ending Theme Vocals |
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