- Publisher: indiePub
- Release Date: Aug 7, 2012
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Nintendo GamerJan 23, 2012Crude presentation and lack of content don't completely let down what's undeniably a fascinating idea. They try really hard, though making this a worthwhile but insubstantial game. [Jan 2012, p.115]
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Dec 8, 2011Playing against AI can throw up a challenge, but requires patience. Higher difficulties give the AI more time to think, but DTOL's real problem is its interface. It's simple to the point of crudity, but functionally it can be opaque and cluttered, making a reasonably complex game seem even more so while you're figuring out the rules. Get past that, and there's an acute psychological game to be played in DTOL, but it'll require time – and an extra player – to find it.