- Publisher: Atlus
- Release Date: Aug 15, 2006
User Score
Mixed or average reviews- based on 6 Ratings
User score distribution:
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Positive: 4 out of 6
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Mixed: 0 out of 6
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Negative: 2 out of 6
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LeighAug 30, 2006The control scheme does take some getting used to, but once you've got it down it's great fun to get all the monsters in the game! It has a classic Atlus RPG feel, and will no doubt become one of those rare DS games that everyone wants to get their hands on.
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SeanM.Jul 20, 2007
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KennyS.Oct 13, 2007This game is so repetitive and the enemies are usually a different-coloured copies. But the control of the Sword and the Magic system are really funny and incredible. It glimps a nice concept with some fails, but so good at all.
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Aug 17, 2019I really did try to like this game, it had some great moments but there covered in tedious and Annoying moments, the controls were terrible with the magic system being completely broken, the CPUs where full of glitches and unstable to say the least. Overall I just can’t recommend this game to anyone.
Awards & Rankings
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71
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46
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#46 Most Discussed DS Game of 2006
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Electronic Gaming MonthlyWow, is Deep labyrinth ever boring. [Sept. 2006, p.106]
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It's like a faster, more fluid "King's Field," all the way down to the ugly, 3DO-quality graphics -- not everyone's cup of mead, to be certain, but still a satisfying first-person hack-n-slash for those who prefer to take their treasure-hunting on the go.
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The control is a bit too clunky (especially when trying to move and turn at the same time), the stylus input isn’t as tight as it could be, but the overall RPG experience is there.