Summary:
(Also known as "Anno 1404: Dawn of Discovery") Dawn of Discovery takes place in the year 1404, when King George's land is suffering from severe droughts and brutal famine. Aware of his people's distress, the king calls on his two sons, William and Edward, to acquire new territories in order to produce enough goods to satisfy the needs of his empire’s inhabitants. Whereas Edward suggests aggressive means to collect the precious resources, his brother William offers a peaceful solution, proposing to explore new and unsettled lands in the south of the kingdom. With his Father’s blessing, William heads south to the mysterious Orient and returns with valuable new technologies such as the water pump that allows dry lands to be cultivated in order to produce enough food for the people. But there are still many unmet needs within the king's empire, and players are tasked with the mission of fulfilling those needs while both expanding and sustaining the vast society. Build and sustain your own expansive empire. Explore the beautifully detailed world and discover new places to create your civilization. Set up trade posts in the spice mines of the Orient and explore new trade routes to keep your nation growing. Learn from other nearby cultures to expand your horizons and master the challenges of establishing a prosperous society. [Ubisoft]
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| Rating: | E |
|---|---|
| Official Site: | http://dawnofdiscoverygame.us.ubi.com/pc/ |
| Developer: | Keen Games |
| Genre(s): | Simulation, Strategy, Real-Time, General, Management, General, Historic, Business / Tycoon |
| ESRB Descriptors: | Alcohol Reference Mild Language Mild Violence |
| Cast | Credit |
|---|---|
| Richard Vavrusa | Artists |
| Bjorn Harhausen | Artists |
| Heiko Kalista | Programming |
| Jan Joeckel | Lead Game Designer |
| Dennis Ranke | Programming |
| Frank Föhl | Lead Programming |
| Jonas Drinnenberg | Artists |
| Dirk Baum | Lead Animator |
| Markus Friederich | Lead Artist |
| Kim Hoang | Programming |
| Yu-Chung Chen | Artists |
| Frank Fohl | Lead Programming |
| Nils Rathmann | Producer |
| Alexis Guariguata | Project Manager |
| Daniel Helbig | Game Design |
| Timon Glatt | Game Design |
| Andreas Neukötter | Programming |
| Daniel Ludwig | Programming |
| Kent Barber | Programming |
| Kim von Grawert | Programming |
| Marius Michel | Programming |
| Oliver Blitz | Programming |
| Péter Soltész | Programming |
| Florian Oswald | Artists |
| Manuel Poehlau | Artists |
| Simon Klein | Artists |
| Daniel Köcher | Level Design |
| Martin Nerurkar | Level Design |
| Andreas Neukötter | Programming |
| Péter Soltész | Programming |
| Björn Harhausen | Artists |
| Richard Vavruša | Artists |
| Daniel Köcher | Level Design |
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