Metropolis Street Racer
Dreamcast- Publisher: Sega
- Release Date: Jan 15, 2001
Summary:
Enter a new age of driving, a new form of thinking and feeling, and totally immerse yourself in the most advanced driving game ever created. Your 'Kudos' is the only path to success, since this is a unique test of skill, style and precision, which spans the streets of London, Tokyo and San Francisco. Be astounded by the realism, push your limits round 250+ different circuits, in hundreds of challenging events. Indulge up to 8 people in a unique multiplayer experience, and prepare yourself for the ultimate Internet Kudos Challenge
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| Rating: | E |
|---|---|
| Developer: | Bizarre Creations |
| Genre(s): | Driving, Racing, GT / Street |
| Cast | Credit |
|---|---|
| Glyn Williams | Production Support |
| Walter Lynsdale | Engine And Dynamics Coding |
| Walter Lynsdale | Technical Director |
| Phil Snape | Tools And Effects Coding |
| Jonathan Amor | Sound Coding |
| David Al-Daini | AI Coding |
| Jon Dugdale | 3d Modeling And Textures (Tokyo) |
| Roger Perkins | Technical Coding |
| Kevin Reilly | QA |
| Ged Talbot | QA Manager |
| Derek Chapman | 3d Modeling And Textures (London) |
| Paul Spencer | 3d Modeling And Textures (Tokyo) |
| Mark Sharratt | 3d Modeling And Textures (San Francisco) |
| Gren Atherton | Frontend Artwork And City Textures |
| Sarah Dixon | Bizarre PR |
| Martyn R. Chudley | Design, Structure And Programming |
| Martyn R. Chudley | Managing Director |
| Glen Griffiths | 3d Modeling And Textures (San Francisco) |
| Julie McGurren | 3d Modeling And Textures (London) |
| Steven Heaney | Car Modeling |
| Lee Carter | Car And City Textures |
| Peter Wallace | Associate Producer |
| Michelle Langton | Office Management |
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings
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7
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3
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#3 Most Discussed Dreamcast Game of 2001
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18
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#18 Most Shared Dreamcast Game of 2001
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