- Publisher: Capcom
- Release Date: Mar 27, 2011
- Also On: PlayStation 3, Xbox 360
Summary:
The latest version of Street Fighter makes its transition to the Nintendo 3DS with Super Street Fighter IV: 3D Edition. The console experience is now in the palm of your hand with new features that utilize the capabilities of the Nintendo 3DS to its fullest. Packed with 35 playable characters, bonus stages and cinematic Ultra combos, Super Street Fighter IV: 3D Edition expands the action by allowing you to fight your friends around the world using Wi-Fi. New to the franchise are the figurine mode, which utilizes the Street Pass feature to add a collectible meta-game, and the 3D over-the-shoulder camera option that takes fighting to new depths. For those new to the franchise, a simple mode has been added allowing players to pull off challenging moves with a single touch of the screen.
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| Rating: | T |
|---|---|
| Official Site: | http://www.streetfighter.com/ |
| Developer: | Capcom |
| Genre(s): | Action, Fighting, Fighting, 3D, 2D, 3D |
| ESRB Descriptors: | Mild Language Mild Suggestive Themes Violence |
| Special Controllers: | Stereoscopic (3D) |
| Number of Online Players: | 2 Players |
| Cast | Credit |
|---|---|
| Keiji Inafune | Executive Producer |
| Takumi Yoshinaga | Game Section Staff - Programmer |
| Takumi Yoshinaga | Programmer: Game Section Staff |
| Yoshinori Ono | Producer |
| Makoto Shimojo | Game Section Staff - Interface Artist |
| Makoto Shimojo | Interface Artist: Game Section Staff |
| Kaori Funakoshi | Localization |
| Yoji Mikami | Software Development |
| David Crislip | Localization |
| Kensaku Fujita | Game Section Staff - Programmer |
| Kensaku Fujita | Programmer: Game Section Staff |
| James Wilson | Localization |
| Mitsunori Sakano | Game Section Staff - Programmer |
| Mitsunori Sakano | Programmer: Game Section Staff |
| Yuki Urabe | Game Section Staff - Programmer |
| Yuki Urabe | Programmer: Game Section Staff |
| Koji Misu | Software Development |
| Akio Kamiji | Game Section Staff - Stage Artist |
| Akio Kamiji | Stage Artist: Game Section Staff |
| Kazunori Fukumoto | Game Section Staff - Programmer |
| Kazunori Fukumoto | Programmer: Game Section Staff |
| Satoru Okubo | Game Section Staff - Sound Designer |
| Satoru Okubo | Sound Designer: Game Section Staff |
| Francis Ishii | Localization |
| Keisuke Motozono | Character Modeler: Game Section Staff |
| Keisuke Motozono | Game Section Staff - Character Modeler |
| Hitoshi Yokota | Software Development |
| Manabu Kawase | Game Designer |
| Manabu Kawase | Game Section Staff - Game Designer |
| Manabu Kawase | Game Section Staff - Game Designer |
| Nobuaki Minomiya | Game Section Staff - Programmer (As N.Minomiya) |
| Nobuaki Minomiya | Programmer: Game Section Staff (As N.Minomiya) |
| Koki Kinoshita | Character Modeler: Game Section Staff |
| Koki Kinoshita | Game Section Staff - Character Modeler |
| Miho Kobayashi | Game Section Staff - Interface Artist |
| Miho Kobayashi | Interface Artist: Game Section Staff |
| Toshiyuki Yamamoto | Director: Game Section Staff |
| Toshiyuki Yamamoto | Game Section Staff - Director |
| Yasuto Takahashi | Character Modeler: Game Section Staff |
| Yasuto Takahashi | Game Section Staff - Character Modeler |
| Toshihiro Suzuki | Character Modeler: Game Section Staff |
| Toshihiro Suzuki | Game Section Staff - Character Modeler |
| Takayuki Kosaka | Character Modeler: Game Section Staff |
| Takayuki Kosaka | Game Section Staff - Character Modeler |
| Hiroyuki Nakamori | Character Modeler: Game Section Staff |
| Hiroyuki Nakamori | Game Section Staff - Character Modeler |
| Shinya Kuwajima | Game Section Staff - Stage Artist |
| Shinya Kuwajima | Stage Artist: Game Section Staff |
| Takatoshi Inoue | Game Section Staff - Stage Artist (As Inoyan) |
| Takatoshi Inoue | Stage Artist: Game Section Staff (As Inoyan) |
| Takumi Okadaue | Game Section Staff - Stage Artist |
| Takumi Okadaue | Stage Artist: Game Section Staff |
| Naoki Fujisawa | Character Animator: Game Section Staff |
| Naoki Fujisawa | Game Section Staff - Character Animator |
| Naoki Fukushima | Character Animator: Game Section Staff |
| Naoki Fukushima | Game Section Staff - Character Animator |
| Atsushi Yamada | Game Section Staff - VFX Artist |
| Atsushi Yamada | VFX Artist: Game Section Staff |
| Shigeki Takechi | Game Section Staff - VFX Artist |
| Shigeki Takechi | VFX Artist: Game Section Staff |
| Keigo Kuriyama | Game Section Staff - VFX Artist |
| Keigo Kuriyama | VFX Artist: Game Section Staff |
| Masayuki Kanou | Game Section Staff - Programmer |
| Masayuki Kanou | Programmer: Game Section Staff |
| Yusuke Kuroha | Game Section Staff - Programmer |
| Yusuke Kuroha | Programmer: Game Section Staff |
| Kazuchika Shinagawa | Game Section Staff - Programmer |
| Kazuchika Shinagawa | Programmer: Game Section Staff |
| Yoichi Tanoue | Game Section Staff - Interface Artist |
| Yoichi Tanoue | Interface Artist: Game Section Staff |
| Peter Fabiano | Localization |
| Andrew Alfonso | Localization |
| Ludovic Charroux | Localization |
| Gianluigi Riccio | Localization |
| Giuliana Poletti | Localization |
| Florian Seidel | Localization |
| Martin Stroschein | Localization |
| Enric Sarrado | Localization |
| Federico Sauret Encabo | Localization |
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