• Publisher: Atlus
  • Release Date: Sep 20, 2016
User Score
5.9

Mixed or average reviews- based on 341 Ratings

User score distribution:
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  1. Nov 7, 2016
    10
    Finished this seconds ago after over 70 hours, beating the game on War (Hard) difficulty for the first time.

    I had high hopes for this game, SMT IV being possibly my favourite RPG of all time. I picked that game up and immediately threw 50 hours of my time at it, loving every second. This not only met all my expectations but exceeded them. Presentation/Graphics: The presentation
    Finished this seconds ago after over 70 hours, beating the game on War (Hard) difficulty for the first time.

    I had high hopes for this game, SMT IV being possibly my favourite RPG of all time. I picked that game up and immediately threw 50 hours of my time at it, loving every second. This not only met all my expectations but exceeded them.

    Presentation/Graphics:

    The presentation is basically identical to SMT IV, as are the graphics. However, worth noting is the improved artwork quality. SMT IV had some really awesome demon designs, but many of them were busy and clashed with pre-existing demons. This has been resolved with some re-drawn demons that look fabulous, as well as several new ones which are welcome additions to the roster. Character art all seems spot-on too, retaining that SMT IV awkward charm (think Walter's **** eating grin).

    Story:

    As for the story, it's probably the only thing that will prove subjective. SMT IV had such a heavy atmosphere because of the situation you were put in, wandering into a vast, unknown landscape with little support. This is not that, and not SMT IV, but what it is fits this game's story well and is done interestingly. You have a real party of individuals from different walks of life, and while it's a bit close to a typical RPG party, I enjoyed all of the characters involved (even if you seem to learn very little about one of them). A prominent theme in the story is banding together and avoiding easy outs to bad situations, and I think the party suits this well. I liked the story, and I think the true ending here is more satisfying than that of SMT IV.

    Gameplay:

    The combat is just bliss. Every little problem in SMT IV was re-evaluated and changed into a valuable system here. This is a monumental accomplishment, as partners, smirks, status effects and other elements now all feel genuinely impactful, making for an incredibly deep and satisfying combat system. Once you get good at it, the game is also very good at letting you handle repetitive tasks with ease, simply because it knows they are bound to happen eventually. It just nails everything, and I deeply hope that SMT V takes this system and runs with it. Demon Fusion is just as good as ever, and with the skill +/- modifiers on demon skills, choices are even more important. The boss fights for me on War were tense and difficult on many occasions, while still feeling fair. The true final boss in particular was an amazing experience; a heart-pounder the likes of which I hadn't experienced since P3:FES.

    By the way, the map is quite similar to the original, but unlike in SMT IV I never found myself struggling to find a path.

    If I had to list negatives, I'd be scrounging for them. Grinding might be necessary occasionally, though demon fusion is almost always a better solution. The only real issue I noticed was how difficult it was to generate money throughout the game. It can be important, and there are points where enemies will flat-out steal large chunks from you so be wary.

    By most people's rationale, this game shouldn't exist. There's better ways to make money than this, certainly. This is a passion project from the devs of SMT IV, setting out to do something almost nobody does: refine a flawed but great game into a spectacular one. Please, if you're even giving thought to buying this, just do it and play it through ASAP. It'll be worth your time, and it's worth supporting good devs.
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  2. Nov 14, 2021
    10
    I have play SMT 4 apocalypses, that was crazy, the law and chaos are similar but you have to choose in front of everyone. Then you choose to become god, that requires you to kill all your friends and allies, which is pretty impactful. Lastly there's freeing humanity, the classics. The ending cinematic has much of a greater of an effect as you have dialogue and visual with everyone. In SMTI have play SMT 4 apocalypses, that was crazy, the law and chaos are similar but you have to choose in front of everyone. Then you choose to become god, that requires you to kill all your friends and allies, which is pretty impactful. Lastly there's freeing humanity, the classics. The ending cinematic has much of a greater of an effect as you have dialogue and visual with everyone. In SMT 4 also you have more interactions with people, you form bonds and allies, and every single choices felt like it had impact. A bonus is in the DLC you get to see what you have become by choosing one path or another.

    The best part about this game is that your choices have an impacts, from allies to ending, you don't feel so hollow, the ending cinematic is so beautiful too.
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  3. Jul 7, 2019
    5
    I thought SMT IV was pretty good and I started playing Apocalypse right afterwards, expecting a semi-sequel or some sort of expansion. But this... this is just the same game! It literally uses all the same maps as SMT IV. Some of them are completely pointless, they just contain a few treasure chests now. The demons are mostly the same. The mechanics have been tweaked slightly (better... II thought SMT IV was pretty good and I started playing Apocalypse right afterwards, expecting a semi-sequel or some sort of expansion. But this... this is just the same game! It literally uses all the same maps as SMT IV. Some of them are completely pointless, they just contain a few treasure chests now. The demons are mostly the same. The mechanics have been tweaked slightly (better... I guess?) and the story is different (marginally worse), but all in all it just feels like I'm playing the same 40+ hour rpg all over again. I got to about the 25 hour mark and I'm just completely burned out. This game is going nowhere, fast. Expand
  4. Sep 21, 2016
    10
    This is a great improvement from the SMT IV. The concept and the setting remains the same but many things are improved. New improvements include things like:

    You can choose your partner in the battle. Which is a great improvement considering the mistakes that partners did in SMT IV. Demons roar and speak while attacking, like in SMT III: Nocturne. The interface looks more
    This is a great improvement from the SMT IV. The concept and the setting remains the same but many things are improved. New improvements include things like:

    You can choose your partner in the battle. Which is a great improvement considering the mistakes that partners did in SMT IV.

    Demons roar and speak while attacking, like in SMT III: Nocturne.

    The interface looks more beautiful.

    Overall this is still the same SMT we love and missed. Furthermore it is improved. The music composer is the same as SMT IV so the musics are once again sucessful the catch that gloomy atmosphere of the SMT Series, similar to SMT IV. If you are a newcomer though, I recommend starting from SMT IV, since it is highly probable for you to get lost in the lore and the difficulty of the game.
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  5. Sep 20, 2016
    10
    En.: I'm with 5 or 6 hours of gameplay and, til' now, the game is really, really good. It follows the same structure from the SMTIV but its a lot better. The history is fantastic, the anime style graphics are also amazing so are the voices. I truly recommend this that can be a new great RPG from 3DS.
    Pt.: Estou com 5 ou 6 horas de jogo e o mesmo é muito viciante. Desde que comecei a
    En.: I'm with 5 or 6 hours of gameplay and, til' now, the game is really, really good. It follows the same structure from the SMTIV but its a lot better. The history is fantastic, the anime style graphics are also amazing so are the voices. I truly recommend this that can be a new great RPG from 3DS.
    Pt.: Estou com 5 ou 6 horas de jogo e o mesmo é muito viciante. Desde que comecei a jogar, não consigo mais parar. A história é envolvente, a dublagem está ótima, os gráficos estilo anime também são ótimos. Recomendo fortemente o mesmo por ser um dos melhores RPGs para o 3DS.
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  6. Oct 7, 2016
    10
    Amazing game. After all this time and many great games, it can still be surprising that games this good can come on such a small device.
    Great story and dialog, addicting fights and demon management (recruiting, fusing, evolving...)... 40 hours into the game (and lvl 63) I still want to keep going, still want to explore and get to the end of te story.
    Every sing JRPG fan should get
    Amazing game. After all this time and many great games, it can still be surprising that games this good can come on such a small device.
    Great story and dialog, addicting fights and demon management (recruiting, fusing, evolving...)... 40 hours into the game (and lvl 63) I still want to keep going, still want to explore and get to the end of te story.

    Every sing JRPG fan should get this game. If you still don't have a 3DS go get one!
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  7. Sep 20, 2016
    10
    What is there to say? A New SMT game came out, and it is glorious This is a story in its own, takeing place slightly before, during and after the events of the original, but with so much more. If you like the SMT series this is a much needed game
  8. Sep 26, 2016
    9
    Love love love this game. Even more accessible to beginners than the original IV yet offering just as much challenge as other games in the series. A must own for any 3DS owner. Somehow they managed to outdo SMT IV
  9. Jan 20, 2017
    4
    The writing is absolutely terrible, the gameplay is an improvement, but the narrative is just flat out stupid. Apocalypse basically goes out of its way to push along with a Firnedship is Magic narrative while also pretending to give players choices that mean anything. Any time you take the 'mean guy' choice because a character is just being annoying or whatever, the dialogue flow stuttersThe writing is absolutely terrible, the gameplay is an improvement, but the narrative is just flat out stupid. Apocalypse basically goes out of its way to push along with a Firnedship is Magic narrative while also pretending to give players choices that mean anything. Any time you take the 'mean guy' choice because a character is just being annoying or whatever, the dialogue flow stutters for only a second before it goes to acting like what just happened did not in fact happen. You can be completely mean the entire game and everybody will be surprised in the end when you pick Dagda's ending. The dungeons are okay, lots of boring rehashes of locations in SMTIV, and the last dungeon will make you curse the game for not having a way of knowing where warps will take you.

    All in all I don't think it's that great of an experience. The gameplay is only a bit better than SMTIV, and the story is a *lot* worse. Worse, I think, is if you played the two games in succession then SMTIVA would confuse you with retcons and changes while also boring you with the same dungeons and locations.
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  10. Apr 20, 2018
    10
    This game is so underrated, it has good gameplay and atmosphere
    Best JRPG game on 3ds
  11. Sep 20, 2016
    10
    Another awesome Atlus title, fixes many balance issues from SMT 4, the story is great and easier to follow than other SMT games, plus, plenty of sexy female demons like Nekomata!
  12. May 1, 2017
    10
    Basically the most underrated game in the 3DS library. This was one of the best games I have ever played, and I've been around since the Atari era. It was better than Persona 4 and 3, which I already thought were great. I completed the game at level 99 after putting in roughly 95 hours into it and my first thought after finishing it was "omg I have to play another smt game", so I just gotBasically the most underrated game in the 3DS library. This was one of the best games I have ever played, and I've been around since the Atari era. It was better than Persona 4 and 3, which I already thought were great. I completed the game at level 99 after putting in roughly 95 hours into it and my first thought after finishing it was "omg I have to play another smt game", so I just got myself smt devil survivor 2 record breaker. I would describe this game as a mixture of Persona 4 and Wizardry, with some incredible high-speed soundtracks and a high difficulty level. There's an element of Dragon Age to it as well, in that you easily can just get completely absorbed into the twisted large-scale world the game presents to you. So far this is the best game I've played on the 3DS and to me it's just miles above everything else, fire emblem included. Expand
  13. Jun 13, 2018
    5
    Ended up dropping the game 40 hours in. The story wasn't really compelling, there was no tension at all to the gameplay and it was a drag to walk through levels that had no bit of inspiration or atmosphere behind them. I was introduced to SMT: Nocturne about a year after dropping this game and I can't believe they're both Shin Megami Tensei games; Nocturne is so much more immersive,Ended up dropping the game 40 hours in. The story wasn't really compelling, there was no tension at all to the gameplay and it was a drag to walk through levels that had no bit of inspiration or atmosphere behind them. I was introduced to SMT: Nocturne about a year after dropping this game and I can't believe they're both Shin Megami Tensei games; Nocturne is so much more immersive, intriguing and difficult compared to this game. Expand
  14. Oct 31, 2018
    6
    SMT 4 Apocalypse is not bad, it's just, meh. The story, being a gaiden of sorts to the original SMT 4, doesn't do much for me. And I feel the changes to the mechanics have made the game both easier and more frustrating.

    First minor thing, I'm not a fan of having Light and Dark attack be damage based instead of insta-kill or %-based damage, but that's just me. The change to the Smirk
    SMT 4 Apocalypse is not bad, it's just, meh. The story, being a gaiden of sorts to the original SMT 4, doesn't do much for me. And I feel the changes to the mechanics have made the game both easier and more frustrating.

    First minor thing, I'm not a fan of having Light and Dark attack be damage based instead of insta-kill or %-based damage, but that's just me.

    The change to the Smirk mechanics makes it really easy to get tons of press turns, which makes most minor battles a breeze. However, when fighting bosses, since they deal huge amounts of damage, if they manage to get in one critical in and start smirking, things go south extra fast.

    But the part that really pisses me off, is the skills that negate all weaknesses and resistances. There are only a few bosses that do this, but I find it extremely frustrating. Here I am, managing this long boss fight, when all of a sudden, the boss uses Charge, whatever skill gives Smirk, and then another skill that removes all buffs and resistances. There's no way of surviving this, no matter what tactics you use, skills, demons, nothing. There's only one thing to do: grind. To me, this goes against all the basic tenets of SMT, where tactics are more useful than brute strength.

    There's just no redeeming factor for me here. The story is meh, the characters are meh, SMT 4 and this one have probably my least favourite soundtrack of any MegaTen game. Everything is just, well, meh.
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  15. Nov 16, 2018
    10
    No es mejor que el IV pero sigue siendo uno de los mejores juegos de todo el catálogo de 3ds
  16. Feb 8, 2020
    8
    The writing is significantly worse than the other games in the series. However, the gameplay is the best out of any of the games. I'd recommend ot for that alone.
  17. Dec 10, 2021
    9
    Game: Shin Megami Tensei IV Apocalypse
    Genre: RPG
    Developer: Atlus Publisher: Atlus System: Nintendo 3DS (3DS) Year of Release: 2016 Length of Playthrough: 65 Hours Total Score: 93/100 Value Score: 9.3/10 • Story: 8/10 • Characters: 9/10 • GamePlay: 9/10 • Graphics: 8/10 • Sound: 10/10 • Music: 10/10 • Length: 10/10 • Replay Value: 10/10 • Player Value: 9/10 Pros
    Game: Shin Megami Tensei IV Apocalypse
    Genre: RPG
    Developer: Atlus
    Publisher: Atlus
    System: Nintendo 3DS (3DS)
    Year of Release: 2016
    Length of Playthrough: 65 Hours

    Total Score: 93/100
    Value Score: 9.3/10

    • Story: 8/10
    • Characters: 9/10
    • GamePlay: 9/10
    • Graphics: 8/10
    • Sound: 10/10
    • Music: 10/10
    • Length: 10/10
    • Replay Value: 10/10
    • Player Value: 9/10

    Pros
    +High replay value such as New Game Plus and multiple Endings
    +Great story, cast of characters and gameplay
    +Great OST and voice acting
    +Choice of multiple difficulty modes
    +Great engaging and customizable gameplay

    Cons
    -Map areas can be confusing at times
    -High difficulty even for normal battles
    -Animated cutscenes are stills most of the time
    -Visuals look outdated compared to other games from the same universe (due to the system it was released on)

    ----

    Shin Megami Tensei IV (3DS): 95
    Shin Megami Tensei IV Apocalypse (3DS): 93
    Shin Megami Tensei: Devil Summoner: Soul Hackers (3DS): 83
    Shin Megami Tensei Persona 1 Portable (PSP): 88
    Shin Megami Tensei Persona 2 Innocent Sin (PSP): 85
    Shin Megami Tensei Persona 3 Portable (PSP): 95
    Shin Megami Tensei Persona 4 (PS2): 97
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  18. Aug 4, 2019
    10
    One of the very best RPGs I ever got to play. Every element about it is so enjoyable and unique!
  19. Dec 5, 2021
    6
    SMT IV APOCALYPSE takes place in the middle of the game before fighting lucifer and merkabah . You play a new character who became a godslayer of dagda . So what makes a good squeal to SMT IV . Well in this one its easy to navigate in Tokyo if you needed some help to reach the new mission . Money is alot easy to get . Magic in this is OP as hell . if you love the persona 5 dub this gameSMT IV APOCALYPSE takes place in the middle of the game before fighting lucifer and merkabah . You play a new character who became a godslayer of dagda . So what makes a good squeal to SMT IV . Well in this one its easy to navigate in Tokyo if you needed some help to reach the new mission . Money is alot easy to get . Magic in this is OP as hell . if you love the persona 5 dub this game pretty much everyone who vice in this game is in Persona 5 .The dub is fine in this game but it can be tiring at times . One of thing in this goes for friends is my power but make still but it felt like some bad RPG game . In every SMT game you can have a choose to what ending you want . Law chaos and neutral . This one has two rt peace and anarchy rt but the problem is for what everyone choose you make in the game they give both no matter what . That kinda takes it away if you act like a hole but you still get a peace rt . There are lot flaws didnt help the game . But its still kinda to play and beat gods like a boss .If you still own a 3ds and you like the P5 dub i can see you will have a good time . Expand
  20. Jun 21, 2019
    7
    At its best, an exciting, wildly creative and refreshing JRPG experience with an impressive collection of demon allies. At its worst, a dull, dreary and terribly-paced slog. SMTIVA is my first Atlus game and I've really enjoyed it for the most part but it certainly has some issues.

    The highlight of the game is the demon/demon fusing system. Hundreds of amazingly drawn demonic, angelic
    At its best, an exciting, wildly creative and refreshing JRPG experience with an impressive collection of demon allies. At its worst, a dull, dreary and terribly-paced slog. SMTIVA is my first Atlus game and I've really enjoyed it for the most part but it certainly has some issues.

    The highlight of the game is the demon/demon fusing system. Hundreds of amazingly drawn demonic, angelic and downright weird creatures can be recruited to your team, levelled up, developed and ultimately fused with another team member to create something new. I LOVED toiling through the demon compendium to see what I could afford to fuse, what I wanted to aim for and generally marveling at every monster's design. The battle system was enjoyable, and having a huge cast of versatile allies to draw from was a great change to usual JRPGs where you have single-figure party numbers. The abilities on offer were good but combat never changed the entire playthrough. Yes, you got new automatically-controlled human partners who varied in terms of attack/defense/magic focus but that was it. For those who don't like grindy games, avoid at all costs! Battling never felt too taxing until some later dungeons, and the random battles were easy to out-level even on higher difficulties. The ability to auto-battle was a god send. I seemed to always run out of MP however.... Equipment changes seemed totally redundant to me for the main character.

    The story is fine, although it may just be my taste in media but the angel vs. demons (where both are bad) thing isn't really that revolutionary. The characters are general anime archetypes (except maybe Toki, I loved her), but their English voices are actually really well done and well-localised. The story pacing is awful and I've put the game down for extended periods of time for this reason. The side quests aren't riveting and almost always fetch quests. Overall, I was never compelled to continue in a narrative sense...my love for the collectible demons drove me single-handedly!

    The main issue for me is the visuals... The post-apocalyptic Tokyo vibe is amazing but nothing is done to try and spruce this up in terms of visual design. It's all dark greys, greens and blues, the characters are the same. The demons are the only respite and offer the most colour in the game. Exploring quite samey demonic-infected city quarters was dull and the side dungeons being made to look the exact same just made things worse. I GET the themes and overall atmosphere is nailed, but I could've used some visual flair (like Persona) to overlay and enhance the overall aesthetic to make it interesting.

    A hot and cold experience for me with more hot than cold. The demon fusion system is absolutely incredible (for a first-time Atlus player) and I cannot wait to try Persona. Hopefully the apparently great story and obvious visual flair will negate my cons about SMTIVA!
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  21. Feb 12, 2018
    9
    Absolutely a solid game that I spent over 100 hours with gladly. It's ever than IV, and possibly one of the best 3DS games ever made. The visual style, the story, the fighting, all the other mechanics, and even all the smart references are great. There's not really anything wrong with the game at all save for one puzzle that drove me crazy for hours. I'd give it a perfect rating if IAbsolutely a solid game that I spent over 100 hours with gladly. It's ever than IV, and possibly one of the best 3DS games ever made. The visual style, the story, the fighting, all the other mechanics, and even all the smart references are great. There's not really anything wrong with the game at all save for one puzzle that drove me crazy for hours. I'd give it a perfect rating if I thought it was the best 3DS game ever, but it's not, it's just extremely close, and worth playing even if you aren't an SMT fan. Play it, it's worth every penny. Expand
  22. Sep 21, 2020
    10
    The game's a bit cheesy and sorta Persona like but it still has the levels of SMT difficulty maybe even harder then the original SMT IV. Would definitely recommend to first time players who want to get into SMT. Again the story can be pretty cheesy but man what a journey.
  23. Jun 23, 2020
    8
    SMT IV Apocalypse was a very pleasant surprise. I did not expect this game to be so good after the issues I had with SMT IV. It fixes all the issues I had with exploration in the previous game, the story has a few cheesy moments but overall it was great. The combat is super fluid and the battle animations were pretty cool as well. If you ever felt disappointed with SMT IV give this one aSMT IV Apocalypse was a very pleasant surprise. I did not expect this game to be so good after the issues I had with SMT IV. It fixes all the issues I had with exploration in the previous game, the story has a few cheesy moments but overall it was great. The combat is super fluid and the battle animations were pretty cool as well. If you ever felt disappointed with SMT IV give this one a chance. It might surprise you as it did to me.

    This is one of my favorite SMT games so far. It's no Nocturne but still a great sequel that surpasses the original SMT IV. As usual, this game offers a lot of playstyle possibilities and different endings and routes granting a lot of replay value. Totally worth the investment and great addition to the series. This time, exploring Tokyo is actually fun and the game is super challenging but super satisfying if you tackle hard mode on first playthough.
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  24. Jun 29, 2020
    8
    What are you doing with my Tokyo map?Why so many locations was copy from past game?In my opinion this game should get 7 or 8.Yes characters stupid, your change sucks, gameplay better, history so so
  25. Jul 21, 2020
    10
    Fun combat system that rewards you for paying attention and remembering types. Lots of dangerous fights to keep you on your toes. Story, while on the simpler side still holds up to the shin megami tensei standard.
  26. Oct 30, 2021
    8
    SMT 4 and Apocalypse are some of the best JRPGs, not just on the 3ds, but of all time IMO. Other reviews say Apocalypse isn't as good as 4, but it's a great sequel. Cool story, with multiple endings (first one I chose actually made me feel bad). SMT is a great franchise thats been overshadowed by Persona, but now that we're finally getting SMT5 on switch, it may finally recieve theSMT 4 and Apocalypse are some of the best JRPGs, not just on the 3ds, but of all time IMO. Other reviews say Apocalypse isn't as good as 4, but it's a great sequel. Cool story, with multiple endings (first one I chose actually made me feel bad). SMT is a great franchise thats been overshadowed by Persona, but now that we're finally getting SMT5 on switch, it may finally recieve the recognition it deserves. Expand
  27. Nov 25, 2021
    10
    Interesting change to mainline SMT with more focus on the characters sadly it's just too shounen so Anarchy all the way
    Music still banger 10/10
    Gameplay is one of the best of all MegaTen games easily 11/10
    And finally the map problem is fixed
    Great game for new comer specially persona fans
  28. Apr 20, 2022
    10
    Jrpg de los buenos
    Es un buen Rpg que todo amante de la saga Megaten deberia jugar
  29. Mar 19, 2023
    7
    This is a strange release by Atlus. It is a sequel to SMT4 but also essentially the same game with improvements and extra maps, think something like Catherine: Full Body or Persona 5 Royal. That being said I highly suggest playing this title in absence of SMT4. The combat and fusion sees some notable improvements and the story here is actually okay fun. The appeal of this game is theThis is a strange release by Atlus. It is a sequel to SMT4 but also essentially the same game with improvements and extra maps, think something like Catherine: Full Body or Persona 5 Royal. That being said I highly suggest playing this title in absence of SMT4. The combat and fusion sees some notable improvements and the story here is actually okay fun. The appeal of this game is the addictive combat system, great boss fights and highly customizable fusion system. This game is easily the best entry point for someone who wishes to try a mainline SMT title Expand
Metascore
84

Generally favorable reviews - based on 41 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 41
  2. Negative: 0 out of 41
  1. Jul 5, 2017
    85
    For fans of the series and newcomers alike, Shin Megami Tensei IV: Apocalypse is a quintessential JRPG experience, and one that only has some very minor issues.
  2. Apr 8, 2017
    80
    Apocalypse is very much a more-of-the-same sort of sequel, but when the first instalment was already pretty solid, all you can really do is a few touch ups and a new story. Definitely check it out if you played and enjoyed Shin Megami Tensei IV- I’d have a hard time recommending it to anybody else without the context provided by the first game. Having said that, if you haven’t played the first one, go do that! It’s usually cheap on the eShop, and you already know there’s a fairly expansive universe around just the SMT IV story now.
  3. Game World Navigator Magazine
    Mar 1, 2017
    84
    Shin Megami Tensei is like Pokemon for a more mature audience. You’ll still be capturing monsters, breeding them and using them in fights – but characters will talk about life and death, freedom and obedience. Another important thing is that you’ll be able to draw your own conclusions and make your own choices with consequences, which are sometimes so severe that you’ll want to replay the entire chapter. [Issue#217, p.72]