- Publisher: Nintendo
- Release Date: Feb 22, 2012
Summary:
Dillons Rolling Western is a character driven action game with tower defense elements.
Armadillo ranger Dillon leaps into action at the touch of the stylus, using his rolling attack skills to defend frontier villages from waves of invading rock monsters. During the day, Dillon collects resources to build up defenses such as gun towers and defensive walls. At night, he battles the Grocks with the help of those defenses. The 3-D graphics bring the games Wild West setting to life. Dillons story unfolds as he and his partner, Russ, interact with the inhabitants of the many western villages they fight to save.
Features:
10 different villages, each with 3 days and nights of action.
22 different types of Grocks, from lowly Footgrocks to gigantic Ultimogrocks.
Multiple strategies are possible, and you can re-play the stages to get a better time.
Dillon gains additional attack abilities as he progresses through the game.
Unique mix of character action and tower defense.
| Rating: | E10+ |
|---|---|
| Official Site: | http://dillonsrollingwestern.nintendo.com/ |
| Developer: | Vanpool |
| Genre(s): | Action, General, General |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Fantasy Violence |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Satoru Iwata | Executive Producer |
| Shinya Takahashi | General Producer |
| Kensuke Tanabe | Producer |
| Toru Inage | Technical Support |
| Tomoko Sano | Sound Effects |
| Yasuo Inoue | Artwork |
| Tomohiro Umeda | Technical Support |
| Risa Tabata | Coordination |
| Risa Tabata | Supervisor |
| Taro Kudo | Additional Writing |
| Taro Kudo | Voice |
| Seimi Oshiro | Field Design |
| Akira Katsuta | Lead Field Design |
| Kyoko Suzuki | UI Design |
| Hiroki Azumada | Programming |
| Masanori Adachi | Sound Effects |
| Kiyoshi Hazemoto | Music Composer |
| Kaori Miyachi | Coordination |
| Kaori Miyachi | Supervisor |
| Jun Tsuda | Director |
| Masamichi Haneji | Programming |
| Takaya Nakamura | Action Programming |
| Jun Taniguchi | Stage Planning |
| Kim Jideock | Planning |
| Koji Kikkawa | Main Programming |
| Yuji Oshimoto | UI Design |
| Yasuo Takagi | Planning |
| Hirokazu Matsui | Artwork |
| Yuki Watanabe | Action Planning |
| Tatsuya Kikuchi | Planning |
| Shingo Kabaya | Character Design |
| Natsuki Tsuji | Field Design |
| Yukihisa Wada | Motion And Effects |
| Wakako Takai | UI Design |
| Naoki Sugawara | Programming |
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