- Publisher: Ubisoft
- Release Date: Jun 14, 2011
Buy Now
- Critic score
- Publication
- By date
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Nintendo GamerAug 1, 2011Nice characters, though. [Aug 2011, p.69]
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Jul 20, 2011It is a creative 3DS game. You control the tiny ninja by using the gyrosensor in the 3DS. That is pretty creative, but a iPad or iPhone has also a gyrosensor, so why has Cubic Ninja been published on the 3DS? There is no real use of the buttons or the 3D effect.
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Jul 15, 2011Cubic Ninja could have been a nice platform, but the control system lacks precision and level design is too straightforward.
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Jul 14, 2011Cubic Ninja is a delightful addition to a 3DS market saturated with games seemingly made to take a quick advantage of the new technology.
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Jul 12, 2011Cubic Ninja tilts towards the bargain bin with awkward controls and maddeningly silly level design.
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Jul 10, 2011If it was released as an eShop title and had greater care taken to the controls, then it would be a much more worthwhile purchase, but as it stands there isn't enough variety or polish on offer in Cubic Ninja.
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Jun 28, 2011Elation turns to frustration in Cubic Ninja's twisted worlds.
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Jun 27, 2011Though it includes some interesting ideas, Cubic Ninja is a puzzle game that really fails to set itself apart from the pack.
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Jun 26, 2011It's relatively original but this unusual puzzler does nothing to justify more than the 59p it should've cost as a smartphone game.
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Jun 25, 2011Quotation forthcoming.
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Jun 23, 2011There are glimpses of really good times in Cubic Ninja but it's far too restrained to let those promises run free. Between the high price tag, cumbersome controls, middling stage design and strangled communication features, there are simply too many barriers to portable shinobi bliss.
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Jun 21, 2011A disappointment. The focus on gyroscope controls limits the game's level design and makes it awkward and boring for players who use the Circle Pad. With the aid of the level creator, better levels can be made, but the controls are still bad.
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Jun 20, 2011Cubic Ninja could have been an amazingly addictive game, but some faulty controls and a lack of content hold it back. It's still a fun experience, but for such a high price tag it's not really worth the investment.
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Official Nintendo Magazine UKJun 19, 2011A short but quirky little game having a personality crisis. It's fun while it lasts. [July 2011, p.80]
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Nintendo PowerMay 31, 2011There's just nothing clever or satisfying here. [June 2011, p.87]
Awards & Rankings
User score distribution:
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Positive: 2 out of 15
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Mixed: 10 out of 15
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Negative: 3 out of 15
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Feb 27, 2012
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Mar 11, 2017
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Mar 29, 2016