PC Games

Fantasy 6 Pack

Fantasy 6 Pack

Platform: PC
November 26, 2004
Strategy First's Fantasy 6 Pack includes Robin Hood: The Legend of Sherwood, Prince of Qin, Dragon Throne: Battle of Red Cliffs, Disciples II: Servants of the Dark, Disciples II: Guardians of the Light, and Disciples II: Dark Prophecy.
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Fantasy Adventure

Fantasy Adventure

Platform: PC
July 7, 2022
Fantasy Adventure is a hero idle tower defense game. You can upgrade your card heroes and unlock new heroes. Place heroes in the grid, you can merge heroes and generate new heroes randomly. The game has 2 play modes, one is qualifying and the other is adventure mode.
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Fantasy Adventure Builder

Fantasy Adventure Builder

Platform: PC
February 19, 2024
Fantasy Adventure Builder is a PC/Mac software product that helps you build creative adventures for fantasy Tabletop RPGs. This is the digital version of “Tome of Adventure Design” book by Mythmere Games and also allows you to create your own generators and share them with Steam Workshop.
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Fantasy Amusement Park

Fantasy Amusement Park

Platform: PC
July 28, 2023
The amusement park in the middle of the night is full of strange urban legends. But when the group chairman's daughter, the Taoist lady, the nun, and the fox-eared girl stand in front of you at the same time to seek help, who will your body honestly choose? No matter who the outcome is, this will change your life. "Wait, do they all like COSPLAY these days?" This is a casual elimination + Visual Novel game. Players need to fight against different bosses, and seal different levels in the amusement park location.
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Fantasy Amusement Park II

Fantasy Amusement Park II

Platform: PC
May 31, 2024
The gameplay of the game includes visual novel +2D horizontal version shooting. The main story is about the male protagonist traveling to the future world, helping the female protagonist run the amusement park, solving disasters in the future city, and returning to the original world.
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Fantasy and Girls

Fantasy and Girls

Platform: PC
October 21, 2021
Help the beautiful girls to immerse themselves in their memories and remember the wonderful moments of their lives. This game is a classic puzzle game with several levels of difficulty and beautiful arts.
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Fantasy Aquarium

Fantasy Aquarium

Platform: PC
November 21, 2024
Fantasy Aquarium is a casual simulation game that offers card pack openings, capsule toys, and other engaging activities. Players collect fish cards to complete their fantasy fish box. Cultivate your own fry in meticulously designed tanks; as they mature, players can choose to exchange them for gold coins or keep them for regular fixed coin rewards. Unlock various themed fish boxes to discover hidden fish and decorations!
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Fantasy Ball

Fantasy Ball

Platform: PC
July 16, 2019
Play fantasy characters in frantic matches set in a cartoon world and score as many goals as possible.
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Fantasy battle islands

Fantasy battle islands

Platform: PC
December 22, 2022
Let's go on an adventure on our little island. We capture enemy islands and increase our own. We place different types of troops on the island and fight with a stronger enemy. Go through the most unusual levels and locations with your battle island. Defeat strong bosses, create the strangest shaped island. Try a variety of combat mechanics. Learn to defeat a variety of monsters and heroes. Lead your island to victory!
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Fantasy Battles (2018)

Fantasy Battles (2018)

Platform: PC
September 28, 2018
Fantasy Battles is a strategy game in which you simulate epic battles against the undead.
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Fantasy Blacksmith Shop Simulator

Fantasy Blacksmith Shop Simulator

Platform: PC
November 15, 2023
Step into the enchanting world of 'Fantasy Blacksmith,' where hammers clang, furnaces roar, and raw materials transform into awe-inspiring arms. Forge your destiny today!
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Fantasy Brawl

Fantasy Brawl

Platform: PC
September 18, 2025
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Fantasy Car

Fantasy Car

Platform: PC
June 4, 2025
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Fantasy City Mist

Fantasy City Mist

Platform: PC
October 11, 2025
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Fantasy Clash

Fantasy Clash

Platform: PC
February 1, 2024
Fantasy clash is an innovative real-time strategy fantasy game with hundreds of skills and flexible AIs for a battle of wits and strategies! Fantasy clash - where you are a chef, a programmer, and an elite from all walks of life, experiencing a professional life in the story mode, battling wits and bravery in the challenge mode, and experiencing a hundred variations of skill-matching combinations in the tournament mode. Fighting with the flexible AI in a different style of fighting!
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Fantasy Clicker

Fantasy Clicker

Platform: PC
August 10, 2025
Fantasy Clicker is an Idle RPG clicker. Battle different monsters in fantasy inspired levels, gather gold/resources to upgrade your heroes and buildings. Craft items. Farm experience to level up.
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Fantasy Climber. Fun Adventure

Fantasy Climber. Fun Adventure

Platform: PC
August 27, 2022
Conquer the peaks together with Pinky, Snowball and Bluey! Collect fruits, set climbing records and don't fall into the clutches of monsters! Fantasy Climber is a classic platformer with a modern challenging, a retro pixel art look and a perfect controls! Jump higher, move faster and enjoy the satisfaction of completing challenges. Are you ready to climb? Hone your lifting skills and defeat all enemies at different levels! Solve puzzles, be smart and pass all levels as fast as possible!
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Fantasy Contract

Fantasy Contract

Platform: PC
May 15, 2020
"Fantasy Contract" is a role-playing game with the theme of two-dimensional fantasy colors. Fight side by side with your partners and embark on an exciting and interesting adventure in this dreamland where multi-racial coexistence coexists. Gorgeous and diverse fashions, radiant wings, and ever-changing weapons and equipment to create your exclusive fashionable appearance; super rich BOSS copies, high explosive rate, and super rare items waiting for you to grab; extreme job transfer, gameplay, free advancement, experience a different career, and enjoy a happy life in various poses!
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Fantasy Craft

Fantasy Craft

Platform: PC
November 13, 2023
Fantasy Craft is a medieval fantasy life simulator with survival and RPG elements. Build, craft, hunt, go fishing, farm, cook, brew potions, explore the world, go treasure hunting and fight monsters.
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Fantasy Creature Jigsaws

Fantasy Creature Jigsaws

Platform: PC
March 25, 2024
Relaxing Jigsaw puzzle game. 30 puzzles with unique art of 6 different types of creatures. Piece together beautiful pictures of fantastical creatures. Dragons, Goblins, Manticores and more.
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Fantasy Cultivation

Fantasy Cultivation

Platform: PC
August 28, 2025
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Fantasy Dungeon

Fantasy Dungeon

Platform: PC
March 25, 2024
Crawl your way through 20 fantasy dungeons. Create and fully customize your hero as a fighter, mage or archer. Fight your way through dungeon after dungeon against over 50 enemies in 12 different themes.
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Fantasy Dungeon (2021)

Fantasy Dungeon (2021)

Platform: PC
April 13, 2021
"Fantasy Dungeon" is a randomly generated action RPG shooter with infinity levels. Try to pass as many levels as possible and become a real hero!
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Fantasy Earth Zero

Fantasy Earth Zero

Platform: PC
May 18, 2010
Square Enix is currently developing this massively multiplayer online role-playing game.
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Fantasy Eight Immortals

Fantasy Eight Immortals

Platform: PC
January 14, 2025
Dream of the Eight Immortals is a 2D turn based online game based on the traditional Chinese myth of" The Eight Immortals' Journey to the East . The game subverts the traditional mode and makes all the gods and monsters "cute". The Q-version style makes the game very fresh and cute, making people unconsciously "drunk" in it. The unpredictable weather, fun filled cards, and evolving mounts, among other innovative content and gameplay, add more fun to the game. The exquisite graphics and gorgeous combat skills will provide players with extraordinary enjoyment from a visual perspective.
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Fantasy Empires

Fantasy Empires

Platform: PC
January 1, 1994
LEAD A KINGDOM. FORGE AN EMPIRE! FANTASY EMPIRES challenges you to create alliances, defeat enemy kingdoms -- And ultimately rule Mystara! Forge your own empire in this D&D game - the first to feature a computer DUNGEON MASTER who mediates all elements of game play. Thanks to advanced technology, superior animation, 256-color VGA display and digital sound effects, the DM virtually comes to life on the screen. Designed for up to five players, this exciting game lets you face one to four adversaries - either human or chosen from among 20 computer-controlled opponents. Interact with fantastic races, including humans, elves, orcs, dwarves, humanoids, and the undead. Command dozens of troop types. Deploy special forces. Send your heroes on quests and construct a variety of buldings and fortifications. Extensive character interaction, utilizing advanced AI and Neural Network technology throughout the game, provides for diplomatic tactics. When combat occurs, the screen switches from strategic map to a tactical display that shows real-time action in one of the most spectacular overhead perspectives yet! * Begin as a leader of a kingdom -- then build an empire by creating alliances and defeating enemy kingdoms. * D&D gaming first: a computer DUNGEON MASTER mediates all elements of gameplay! * For up to five players: face up to four opponents, either human or chosen from among twenty computer-controlled adversaries. * Command dozens of troop types. Interact with all the major D&D races. Deploy special forces. Send heroes on quests and build different types of structures and fortifications. * Real-time combat occurs on a tactical screen with a spectacular overhead view. * Digital sound effects and orchestrated music enhance the fantasy!
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Fantasy ERA

Fantasy ERA

Platform: PC
August 10, 2017
Welcome to the Fantasy ERA! Build the village by using the resources of the island, educate your warriors, conquering the island, and victory against your rival!
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Fantasy Fairways

Fantasy Fairways

Platform: PC
February 8, 2017
What if you had to get a hole-in-one on every hole? Fantasy Fairways is a golf game where you design your own path to the hole. Bounce the ball off trampolines, zoom through different power ups, even take it through wormholes -- several gizmos let you express yourself. The game is all about balancing your own creativity and skill. Design the hole of your dreams and carefully aim the perfect ace.
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Fantasy Fighters

Fantasy Fighters

Platform: PC
December 8, 2023
Welcome to the exciting world of Fantasy Fighters a local multiplayer game that combines cute, cartoonish graphics with immersive tactical gameplay. Choose your faction from a selection of humans or elves, each with their own unique set of characters, including wizards, kings, mages, knights, and more. With turn-based combat, you'll have time to plan and strategize your moves, carefully positioning your troops and unleashing devastating attacks on your opponents. The colorful tile map provides a stunning backdrop for your battles, with detailed environments that add depth and complexity to your gameplay experience.
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Fantasy Fighters (2022)

Fantasy Fighters (2022)

Platform: PC
May 25, 2022
Fantasy Fighters is a turn-based game that allows you to play with a class of your choice in a fantasy battle setting. Each of the four classes (Elf, Dwarf, Rogue, Paladin) have three character types: Fighter (melee attack), Range (multi-target range attack) and Healer. The stats (damage, HP, healing points) of the characters are according to tier levels identified by colors. Players start with the teal level and as they progress in score through winning games will unlock higher tiers such as Orange, Blue, Red and Black. Pick your favourite class of Fantasy Fighters and win battles!
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Fantasy Fishing Town

Fantasy Fishing Town

Platform: PC
May 9, 2022
Welcome to Fantasy Fishing Town! Cute pixel graphic x side scroll fishing. It's a unique pleasure! Throw the fishing rod at the fish you want at any time. Don't let your guard down when a fish bites a bait! Quickly pull the fishing rod and catch the fish. Use various combinations of fishing rod, fishing bobber, fishing hook, and bait. Not only through main quests and sub-quests, but also through paper quests and fish delivery requests, you can get more rewards.
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Fantasy Forest

Fantasy Forest

Platform: PC
November 5, 2025
Welcome to the wonderful realm of “Fantasy Forest”. Here, you’ll encounter a world as clear and dreamlike as a Hayao Miyazaki anime! This is a healing game that combines creature collection, relaxed idle gameplay, and scene decoration.
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Fantasy Forest Solitaire

Fantasy Forest Solitaire

Platform: PC
April 28, 2025
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Fantasy Franchise

Fantasy Franchise

Platform: PC
December 8, 2025
Own and manage your own football team! Set your lineup, train your players, hire coaches, and improve your stadium to create a franchise that can go all the way!
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Fantasy Friends

Fantasy Friends

Platform: PC
November 6, 2020
Welcome to Fantasy Friends, a world of magic and fantasy where you're responsible for taking care of fantastic creatures!
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Fantasy Friends: Dream Worlds

Fantasy Friends: Dream Worlds

Platform: PC
October 22, 2024
Come and play with Aurea in Fantasy Friends: Dream Worlds, an ultra-cute puzzle and platform game. Enter this wonderful place and make lots of fantastic friends!
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Fantasy Friends: Under The Sea

Fantasy Friends: Under The Sea

Platform: PC
September 28, 2021
Fantasy Friends: Under The Sea is the newest opus of the Fantasy Friends series. Discover a brand-new submarine world, with a lot of surprises, and 12 new underwater adorable friends to take care of! (Re)Encounter a very friendly mermaid, Aurea, who will guide you in this bubbly adventure! Explore the plaza, add decorations, get new magical sea creatures, buy them new clothes or even cooler toys to play with, and decorate the plaza with incredible fun items! Enjoy the tropical seas but do not forget to breathe... You are still underwater!
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Fantasy Gardens

Fantasy Gardens

Platform: PC
December 1, 2021
This is a relaxed plant simulation game. The adjustment parameters can simulate the ever-changing plant growth state. Players can design their fantasy gardens with imagination and creativity.
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Fantasy General

Fantasy General

Platform: PC
February 29, 1996
Fantasy General is little more than Panzer General in a new box with some Dungeons and Drag... err… fantasy units in place of the tanks.
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8.3
Fantasy General II: Evolution

Fantasy General II: Evolution

Platform: PC
February 25, 2021
Encounter, Eat, Evolve. It is a hard world for the Lizardfolk and the young newt Szzlag and his siblings, who have been expelled from their home to carve out a new place of their own in the land. Follow the evolution of Szzlag the Devourer from newt to mighty lizardfolk hero and become the master of the Broken Isles, facing unprecedented dangers from a race of foreign invaders, never before seen by your kind. Fight through highly variable and interlocking missions that allow you to choose your own path to fame and food. Eat or be eaten and as you lead your tribe to victory or end up as someone else’s meal.
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Fantasy General II: Invasion

Fantasy General II: Invasion

Platform: PC
September 5, 2019
Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other.
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80
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6.9
Fantasy Girl

Fantasy Girl

Platform: PC
June 20, 2019
Fantasy Girl, as a puzzle game. There are many different roles. Neko musume, Angel. There will also be a special lens after completing the puzzle.
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Fantasy Girl Puzzle

Fantasy Girl Puzzle

Platform: PC
May 25, 2019
Fantasy Girl Puzzle is a simple puzzle that will allow you to while away the evening in the company of nine girls.
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Fantasy Girls

Fantasy Girls

Platform: PC
May 17, 2024
Fantasy Girls is a simple to learn, arcade style 'Find similar pictures' game.Test your skills by matching and linking the same kind of images and work your way up to victory!
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Fantasy Gladiators

Fantasy Gladiators

Platform: PC
August 8, 2020
Still playing “Rock Paper Scissors” when it comes to who is doing the chores? Not very lucky in coin tosses? Have you ever though it would be much cooler to settle your disputes, in a trial by combat? Then Fantasy Gladiators is what you were looking for! Challenge your friends to a gladiator duel!
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Fantasy Gladiators (2019)

Fantasy Gladiators (2019)

Platform: PC
August 27, 2019
Enter the world of Fantasy Gladiators, where creatures span from the normal (Kings) to the unexpected (a tiny, murderous clown). You must carefully craft your dream roster and mercilessly take down your opponent. Every decision could make or break your entire dynasty.
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Fantasy Grounds

Fantasy Grounds

Platform: PC
May 9, 2014
Fantasy Grounds is a hybrid application which allows you to play games and create your own games. It facilitates this play and provides some optional add-on Adventure modules which can be loaded and played with very little preparation. Each game will require a GameMaster (GM) and one or more players.
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7.1
Fantasy Grounds Unity

Fantasy Grounds Unity

Platform: PC
August 27, 2020
Fantasy Grounds is a dynamic system for playing a host of different roleplaying games online. It is used by hundreds of thousands of gamers worldwide to connect and play popular games such as Dungeons and Dragons, Pathfinder, Savage Worlds, Call of Cthulhu, and so many more. This type of program is commonly referred to as a 'virtual tabletop', or VTT, due to their ability to emulate various parts of an RPG session in digital form. While you can play ANY game on Fantasy Grounds, these available systems allow you to buy preloaded content that is ready to go. Less prep time for the GM means more playtime for the players and a more enjoyable online experience overall.
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Fantasy Grounds: 3.5E/PFRPG - 1 on 1 Adventure #1: Gambler's Quest

Fantasy Grounds: 3.5E/PFRPG - 1 on 1 Adventure #1: Gambler's Quest

Platform: PC
May 16, 2014
One on One Adventures #1 Welcome to 1 on 1 Adventures, action-packed scenarios designed for 1 player and 1 GM. This module includes 20 adventure-packed pages, complete with detailed maps and descriptions, forming a ready-made adventure for the smallest gaming group. Although it is designed for a Rogue level 2-4, with some minor scaling, Gambler's Quest is suitable for use with a traditional four-player party. Something is amiss in the town of Rhiannon. Recently raided by a band of vile creatures, the citizens of Rhiannon were shocked to find their lord at the root of the incident. And now Lord Kent is holding a competition for all walks of life with a propensity for the gambling arts? Will the PC aid the citizens of Rhiannon and uncover the truth about the mysterious Lord Kent? Or will the PC take this opportunity to line her own pockets? Either way, the answers lies inside the walls of Lord Kent's keep and the gamblers within. This product is an installable module for use with the Fantasy Ground II virtual tabletop. The adventure module has been carefully organized to streamline gameplay and includes, story elements, personalities, items, vehicles (if necessary) and images. These can be modified within your Fantasy Grounds campaign as needed. Requirements: A Full or Ultimate license of Fantasy Grounds and the 3.5E (or compatible) ruleset. *D20_JPG is another popular, compatible ruleset
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Fantasy Grounds: 3.5E/PFRPG - 1 on 1 Adventure #2: The Star of Olinder

Fantasy Grounds: 3.5E/PFRPG - 1 on 1 Adventure #2: The Star of Olinder

Platform: PC
June 13, 2014
One on One Adventures #2 Welcome to 1 on 1 Adventures, action-packed scenarios designed for 1 player and 1 GM. This module includes 20 adventure-packed pages, complete with detailed maps and descriptions, forming a ready-made adventure for the smallest gaming group. Although it is designed for a Rogue level 6-8, with some minor scaling, The Star of Olindor is suitable for use with a traditional four-player party. A terrible plague has swept through the city of Cairdus, and despite the local clergys best efforts, they have been unable to control the spread of the disease. Even those who seem cured often contract the disease again. The only thing that is making any headway are the special blessings given by the powerful Baron Velstaf, but he only grants these blessings for a price that few can afford. If you enjoy this module, look for future releases in the 1 on 1 Adventures line from Expeditious Retreat Press. Also look for the follow-up adventures 1 on 1 Adventures #6: Shroud of Olindor and 1 on 1 Adventures #10: Vengeance of Olindor. This product is an installable module for use with the Fantasy Ground II virtual tabletop. The adventure module has been carefully organized to streamline gameplay and includes, story elements, personalities, items, vehicles (if necessary) and images. These can be modified within your Fantasy Grounds campaign as needed. Requirements: A Full or Ultimate license of Fantasy Grounds and the included 3.5E (or compatible) ruleset. The included PFRPG ruleset will also work but will require some slight adjustments to calculate CMB, CMD and slight changes to skills.
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Fantasy Grounds: 3.5E/PFRPG - 1 on 1 Adventure #3: The Forbidden Hills

Fantasy Grounds: 3.5E/PFRPG - 1 on 1 Adventure #3: The Forbidden Hills

Platform: PC
June 17, 2014
One on One Adventures #3 Starvation looms for the people of the Wolf tribe! The elk have all but disappeared and the risky move of the tribe near the Bear clan territory has proved fruitless. An emergency council of the elders has declared that a single hearty warrior must make the dangerous journey deeper into Bear territory to fi nd a source of food. The council has chosen you for this mission of great importance. It is your task to find out where the elk have gone and bring back food for the winter or at least enact Wolf people retribution against the source of the oncoming famine! Into The Forbidden Hills you must travel, heart full of hope and anger? 1 on 1 Adventures #3: The Forbidden Hills is an adventure designed for 1 GM and 1 player (level 5-7 Barbarian or Ranger) but is adaptable to a standard 4 member party. This product is an installable module for use with the Fantasy Ground II virtual tabletop. The adventure module has been carefully organized to streamline gameplay and includes, story elements, personalities, items, vehicles (if necessary) and images. These can be modified within your Fantasy Grounds campaign as needed. Requirements: A Full or Ultimate license of Fantasy Grounds and the included 3.5E (or compatible) ruleset. The built-in PFRPG ruleset will work with slight modifications.
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Fantasy Grounds: 3.5E/PFRPG - A00: Crow's Rest Island

Fantasy Grounds: 3.5E/PFRPG - A00: Crow's Rest Island

Platform: PC
May 12, 2014
A Pathfinder/3.5 Compatible Adventure for 4 Level 1 PCs Shrouded in whispered rumors, Crow's Rest Island has been avoided as long as any can remember. Nothing but death, and the memories of those long gone, greet any who take to land upon the isle's shores. It is to this island that the PCs will find themselves driven as a storm threatens to drive their ship below the waves. Awaiting the PCs are far more than ghost stories upon this island, for there lives a very real threat, hiding here among the legends that keep sailors at bay. A classic ghost story that casts the PCs not as adversaries to the specters, but rather as their benefactors, A0: Crow's Rest Island challenges the PCs with a tribe of foul kobolds, a haunted village, and the forgotten servant of a long departed ice devil. An excellent introduction to the Adventureaweek.com campaign setting, this adventure gives the PCs their first glimpse into Vikmordere culture. A0 may also be easily ported to any setting containing a northern wilderness near a large body of water. - A0: Crow's Rest Island (PDF)- Introduction to the A-Series Adventure Path! - Detailed maps by 3x ENnie Award winning Cartographer Todd Gamble. - Designed to last between 2-3 hours and lead into A1: Crypt of the Sun Lord. - Pre-generated characters complete with illustrations for fast play! - VTT files included (maps, tokens, and more!) Requires: A Fantasy Grounds full or ultimate license and the included 3.5 or Pathfinder ruleset.
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Fantasy Grounds: 3.5E/PFRPG - A01: Crypt of the Sun Lord

Fantasy Grounds: 3.5E/PFRPG - A01: Crypt of the Sun Lord

Platform: PC
May 12, 2014
A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 1 The adventurers travel across Serpent Lake with a group of Rybalkan soldiers. The group camps for the night adjacent to the ruins of Ka'Teek. As they sleep a goblin steals a precious keepsake from one of the PCs and disappears into the ruins. The party pursues and finds themselves confronting undead guardians of the Sun Lord while avoiding dangerous traps. Will the PCs find the goblin and retrieve their precious keepsake or stumble upon something much more sinister? Also included in Crypt of the Sun Lord: The first adventure ever launched on Adventureaweek.com - Exclusive locations in the Adventureaweek Campaign Setting fleshed out in great detail and accompanied with high resolution maps - Maps and Illustrations by 3x ENnie Award winning Cartographer Todd Gamble - The Life Ring, a new magical item which bestows the wearer with extra HP - A new minor artifact with hidden powers which unlock as the PCs increase in level Requires: A Fantasy Grounds full or ultimate license and the included 3.5 or Pathfinder ruleset.
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Fantasy Grounds: 3.5E/PFRPG - Advanced Bestiary

Fantasy Grounds: 3.5E/PFRPG - Advanced Bestiary

Platform: PC
January 7, 2015
Advanced Bestiary for the Pathfinder Roleplaying Game From: Green Ronin The Advanced Bestiary was one of the classic books of the d20 era and now its back for the Pathfinder RPG! The revised and expanded book features over 100 templates, a sample creature for each one, and brand new color art throughout. With concepts ranging from the fearsome blood knight to the bizarre id ooze, the Advanced Bestiary offers unprecedented flexibility for campaigns of any style. These templates can be combined with monsters from any other source to create an endless variety of new creatures, making every monster book you already own more valuable. The Advanced Bestiary: its not just a monster book, its a force multiplier! This product includes a new extension which adds several new data elements and functions to your existing Pathfinder and D&D 3.5E campaigns. Within Fantasy Grounds, the extension includes these additional features: - Template window -- decide whether to add, replace, subtract, clear or ignore each data field for your NPC when you add the template -- change the creature type -- change creature size (* note that some weapons don't automatically update) -- update stats, saves, change HD and more - Statblock Importer -- import standard statblocks into a new NPC. Copy and paste the statblock in as one item and click the Import button - Add a template to a batch of NPCs at once - Add multiple templates in succession with the NPC Factory. - Build your own templates or use the ones provided This product is an installable module and extension for use with the Fantasy Ground virtual tabletop. Requirements: A Full or Ultimate license of Fantasy Grounds
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Fantasy Grounds: 3.5E/PFRPG - B01: Under His Skin

Fantasy Grounds: 3.5E/PFRPG - B01: Under His Skin

Platform: PC
May 16, 2014
A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 1-2 Saben Behi is lauded amongst his peers for his study of the very nature of magic has touched lives across the world. But he remains secluded, and has suddenly fallen silent after suggesting he was studying the art of necromancy to extend ones life forever. The PCs arrive at the wizards tower to find it in disarray, rapidly dissolving into a rotten mess. What has Saben brought upon himself or worse, what might he have become? Also included in Under His Skin: - A new, low-key magical firearm for your gun-toting PCs - A contested borderlands and wizard academy to expand your campaign setting - Extra-planar intrigue, as the PCs get involved with an overly interested outsider - A new monster, the alchemic ameoba - Maps by three time ENnie Award winning cartographer Todd Gamble Requires: A Fantasy Grounds full or ultimate license and the included 3.5 or Pathfinder ruleset.
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Fantasy Grounds: 4E - Lands of Darkness #1: The Barrow Grounds

Fantasy Grounds: 4E - Lands of Darkness #1: The Barrow Grounds

Platform: PC
May 12, 2014
There can be no points of light without Lands of Darkness. Lands of Darkness #1: The Barrow Grounds is designed for parties levels 1-3. Explore the mysteries and monsters within the vast burial grounds. Lands of Darkness is a series of location-based encounters ripe for exploration, gold, and glory! Each Lands of Darkness explores a larger area that can easily be dropping into existing campaigns with set encounters within a level range. Each encounter is tailored for multiple levels within the range, designed to advance the average party of 5 one level, and each Land of Darkness is large enough for GM's to expand with more encounters specific to their campaigns. Conversion Notes: This module includes all of the original text and images from the source adventure module (PDF) including: - Story text: created as story entries; accessible from the Story icon (right side of desktop) - Maps: Original DM and re-created 50px Grid Player versions created as image entries; accessible from the Maps & Images icon (right side of desktop) - Handouts: Player versions created as image entries; accessible from the Maps & Images icon (right side of desktop) - Encounters: created as encounter entries and linked to NPC's (with map token pre-placement); accessible from the Encounters icon (right side of desktop) - Skill Challenges: created as library reference skill challenge entries; accessible from the Library icon (right side of desktop) under Skill Challenges - NPC/Traps: created as personality entries with linked powers and tokens (50x50); accessible from the Personaltieis icon (right side of desktop) - Diseases: created as library reference disease entries; accessible from the Library icon (right side of desktop) under Diseases - Random Encounter Tables: created as story text and 4E Tables; accessible from the Tables icon (upper-right side of desktop)* Requirements: A Full or Ultimate license of Fantasy Grounds and the 4E (or compatible) ruleset.
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Fantasy Grounds: 4E - Lands of Darkness #2: Cesspools of Arnac

Fantasy Grounds: 4E - Lands of Darkness #2: Cesspools of Arnac

Platform: PC
May 12, 2014
Lands of Darkness is a new series of location-based encounters ripe for exploration, gold, and glory! Each Lands of Darkness explores a larger area that can easily be dropping into existing campaigns with set encounters within a level range. Each encounter is tailored for multiple levels within the range, designed to advance the average party of 5 one level, and each Land of Darkness is large enough for GM's to expand with more encounters specific to their campaigns. Lands of Darkness #2: Cesspools of Arnac is designed for parties levels 3-5. Explore the mysteries and monsters within the dank sewers! Conversion Notes: This module includes all of the original text and images from the source adventure module (PDF) including: - Story text: created as story entries; accessible from the Story icon (right side of desktop) - Maps: Original DM and re-created 50px Grid Player versions created as image entries; accessible from the Maps & Images icon (right side of desktop) - Handouts: Player versions created as image entries; accessible from the Maps & Images icon (right side of desktop) - Encounters: created as encounter entries and linked to NPC's (with map token pre-placement); accessible from the Encounters icon (right side of desktop) - NPC/Traps: created as personality entries with linked powers and tokens (50x50); accessible from the Personaltieis icon (right side of desktop) - Random Encounter Tables: created as story text and 4E Tables; accessible from the Tables icon (upper-right side of desktop) Requirements: A Full or Ultimate license of Fantasy Grounds and the 4E (or compatible) ruleset.
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Fantasy Grounds: Basic Roleplaying Ruleset

Fantasy Grounds: Basic Roleplaying Ruleset

Platform: PC
May 23, 2014
The Chaosium System Welcome to Chaosiums Basic Roleplaying system, a book that collects in one place rules and options for one of the original and most influential role playing game systems in the world. This book comprises a roleplaying game system, a framework of rules aimed at allowing players to enact a sort of improvisational radio theateronly without microphonesand with dice determining whe ther the characters succeed or fail at what they attempt to do. In roleplaying games, one player takes on the role of the gamemaster (GM), while the other player(s) assume the roles of player characters (PCs) in the game. The gamemaster also acts out the roles of characters who arent being guided by players: these are called non-player characters (NPCs). From its origin, Basic Roleplaying was designed to be intuitive and easy to play. Character attributes follow a 3D6 curve, and the other Basic Roleplaying mechanics are even simpler. Virtually all rolls determining success or failure of a task are determined via the roll of percentile dice. This means that theres less fiddling with dice of different types, and the concept of a percentile chance of success is extremely easy for beginners and experienced players to grasp. There arent many easier ways to say a character has a 70% chance of succeeding at an activity. The core virtues of the system are as evident today as they were when it was first introduced. Primary characteristics of Basic Roleplaying that have emerged from decades of play, across many different varieties of the system are as follows: - The system is remarkably friendly to newcomers. It is easy to describe the basics of the game system, and the percentile mechanics, to non-gamers. - Players of other game systems often find Basic Roleplaying to be much less mechanistic and less of a barrier to the actual act of roleplaying. Less time spent on game systems usually equals more time available for roleplaying and thinking in character. - Most of the information players need to know is present on their character sheets. - Characters tend to evolve based on practicing the skills they use the most. They do not arbitrarily gain experience in skills and qualities based on ephemeral elements such as levels or experience ranks. - Combat can be very quick and deadly, and often the deciding blow in a conflict is the one to land first. - Basic Roleplaying is remarkably modular: levels of complexity can be added or removed as needed, and the core system works equally well with considerable detail as it does with a minimal amount of rules. - The internal consistency of Basic Roleplaying allows for rules judgments to be made rapidly and with little searching through the rulebook for special cases. - This book represents a first for Basic Roleplayinga system complete in one book, without a defined setting. Previously, Basic Roleplaying has been an integral part of standalone games, usually with rich and deep world settings. Due to differences in these settings, Basic Roleplaying has had many different incarnations. Variant and sometimes contradictory rules have emerged between versions, to better support one particular setting over another. Chaosiums Basic Roleplaying system reconciles these different flavors of the system and brings many variant rules together between the covers of one book, something that has never been done before. Some of these rules are provided as optional extensions, some as alternate systems, and others have been integrated into the core system. By design, this work is not a reinvention of Basic Roleplaying nor a significant evolution of the system. It is instead a collected and complete version of it, without setting, provided as a guide to players and gamemasters everywhere and compatible with most Basic Roleplaying games. It also allows the gamemaster the ability to create his or her own game world (or worlds), to adapt others from fiction, films, or even translate settings from other roleplaying games into Basic Roleplaying. Requirements: Full or Ultimate License of Fantasy Grounds User Guide: BasicRoleplayingforFantasyGroundsII-UserGuide.pdf
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Fantasy Grounds: Call of Cthulhu - Masks of Nyarlathotep

Fantasy Grounds: Call of Cthulhu - Masks of Nyarlathotep

Platform: PC
May 9, 2014
Perilous Adventures to Thwart the Dark God A series of Adventure Modules for use with the Fantasy Grounds virtual tabletop Soon Nyarlathotep's plans will come to fruition. Then the world will be changed irrevocably -- but not quite yet. Pesky human investigators have learned much. Now they must survive long enough to make sense of what they know, and take resolute action. Masks of Nyarlathotep is a Lovecraftian exercise in horror and mystery. This Call of Cthulhu roleplaying classic is a series of linked adventures forming one long and unforgettable campaign. Horrifying deeds and dangerous sorcery dog those who dare attempt to unravel the fate of the Carlyle Expedition. Set in 1925, adventures begin in New York, then move overseas to England, Egypt, Kenya Colony, Shanghai, and western Australia. Such extended globetrotting requires wit and planning by the players. Their investigators must have steady finances, good language skills, and a willingness to persevere despite governmental interference and cultist harassment. Meanwhile the keeper must bring to life different exotic locales, recreate the sensibilities of other cultures, and balance non-player-character foes and friends to allow each investigator to earn his or her own destiny--ultimate triumph, perhaps, or perhaps madness and agonizing death. Requirements: Full or Ultimate License of Fantasy Grounds and the Call of Cthulhu ruleset.
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Fantasy Grounds: Call of Cthulhu - Rise of the Dead

Fantasy Grounds: Call of Cthulhu - Rise of the Dead

Platform: PC
October 27, 2014
This product comes with a custom extension that allows the pregenerated characters to be included with complete stats. Simply drag the NPC of the pregenerated character to your PC window and the entire stats will populate. This is a convention scenario with highly detailed characters and handouts intended for a theatrical style presentation in a single long session. The Arrival Six days ago the hammer fell. The red comet did not strike the planet, but it was a near miss. Fragments smashed into the earth bringing tidal waves, storms, and fallout. This was a rage of elemental destruction that devastated most of the planet. Millions, perhaps even billions, have died. The main mass of the comet seems to have entered regular orbit. A red eye rises at night and glares balefully through an occasional rent in the near perpetual cloud cover: a hellish new moon added to the sky. Communications are out. Who knows what is happening out there? This product is an installable module for use with the Fantasy Ground virtual tabletop. The adventure module has been carefully organized to streamline gameplay and includes, story elements, personalities, items and images. These can be modified within your Fantasy Grounds campaign as needed. It seems like you will be on your own for some time. Requirements: Full or Ultimate License of Fantasy Grounds and the Call of Cthulhu ruleset. CALL OF CTHULHU Horror Roleplaying in the Worlds of H.P. Lovecraft
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Fantasy Grounds: Call of Cthulhu - Shadows of Yog-Sothoth

Fantasy Grounds: Call of Cthulhu - Shadows of Yog-Sothoth

Platform: PC
June 13, 2014
A Call of Cthulhu Adventure module for Fantasy Grounds A GLOBAL CAMPAIGN TO SAVE MANKIND! The Silver Twilight is an international organization dedicated to the destruction of the human race. As brave Investigators, you must piece together passages from esoteric books, shards of ancient artifacts, and puzzling letters to discover the Silver Twilight's loathsome goals. This multi-chapter adventure begins in Boston and spans the globe. The Investigators must survive and conquer the mind-shattering monsters and minions of the Cthulhu Mythos. Come, journey through awesome realms of reality, and match your wits and sanity against diabolical lurkers in SHADOWS OF YOG-SOTHOTH! SHADOWS OF YOG-SOTHOTH is a seven-chapter tale of horror and suspense. Requirements: Full or Ultimate License of Fantasy Grounds and the Call of Cthulhu ruleset.
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Fantasy Grounds: Call of Cthulhu - Trail of Tsathogghua

Fantasy Grounds: Call of Cthulhu - Trail of Tsathogghua

Platform: PC
May 16, 2014
An Adventure Module for use with the Fantasy Grounds virtual tabletop This adventure is tailored for the physically-fit investigator; the challenges include an expedition to the icy interior, the climbing of dangerous glaciers, and encounters with hostile humans and others. At the end of the journey the investigators will find themselves faced with an ancient stone temple guarded by an inhuman sentinel. If the investigators can gain entry to this building, they will find clues to the disappearance of the strange race that once worshiped here. For the less physically-fit, more scholarly investigator, opportunities for quieter studious adventures also exist while in Greenland. The original PDF contained three short adventures. This module contains only the first of three loosely connected modules. Requirements: Full or Ultimate License of Fantasy Grounds and the Call of Cthulhu ruleset.
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Fantasy Grounds: Call of Cthulhu Ruleset

Fantasy Grounds: Call of Cthulhu Ruleset

Platform: PC
May 9, 2014
This product is a comprehensive conversion of the iconic horror role-playing game has been brought vividly to life for internet play using the latest version of the Fantasy Grounds II software. The Call of Cthulhu Role-Playing Game from Chaosium has won multiple awards over the years, and has been a firm staple in the RPG horror community for decades! If you have ever been enthralled by a ghost story or spellbound at a horror movie, you are in for a treat. Part the veil that separates frail humanity from the terror that lurks beyond space and time. Now you can investigate forgotten ruins, haunted woods, and nameless menaces all online with the Call of Cthulhu Ruleset for Fantasy Grounds II. What is all included with this purchase: - Call of Cthulhu Rulest for Fantasy Grounds II contains the full text of the 6th Edition rulebook, published by Chaosium Inc. and converted to Fantasy Grounds II modules. - Full rules for creating Investigators and guiding them through the worlds of HP Lovecraft. - A Keeper's toolkit, covering situations both mundane and bizarre, from car chases and equipment tables to mental disorders and alien technology. - Over 100 creatures, deities and monsters from the Cthulhu Mythos and horror literature, most of which are illustrated with original artwork from the rulebook. - 220+ spells and arcane rituals for the Keeper and players. - Details of Herbert West and other notorious characters from the worlds of HP Lovecraft, together with nine pre-rolled investigators ready to play. - Four complete ready-to-play adventure scenarios: The Haunting, Edge of Darkness, The Madman, and Dead Man Stomp. - Requires a FULL license of the Fantasy Grounds II software for the Keeper, and FULL or LITE licenses for each Player. - The FULL version of Fantasy Grounds II v2.3.3 (or newer) is required to use this product. - The Fantasy Grounds software lets you enjoy Call of Cthulhu with friends across the world. This product includes Player reference material, skill lists and weapons tables in addition to Keeper material such as creatures of the Cthulhu Mythos to drag and drop straight into play, a combat tracker to make the most complex encounters run more smoothly, and hints and tips for running successful adventures.
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Fantasy Grounds: Castles & Crusades - A1: Assault on Blacktooth Ridge

Fantasy Grounds: Castles & Crusades - A1: Assault on Blacktooth Ridge

Platform: PC
November 4, 2014
SmiteWorks and Troll Lord Games presents the first Castles & Crusades adventure product conversion for Fantasy Grounds -- Assault on Blacktooth Ridge! The Blacktooth Ridge, far to the north and east of the more civilized lands, is fabled for its string of long abandoned fortresses, treasure houses, temples and underground mansions. This alone is an invitation for many an adventurer seeking fame and fortune. But it is an altogether dangerous place, tainted with the evil of the Horned One and those who still worship him in hidden caves and darkened temples. Now, raids and plundering confound the settlements near the Blacktooth Ridge. The armies of King and Lord are warring in the west and few are left to protect this region. Rumors of Rottenkip the Goblin King and his fearless warriors taking up residence in the Blacktooth Ridge are circulating. Ogres and Trolls are raiding villages and looting caravans. Few are coming to the aid of those beset by these depredations and the evil denizens of the Blacktooth Ridge continue to spill out of the Blacktooth Ridge. The call has gone out, the mustering of militias is at hand and the Blacktooth Ridge beckons to any and all willing to come to their aid and discover what is calling forth these foul creatures. For 3-5 characters, levels 1-3. From the makers of the Castles & Crusades role playing game comes the first official online adventure for would be heroes to test their mettle in the heat of combat. The Adventure begins anew: Now. This product was one of the earlier adventures for Fantasy Grounds, so it doesn't take advantage of all the latest features, such as map hotlinks to story entries, auto-rolling random tables and pre-defined encounters. You can easily add these additional elements by dragging portions of the story to your map while holding down CTRL, dragging the NPCs to a new encounter or copying the table entries to a new random table. Requires the Castles & Crusades Ruleset.
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Fantasy Grounds: Castles & Crusades - A2: Slag Heap

Fantasy Grounds: Castles & Crusades - A2: Slag Heap

Platform: PC
November 4, 2014
West of the Blacktooth Ridge, in the Barren Wood lies the gnome town of Havenwale. For many years the gnomes of Havenwale lived in peace, content to mine their wealth and live off the fruit of their labor. In the space of many years they amassed great hordes of diamonds, mined from beneath their very feet. But this wealth was to be their undoing. Rumors of their wealth came to the Witch Queen a servant of the banished Horned God. Lying in the poverty of her own filth she lamented to her servants her lack of power and wealth. So she sent Seroneous, an abomination from the pits of Aufstrag, to find and plunder the gnome's holes. "Burn them out of their rooted homes, suffer them not to live but as slaves to our master, Unklar. Make their homes a slagish heap of pain and death. And bring to me their wealth for I'll have war on the lands of dwarf and man." So Seroneous, a ghastly, misshapen beast himself, went south and plundered the homes of the gnomes. Those he did not kill he gave to the pits and made them mine the wealth for him. But he has found a land entangled with the intrigues of Human Lords, knight errants, adventurers and other folk. The Red Caps are raiding, Kreelkrug the Ogre demands tribute and there is a magic upon the Well of Waters that defies all comers. Too, the men of the Barren Wood are fierce, independent and distrustful of outsiders. Facing them is a daunting task in the best of times and now they seem to be protecting one of their own. Or are they? Discovering the real powers in this region only brings the characters closer to doom as they travel to piles and heaps of slag and detritus that was once a glorious abode and temple to the dark powers before the age man. The Barren Wood is a wild place of intrigue, banditry and adventure! The Slag Heap is continues the adventures set out in Assault on Blacktooth Ridge, but can be played independent of that adventure. For 3-5 characters, levels 2-4. The Adventure continues! This product was one of the earlier adventures for Fantasy Grounds, so it doesn't take advantage of all the latest features, such as map hotlinks to story entries, auto-rolling random tables and pre-defined encounters. You can easily add these additional elements by dragging portions of the story to your map while holding down CTRL, dragging the NPCs to a new encounter or copying the table entries to a new random table. Requires the Castles & Crusades Ruleset.
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Fantasy Grounds: Castles & Crusades - A3: The Wicked Cauldron

Fantasy Grounds: Castles & Crusades - A3: The Wicked Cauldron

Platform: PC
November 4, 2014
Travel to the far reaches of the Barren Wood is perilous in the best of times. These are not the best of times. Here, in the forest's western eves the trees are old, with tangled roots deep in the ground. Here too the fey still roam wild and free. Ancient ruins, many predating the Winter Dark, lay buried in cool deeps, their halls and towers abandoned to the wilderness and to time. But here too, in these dangerous environs, Unklar's folk have fled, making hidden holes in dark places. So it is with the small and the powerful. The most famous of the ruins is the Old Ziggurat. Built by the Aenochians its many levels served the priests of that ancient empire some 1300 years ago. The Old Ziggurat lay empty for many years, but that has, so the tales relates, changed. The Bard Erikendous has come from the lonely paths of those western eves with stories of dark roots in that old place. Of creatures, of Unklar's servants, making their abode there. His tales, crafted into song, are of a Witch Queen. Few of these creatures lived in the days of darkness, but their were dreaded servants, foul and mean women who ate the flesh of their victims. The ziggurat is a foul place and any would-be heroes willing to enter this abode and challenge the inhabitants must gird themselves for desperate battle against both the arcane and mundane. For here reside one of the Witch Queens of old and she has surrounded herself with the remnants of the Horned One's armies and the cohorts of those wrecked and ruined in the foul pits of Aufstrag. For 3-5 characters, levels 3-5. The Adventure continues! This is a continuation of A1 Assault on Blacktooth Ridge and A2: Slag Heap. From the makers of the Castles & Crusades roleplaying game comes the third adventure for heroes and adventurers to battle ancient evils in a foul land. This product was one of the earlier adventures for Fantasy Grounds, so it doesn't take advantage of all the latest features, such as map hotlinks to story entries, auto-rolling random tables and pre-defined encounters. You can easily add these additional elements by dragging portions of the story to your map while holding down CTRL, dragging the NPCs to a new encounter or copying the table entries to a new random table. Requires the Castles & Crusades Ruleset.
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Fantasy Grounds: Castles & Crusades - A4: Usurpers of the Fell Axe

Fantasy Grounds: Castles & Crusades - A4: Usurpers of the Fell Axe

Platform: PC
November 4, 2014
The town of Ludensheim has grown fat with wealth in the passing years and its citizens become accustomed to the spoilage and ease of life under their lord, Baron Dietbold the Fell Axe. But what brings this new found wealth that so satiates the citizens of Ludensheim while the lands about languish in squalor. Surely, say many, ill gotten gains and tainted wealth have flowed into the coffers of Baron Dietbold. Called to seek out the source of Dietbold's wealth and power, one runs the gamut of greedy merchants, corrupt sheriffs, and the diabolical machinations of those who seek conquest of this land. More foulness is afoot in Ludensheim than in all the towns of the Hruesen combined and many a desperate battle will be fought before justice is served. From the makers of the Castles & Crusades roleplaying game comes the fourth adventure for heroes of great renown in a war of intrigue and devilish doublecrossing. For 3-5 characters, levels 4-6. The Adventure continues! This product was one of the earlier adventures for Fantasy Grounds, so it doesn't take advantage of all the latest features, such as map hotlinks to story entries, auto-rolling random tables and pre-defined encounters. You can easily add these additional elements by dragging portions of the story to your map while holding down CTRL, dragging the NPCs to a new encounter or copying the table entries to a new random table. Requires the Castles & Crusades Ruleset.
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Fantasy Grounds: Castles & Crusades - A5: The Shattered Horn

Fantasy Grounds: Castles & Crusades - A5: The Shattered Horn

Platform: PC
November 4, 2014
In the wild wastes of the northern Marks an evil is gathering. Raging storms are flooding the rivers and black clouds darkening the daylight hours. Ravens and bats have gathered in great hordes near an ancient fortress long abandoned. Travel to this place is perilous and the guardians of the Northern Marks are spread too thin to make the trip. They seek the aid of powerful champions to brave their way north and uncover the happenings here. Traveling through the tangled escarpments and rugged hills of the Blighted Screed is dangerous work but little compared the creatures and evil lurking in the burned out husk of the fortress of Festung Akt. In the deep halls beneath the ancient keep is an evil so great as to gather the storms of winter and call forth the Speakers of the Dead, the Ravens of the Blasted Heath. Stopping the coming storm will be trying to even the most stalwart of heart. From the makers of the Castles & Crusades roleplaying game comes the fifth adventure for your champions discover the intentions of a cabal of wicked priests. For 3-5 characters, levels 5-7. The Adventure continues! This product was one of the earlier adventures for Fantasy Grounds, so it doesn't take advantage of all the latest features, such as map hotlinks to story entries, auto-rolling random tables and pre-defined encounters. You can easily add these additional elements by dragging portions of the story to your map while holding down CTRL, dragging the NPCs to a new encounter or copying the table entries to a new random table. Requires the Castles & Crusades Ruleset.
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Fantasy Grounds: Castles & Crusades - Castle Keeper's Guide

Fantasy Grounds: Castles & Crusades - Castle Keeper's Guide

Platform: PC
May 12, 2014
A Castles & Crusades Supplement module for Fantasy Grounds Upon Foundations of Stone Beneath the walls and towers of adventure, beneath the ground upon which the adventurer treads, lies the foundation. It is that which holds the construct, which drives the challenges, which brings the flavor of a worlds imaginings to light. It is the maelstrom of creation through whose eye the game of heroic chance plays out. What Lies Within The Castle Keepers Guide includes a host of new material for the role playing enthusiast. From world creation, to dungeon designs, managing non-player characters, character attributes at high levels, spell use and cost, equipment -- its use and wastage -- the tumult of storms, from warfare to combat, monsters, treasure, death and more. The Castle Keepers Guide provides the CK and the Player with a host of new tools for their use; tools designed to enhance play, not hinder it; designed to be malleable from gaming table to gaming table. A sample of what you will find in the CKG: - Alternative methods of attribute generation - The featured classes expanded to the 24th level - Equipment: outfitting for a setting, saving throws, usage, costs - Expansion on the Magic with components, spell costs, holy symbols, water, and more - The NPC: how to run them, hire them, loyalty and more - Monsters and Magic as NPCs - The Crusade in the future: guns, cannons and more - The World Above: overview of outdoor campaigns - The World Below: overview of underground campaigns - The Characters, gaining levels, land and more treasure - The Siege Engine, breaking it down for your table - Character death. The end should not be the end - And so very much more . . . . The CKG is the perfect expansion to everyones table. The Fantasy Grounds version contains these additional features: - 93 tables set to auto-roll for everything from Climates, Social Ranks, Common and Specialized Occupations, Town and Village occupants, Starting Spells, monsters and more. - Rollable Monster Encounter Tables linked to Monster entries from Monsters of Airhde - Rollable Summoned Monster and Animal Tables with links to entries from the Monsters of Airhde - Random Hit Locations - Critical Hit and Fumble charts - Expanded Equipment Lists with Carrying Capacity Requirements: Full or Ultimate License of Fantasy Grounds and the Castles & Crusades ruleset.
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Fantasy Grounds: Castles & Crusades - Classic Monsters

Fantasy Grounds: Castles & Crusades - Classic Monsters

Platform: PC
July 29, 2014
Castles & Crusades Ruleset 5th Edition (4th Printing) Troll Lord Games Now with the updated 4th printing of the 5th Edition of the player's handbook (in module form.) With the Castles & Crusades roleplaying game, these imaginings come to life as you play the role of a hero seeking adventure in a fantastic world populated by mythic creatures and legendary beasts. Or, as the Castle Keeper, you can design the worlds and stories that make up the game, guiding friends and fellow gamers through epic adventures in wondrous settings of your own making. Now everything thing you need to play Castles & Crusades with your others across the globe is now possible with this Fantasy Grounds II ruleset. Castles & Crusades is an easy to learn, fast paced fantasy role playing game suitable for novice and veteran gamers of all ages. The Castles & Crusades Players Handbook and Monsters & Treasure manual provide all the essential information needed to play a game of Castles & Crusades. Players can choose among 13 archtypal character classes and 7 races to create their characters. Spells, equipment, fast-paced combat rules, monsters, treasures, examples of play and endless hours of fun and enjoyment can be found in these two books. All of this C&C information is included in this Fantasy Grounds conversion. "The developers have done an amazing job with this online version of Castles & Crusades," says Stephen Chenault, CEO of Troll Lord Games, "The conversion of our game to Fantasy Grounds II is truly amazing, with a flawless interface that is every bit as easy to use as the print version. This is a very welcome induction for C&C into the digital age!" What's included with the Castles & Crusades Ruleset for Fantasy Grounds II: - Stunning graphical interface based on the artistic genius of Peter Bradley, complete with a fully functional Castles & Crusades character sheet. - The complete Player's Handbook for Castles & Crusades converted to a library module, including all 13 archetypal character classes and seven races from which to create your characters. Also includes all spells, equipment, combat rules -- all essential information needed to play Castles & Crusades online! - Everything from Monsters & Treasures for Castle & Crusades is also included as a library module, from dragons and giants to gargoyles and satyrs, over 200 monsters that is enough to challenge and entertain novice and experienced players alike. Details for monster combat, spell casting, breath weapons, movement and poisons, along with rules for creating monsters of one's own design. Magical weapons, rings, rods, staves and many other devices such as artifacts and cursed items are also detailed within the Castles & Crusades Monsters & Treasure module as well. - Over 170 tokens generated from the interior art of the Player's Handbook and Monsters & Treasures. Tokens from all the races, as well as multiple tokens for monsters of various sizes. - Free starter adventure, THE RISING KNIGHT, an adventure for 1st-level starting characters to get you playing Castles & Crusades right away! You must have a Full or Ultimate license of Fantasy Ground to use this product.
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Fantasy Grounds: Castles & Crusades - Of Gods & Monsters

Fantasy Grounds: Castles & Crusades - Of Gods & Monsters

Platform: PC
July 31, 2014
A Supplement for Fantasy Grounds and the Castles & Crusades Ruleset Mythic epics are the driving force behind fantasy role playing games, and Castles & Crusades is no exception. For the first time, C&C branches out into the ether and brings you Of Gods and Monsters, a book we guarantee youll want and use. Written by James M. Ward, this book stands alongside Monsters and Treasure as a tremendous resource for adventure and fun. James M. Ward returns to a subject he knows very well, delivering a plethora of information on hosts of gods, godlings, heroes and the magic that drives them. In Of Gods and Monsters, Mr. Ward explores over 16 pantheons including Norse, Greek, Roman, American Indian, Aihrdian, Inzaen, demi-human pantheons and more. Beyond a simple recitation of deities, Of Gods and Monsters presents playable incarnations of the gods in the guise of their own avatars. The deft and experienced hand of Mr. Ward explores spells, magic items, rituals and more. Castle Keepers need not struggle with characters encountering all powerful deities, but rather they can use the avatars to spice up and drive adventures of the mythic and the divine. These avatars are designed to be playable version of the gods, but not the gods themselves. Complimented with mythic monsters and holy items, Of Gods and Monsters is a must have for any serious CK. But its not for the CK alone. Players find loads of information from hosts of new cleric and Druid spells to rituals of the divine. Clerics, Druids, Paladins, Bards and all the characters will benefit from Of Gods and Monsters. Graced with a beautiful painting by Peter 20 Dollar Bradley, lined with hordes of pictures of the gods themselves, Of Gods and Monsters is a perfect complement to the ever growing C&C game system. WHO NEEDS THIS? Players and Castle Keepers will find a store of useful game material in this book. Requirements: Full or Ultimate License of Fantasy Grounds and the Castles & Crusades ruleset.
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Fantasy Grounds: Castles & Crusades - Rune Lore

Fantasy Grounds: Castles & Crusades - Rune Lore

Platform: PC
November 4, 2014
Runes of Old In the crumbled ruins of ancient cities are tombs and crypts where dead kings lie. In towered halls lay a sorcerers forgotten lore, writ upon tablets of stone and vellum scrolls. In dungeons dark are threads of time, spun from gods and monsters. All these echo the secrets of a time long forgotten whose faint memories are etched in runes of power and glory, curiosities, or riddles best left to the dead who house them. They are passed by all but a few, the rune marks. Rune Marks There are those who possess knowledge of these etchings, these runes of power. With booted feet and steel in hand they tread the wilds and plunder ancient holds, unraveling the knot of secret lore and mastering its eldritch might. These are the Rune Marks. For them the runes open the hidden deeps of the world's mysteries and the treasures of gods are made bare. Rune Lore With Rune Lore we present a new class, the rune mark, over 40 magical runes and everything needed to integrate runic magic into your Castles & Crusades game. Included within Rune Lore are over a dozen short adventures, a host of new magic items, new monsters and a campaign setting, the Gottland, to house it all. Requirements: Full or Ultimate License of Fantasy Grounds and the Castles & Crusades ruleset. Random tables reference other core modules and the Monsters & Treasure of Aihrde modules.
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Fantasy Grounds: Castles & Crusades - U1: Shadows of Halfling Hall

Fantasy Grounds: Castles & Crusades - U1: Shadows of Halfling Hall

Platform: PC
May 16, 2014
A dreadful fear and terror-born nightmares linger in the shadows of the Halfling's Halls. Brambletoe Hall has ever been deep, warm and filled with mirth. Here, the good Mayor Willic Brambletoe has long presided over a board of warm mutton, fresh apples, berries, peaches and the like, as well as wondrous breads, warm butter and cool drink. Mayor Willic welcomes all, inviting many various and sundry folk to sit and eat with him, or to gather about his great hall and make merry, pass the time and exchange news of distant happenings in exotic lands. But something has changed in that noble Halfling's Halls and a Shadow of Evil has taken up abode there. Not many days past, in those deep hours before the dawn, the sounds of merriment changed to cries of despair. A haunting came to the Goodman's home and left an air filled with the noise of terror and a foul odor of unrepentant evil. Abandoned now, a shadow has hung over the hall ever since. Foul play or murder, none know. But the Shadow of Fear has spread, weirdlings haunt the late hours of the night, stalking the environs of Newbriar. And the locals now say, Newbriar has come at last to know the shallow welcome of the other world. In fear, the folk of Newbriar have called for aid, sending riders forth to find courageous heroes willing to rid the town and its suffragans of the terror of the Shadows of the Halfling Hall. An adventure module for 4-8 characters of 1-3 levels.
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Fantasy Grounds: Castles & Crusades Ruleset

Fantasy Grounds: Castles & Crusades Ruleset

Platform: PC
May 9, 2014
Castles & Crusades Ruleset 5th Edition (4th Printing) Troll Lord Games Now with the updated 4th printing of the 5th Edition of the player's handbook (in module form.) With the Castles & Crusades roleplaying game, these imaginings come to life as you play the role of a hero seeking adventure in a fantastic world populated by mythic creatures and legendary beasts. Or, as the Castle Keeper, you can design the worlds and stories that make up the game, guiding friends and fellow gamers through epic adventures in wondrous settings of your own making. Now everything thing you need to play Castles & Crusades with your others across the globe is now possible with this Fantasy Grounds II ruleset. Castles & Crusades is an easy to learn, fast paced fantasy role playing game suitable for novice and veteran gamers of all ages. The Castles & Crusades Players Handbook and Monsters & Treasure manual provide all the essential information needed to play a game of Castles & Crusades. Players can choose among 13 archtypal character classes and 7 races to create their characters. Spells, equipment, fast-paced combat rules, monsters, treasures, examples of play and endless hours of fun and enjoyment can be found in these two books. All of this C&C information is included in this Fantasy Grounds conversion. "The developers have done an amazing job with this online version of Castles & Crusades," says Stephen Chenault, CEO of Troll Lord Games, "The conversion of our game to Fantasy Grounds II is truly amazing, with a flawless interface that is every bit as easy to use as the print version. This is a very welcome induction for C&C into the digital age!" What's included with the Castles & Crusades Ruleset for Fantasy Grounds II: - Stunning graphical interface based on the artistic genius of Peter Bradley, complete with a fully functional Castles & Crusades character sheet. - The complete Player's Handbook for Castles & Crusades converted to a library module, including all 13 archetypal character classes and seven races from which to create your characters. Also includes all spells, equipment, combat rules -- all essential information needed to play Castles & Crusades online! - Everything from Monsters & Treasures for Castle & Crusades is also included as a library module, from dragons and giants to gargoyles and satyrs, over 200 monsters that is enough to challenge and entertain novice and experienced players alike. Details for monster combat, spell casting, breath weapons, movement and poisons, along with rules for creating monsters of one's own design. Magical weapons, rings, rods, staves and many other devices such as artifacts and cursed items are also detailed within the Castles & Crusades Monsters & Treasure module as well. - Over 170 tokens generated from the interior art of the Player's Handbook and Monsters & Treasures. Tokens from all the races, as well as multiple tokens for monsters of various sizes. - Free starter adventure, THE RISING KNIGHT, an adventure for 1st-level starting characters to get you playing Castles & Crusades right away! You must have a Full or Ultimate license of Fantasy Ground to use this product.
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Fantasy Grounds: Counter Collection 4E - Paragon 1

Fantasy Grounds: Counter Collection 4E - Paragon 1

Platform: PC
November 17, 2014
Paragon 1 Expansion Pack 4E Fantasy Token Pack This product is an installable module containing tokens for use with the Fantasy Ground virtual tabletop. This pack contains image tokens suitable for ALL paragon tier monsters from the FIRST core 4E monster book, or for use with any game system which uses Fantasy creatures. Upon activating the module, the tokens will appear in your Token box for use throughout your game. They have been organized by genre and product name to make it easy to use multiple token pack modules within your game. Tokens are scaled and organized in the following sizes for medium creatures: 32x32, 50x50, 75x75 and 100x100 pixels. This allows you to use the token quality that best meets your needs.
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Fantasy Grounds: Creature Collection 4E - Heroic 1 Token Pack

Fantasy Grounds: Creature Collection 4E - Heroic 1 Token Pack

Platform: PC
May 23, 2014
4E Fantasy Token Pack This product contains a set of 223 tokens suited for heroic level 4E play. 81 tokens were adapted from previous sets [equipment and style modifications], 42 are brand new tokens and 100 counters are directly from previous works but are included here for completeness. This product is an installable module containing tokens for use with the Fantasy Ground II virtual tabletop. Upon activating the module, the tokens will appear in your Token box for use throughout your game. They have been organized by genre and product name to make it easy to use multiple token pack modules within your game. Tokens are scaled and organized in the following sizes for medium creatures: 32x32, 50x50, 75x75 and 100x100 pixels. This allows you to use the token quality that best meets your needs.
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Fantasy Grounds: D&D Curse of Strahd

Fantasy Grounds: D&D Curse of Strahd

Platform: PC
March 15, 2016
Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind's howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd's face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came - all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited.
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Fantasy Grounds: D&D Dungeon Master's Guide

Fantasy Grounds: D&D Dungeon Master's Guide

Platform: PC
December 7, 2015
Get everything you need to weave legendary stories for the world's greatest roleplaying game. This module contains world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and more. Dungeon Masters purchasing this module can use it to help expand the detail presented to players for other purchased adventures within the Forgotten Realms or to help craft unique experiences.
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Fantasy Grounds: D&D Legacy of the Crystal Shard

Fantasy Grounds: D&D Legacy of the Crystal Shard

Platform: PC
January 18, 2016
A D&D fifth edition adventure for characters of 1st through 3rd level. This adventure was written by R. A. Salvatore, James Wyatt and Jeffrey Ludwig. Legacy of the Crystal Shard presents Icewind Dale in the time of the Sundering, a period that will define the future of the Forgotten Realms. In addition to providing 64 pages worth of in-depth information on the settlements of Ten Towns and their inhabitants, this product includes a harrowing adventure in which the player characters defend Icewind Dale against a rising threat with ties to the past.
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Fantasy Grounds: D&D Princes of the Apocalypse

Fantasy Grounds: D&D Princes of the Apocalypse

Platform: PC
July 1, 2015
Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets has assembled a cadre of cultists and creatures to serve them in the construction of four elemental temples of lethal design. It is up to adventurers from heroic factions such as the Emerald Enclave and the Order of the Gauntlet to discover where the true power of each prophet lay, and dismantle it before it comes boiling up to obliterate the Realms.
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Fantasy Grounds: D&D Rage of Demons: Out of the Abyss

Fantasy Grounds: D&D Rage of Demons: Out of the Abyss

Platform: PC
September 15, 2015
The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss. What steps through surprises even him, and from that moment on, the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations. Stop the madness before it consumes you!
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Fantasy Grounds: D&D Scourge of the Sword Coast

Fantasy Grounds: D&D Scourge of the Sword Coast

Platform: PC
August 13, 2015
Scourge of the Sword Coast is a D&D adventure designed for 2nd-level characters. This adventure is the first part of the Dreams of the Red Wizards campaign, which continues with the Dead in Thay adventure. Over the course of these two adventures, players can face off with major villains of the Forgotten Realms campaign setting.
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Fantasy Grounds: D&D Sword Coast Adventurer's Guide

Fantasy Grounds: D&D Sword Coast Adventurer's Guide

Platform: PC
November 3, 2015
Get everything you need to adventure in the Forgotten Realms on the exciting Sword Coast, home to the cities of Baldur's Gate, Waterdeep, and Neverwinter. Crafted by the scribes at Green Ronin in conjunction with the Dungeons & Dragons team at Wizards of the Coast, the Sword Coast Adventurer's Guide provides D&D fans with a wealth of detail on the places, cultures, and deities of northwestern Faerun. The Sword Coast Adventurer's Guide is also a great way to catch up on recent events in the Forgotten Realms, to get background on locations featured in the Rage of Demons storyline coming in September, and to learn the lore behind video games like Neverwinter and Sword Coast Legends.
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Fantasy Grounds: D&D The Tortle Package

Fantasy Grounds: D&D The Tortle Package

Platform: PC
October 5, 2017
The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation. Not much is revealed about the location or its inhabitants in that adventure, however. The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar. This supplement also introduces a new playable character race, the tortle, and a new adventure location: Dangwaru, the Typhoon Palace. All of this is permissible for play within the D&D Adventurers League.
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Fantasy Grounds: D&D Xanathar's Guide to Everything

Fantasy Grounds: D&D Xanathar's Guide to Everything

Platform: PC
November 9, 2017
Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world's greatest roleplaying game. The beholder Xanathar - Waterdeep's most infamous crime lord - is known to hoard information on friend and foe alike. The beholder catalogs lore about adventurers and ponders methods to thwart them. Its twisted mind imagines that it can eventually record everything! Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options.
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Fantasy Grounds: d20 Modern SRD Ruleset

Fantasy Grounds: d20 Modern SRD Ruleset

Platform: PC
January 29, 2015
What's included with this Fantasy Grounds ruleset: - Common functionality from the CoreRPG base ruleset - including a Party Sheet, Image and Map management, Campaign management - All of the d20 Modern SRD, available from Wizards of the Coast. - Fantasy Grounds library modules for the core rules, psionics, spells, and monsters, with drag and drop support in many areas. - Interactive d20 Modern character sheet. - New modern-style graphics, optimized for online play. - OGL information from d20 Future, d20 FX, Urban Arcana, and the Menace Manual. - Equipment Lists with items draggable to Parcels or Character Inventory - Weapon Lists with items draggable to Parcels or Character Inventory and auto-population of character attack actions - Armor Lists with items draggable to Parcels or Character Inventory - Full, searchable monster stats which can be dragged to encounters or directly into the combat tracker
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Fantasy Grounds: Deadlands Noir

Fantasy Grounds: Deadlands Noir

Platform: PC
August 6, 2014
Player and GM library modules and Extension Fantasy Grounds New Orleans, 1935. Whoever called this the Big Easy sure got that one wrong. Things are tough all over. Honest work is hard to find, and even dishonest jobs are getting scarce. The one thing thats not in short supply is trouble. From shady thugs to crooked cops to Mafia soldiers, theres plenty of characters out there looking to give an honest Joe a hard time. And thats not the worst of it. There are stories going round about things that go bump in the night. Things you wouldnt want to meet in a dark alley on a darker night. And those stories arent just coming from rummies or saps who read that Epitaph rag. Still, there are a few heroes left in the concrete jungle. Steely-eyed private dicks, fast-talking grifters, wild-eyed inventors, and shadowy houngans still struggle against the encroaching darkness. With enough moxieand more than a little luckthey might just be enough to turn the tide. Deadlands Noir is a pen-and-paper roleplaying game set in the world of Pinnacle Entertainments award-winning Deadlands universe. It includes new Edges, Hindrances, and powers, as well as new rules for handling detective work, the state of the Union and the CSA in the Depression-era, a complete Plot Point campaign, and of course, more monsters and ghouls than you can shake a smoking .45 automatic at. What You Get - Deadlands Noir GM library module - Deadlands Noir Player library module - Custom extension and skin - A load of new critter, personalities, Savage Tales, locales, encounters and more Requires: A Fantasy Grounds or Ultimate license and the Savage Worlds Deluxe Ruleset.
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Fantasy Grounds: Deadlands Noir - Figure Flats

Fantasy Grounds: Deadlands Noir - Figure Flats

Platform: PC
August 6, 2014
Savage Worlds token pack This token pack is a conversion of the Deadlands Noir Figure Flats provided to backers of the Kickstarter by Pinnacle. It is also usable with any ruleset and is suitable for any noir settings. Tokens are full body tokens provided in both pog format and in full body format with transparent backgrounds. Please review the sample image before purchasing. Requires: A Fantasy Grounds full or ultimate license
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Fantasy Grounds: Deadlands Noir - Player's Guide

Fantasy Grounds: Deadlands Noir - Player's Guide

Platform: PC
August 6, 2014
Player only library modules and Extension for Fantasy Grounds Perfect for players who don't want to be tempted to spoil any of the secrets of New Orleans! New Orleans, 1935. Whoever called this the Big Easy sure got that one wrong. Things are tough all over. Honest work is hard to find, and even dishonest jobs are getting scarce. The one thing thats not in short supply is trouble. From shady thugs to crooked cops to Mafia soldiers, theres plenty of characters out there looking to give an honest Joe a hard time. And thats not the worst of it. There are stories going round about things that go bump in the night. Things you wouldnt want to meet in a dark alley on a darker night. And those stories arent just coming from rummies or saps who read that Epitaph rag. Still, there are a few heroes left in the concrete jungle. Steely-eyed private dicks, fast-talking grifters, wild-eyed inventors, and shadowy houngans still struggle against the encroaching darkness. With enough moxieand more than a little luckthey might just be enough to turn the tide. Deadlands Noir is a pen-and-paper roleplaying game set in the world of Pinnacle Entertainments award-winning Deadlands universe. It includes new Edges, Hindrances, and powers, as well as new rules for handling detective work, the state of the Union and the CSA in the Depression-era, a complete Plot Point campaign, and of course, more monsters and ghouls than you can shake a smoking .45 automatic at. What You Get - Deadlands Noir Player library module - Custom extension and skin - A load of new locales (player safe), backstories, gear, weapons, armor, edges, hindrances and more Requires: A Fantasy Grounds or ultimate license and the Savage Worlds Deluxe Ruleset.
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Fantasy Grounds: Deadlands Noir - The Case of the Jumbo Shrimp

Fantasy Grounds: Deadlands Noir - The Case of the Jumbo Shrimp

Platform: PC
August 26, 2014
Savage Worlds Adventure for Fantasy Grounds A missing persons case turns into a diabolical tale of greed, murder, magic, and mayhem in the ever-mysterious Crescent City. This time the gumshoes are in it deep, crossing paths with the Black Hand, corrupt politicians (are there any other kind?), and secrets as old as the Big Easy itself. This module was converted directly from the full-length 46 page adventure and features plenty of action and investigation for Deadlands Noir. It was written by Jason Murderin Mical and John Prawn Finger Goff. Requires: A Fantasy Grounds full or ultimate license, the Savage Worlds Ruleset and the Deadlands Noir Setting for Fantasy Grounds
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Fantasy Grounds: Deadlands Noir - The Old Absinthe House Blues

Fantasy Grounds: Deadlands Noir - The Old Absinthe House Blues

Platform: PC
August 6, 2014
Savage Worlds Adventure for Fantasy Grounds The new favorite songbird goes missing from the stage of the Old Absinthe House, and the owner turns to you for help. Can you find the missing dame with the velvet voice, or will the mystery remain as murky as the bayous and darkness that shroud the Big Easy? And if the goin gets tough, is the promise of a big bar tab enough to keep you goin? The Old Absinthe House Blues is the first adventure for Deadlands Noir Requires: A Fantasy Grounds full or ultimate license, the Savage Worlds Ruleset and the Deadlands Noir Setting for Fantasy Grounds
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Fantasy Grounds: Deadlands Reloaded - Blood Drive 1: Bad Times on the Goodnight

Fantasy Grounds: Deadlands Reloaded - Blood Drive 1: Bad Times on the Goodnight

Platform: PC
August 27, 2014
Savage Worlds Deadlands Adventure for Fantasy Grounds Head em up and move em out! Your cowpokes are joining one of the longest, most dangerfraught cattle drives in the Weird Westspanning two countries, a war-torn no mans land, and the Sioux Nations! Along the way, theyll cross paths with virtually every major railroad, bloodthirsty border raiders, Indian war parties, and of course, nightmares of the sort found only in a land ravaged by the horrors of the Reckoning. They may make an ally or two, as well as at least one dogged enemy. Bad Times on the Goodnight is the first of three in the Blood Drive series. The Blood Drive series is a complete campaign. Each adventure starts and ends in such a fashion that if you want to use it by itself without the others in the series, you can easily do so. In fact, theyre perfect for getting a posse from one part of the Weird West to another if thats what youre looking for, Marshal. Used together, the three combine to take the heroes from greenhorn cowpunchers to hardened trail hands fighting for their cattle, their land, and even their lives! Bad Times on the Goodnight is not a complete game. Its a supplement for the Deadlands Reloaded setting for the Savage Worlds game system. Requires: A Fantasy Grounds full or ultimate license and the Savage Worlds v3 Ruleset and the Deadlands Setting for Fantasy Grounds
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Fantasy Grounds: Deadlands Reloaded - Blood Drive 2: High Plains Drovers

Fantasy Grounds: Deadlands Reloaded - Blood Drive 2: High Plains Drovers

Platform: PC
September 19, 2014
Savage Worlds Deadlands Adventure for Fantasy Grounds Head em up and move em out! Your cowpokes are joining one of the longest, most danger-fraught cattle drives in the Weird Westspanning two countries, a war-torn no mans land, and the Sioux Nations! Along the way, theyll cross paths with virtually every major railroad, bloodthirsty border raiders, Indian war parties, and of course, nightmares of the sort found only in a land ravaged by the horrors of the Reckoning. They may make an ally or two, as well as at least one dogged enemy. High Plains Drovers is the second of three in the Blood Drive series. The Blood Drive series is a complete campaign. Each adventure starts and ends in such a fashion that if you want to use it by itself without the others in the series, you can easily do so. In fact, theyre perfect for getting a posse from one part of the Weird West to another if thats what youre looking for, Marshal. Used together, the three combine to take the heroes from greenhorn cowpunchers to hardened trail hands fighting for their cattle, their land, and even their lives! High Plains Drovers is not a complete game. Its a supplement for the Deadlands Reloaded setting for the Savage Worlds game system. Requires: A Fantasy Grounds full or ultimate license and the Savage Worlds v3 Ruleset and the Deadlands Setting for Fantasy Grounds
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Fantasy Grounds: Deadlands Reloaded - Blood Drive 3: Range War!

Fantasy Grounds: Deadlands Reloaded - Blood Drive 3: Range War!

Platform: PC
November 17, 2014
Savage Worlds Deadlands Adventure for Fantasy Grounds Blood Drive 3: Range War! is the final adventure in a series that spans one of the longest, most danger-fraught cattle drives in the Weird West! Head em up and move em out as your posse becomes hardened trail hands fighting for their cattle, their land, and even their lives! Head em up and move em out! Your cowpokes are joining one of the longest, most danger-fraught cattle drives in the Weird Westspanning two countries, a war-torn no mans land, and the Sioux Nations! Along the way, theyll cross paths with virtually every major railroad, bloodthirsty border raiders, Indian war parties, and of course, nightmares of the sort found only in a land ravaged by the horrors of the Reckoning. They may make an ally or two, as well as at least one dogged enemy. High Plains Drovers is the second of three in the Blood Drive series. The Blood Drive series is a complete campaign. Each adventure starts and ends in such a fashion that if you want to use it by itself without the others in the series, you can easily do so. In fact, theyre perfect for getting a posse from one part of the Weird West to another if thats what youre looking for, Marshal. Used together, the three combine to take the heroes from greenhorn cowpunchers to hardened trail hands fighting for their cattle, their land, and even their lives! Range War! is not a complete game. Its a supplement for the Deadlands Reloaded setting for the Savage Worlds game system. Requires: A Fantasy Grounds full or ultimate license and the Savage Worlds v3 Ruleset and the Deadlands Setting for Fantasy Grounds
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Fantasy Grounds: Deadlands Reloaded - For Whom the Whistle Blows

Fantasy Grounds: Deadlands Reloaded - For Whom the Whistle Blows

Platform: PC
May 30, 2014
Savage Worlds Adventure for Fantasy Grounds II The Weird West of Deadlands has never been a particularly safe place, but just how much danger do you think your posse can take? Grab a copy of For Whom the Whistle Blows: Night Train 2 and find out. Can you stop Baron LaCroix's newly-revitalized terror weapon, or will the West fall to his mad plans to win the Great Rail War? Death rides the rails, and it's up to you to punch its ticket! For Whom the Whistle Blows: Night Train 2 is an adventure from the dark mind of John "Night Train" Goff for the award-winning Deadlands RPG, and can easily be added to an existing Deadlands campaign, no matter where in the Weird West your cowpokes have wandered Requires: A Fantasy Grounds full or ultimate license, the Savage Worlds Ruleset and the Deadlands Reloaded Setting for Fantasy Grounds
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Fantasy Grounds: Deadlands Reloaded - Marshall's Handbook and Extension

Fantasy Grounds: Deadlands Reloaded - Marshall's Handbook and Extension

Platform: PC
May 9, 2014
Setting, Extension and Library Module for Fantasy Grounds II There's Hell on the High Plains, amigo! The Tombstone Epitaph has always been filled with lurid tales of daring desperadoes and deadly drifters, but lately the West's most-read tabloid claims there's something more sinister stalking the frontier's lonely plains: Monsters. Fortunately, where there are monsters, there are heroes. Squint-eyed gunfighters, card-chucking hexslingers, savage braves, and righteous padres have all answered the call. And if they fight hard enough, they might just discover the identity of the mysterious Reckoners some say are behind it all. The Marshal's Handbook is the setting book for Deadlands Reloaded. It includes expanded Setting Rules for the Marshal's eyes only, the lowdown on all the strange locales of the Weird West, more creepy critters than you can throw a tomahawk at, and everything a Marshal needs to keep the Reckoning rolling. The Deadlands Reloaded Marshal's Handbook is not a complete game. The gamemaster will also need the Savage Worlds ruleset and the Deadlands Reloaded Player's Guide module. What You Get - Deadlands Marshall's library module - Custom extension and skin - Introductory Adventure: Comin' Round the Mountain - A PDF tuturial of the new features in the Deadlands extension - A load of new critter, personalities, encounters and more - Requires: A Fantasy Grounds full or ultimate license, the Savage Worlds v3 Ruleset and the Deadlands Reloaded Player's Guide module.
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Fantasy Grounds: Deadlands Reloaded - Player's Handbook

Fantasy Grounds: Deadlands Reloaded - Player's Handbook

Platform: PC
May 9, 2014
Setting and Library Module for Fantasy Grounds II Strap on your six-gun and saddle up, partner. There's Hell to pay and the currency is hot lead! The year is 1879, but the history is not our own. The guns of the Civil War are silent in a tense cease-fire. California is shattered by the Great Quake Quake of '68, a superfuel called ghost rock revealed in the new channels and cliff faces. Powerful Rail Barons strive to complete a transcontinental railroad, and the Great Rail Wars exact a bloody toll in the Union, the Confederacy, the Sioux Nation, the Mormon state of Deseret, and the Independent Commonwealth of California. The Tombstone Epitaph has always been filled with lurid tales of daring desperadoes and deadly drifters, but lately the West's most-read tabloid claims there's something more sinister stalking the fronteir's lonely plains: monsters! Fortunately, where there are monsters, there are heroes. Squinte-eyed gunfighters, card-chucking hexsligners, savage braves, and righteous padres have all answered the call. And if they fight hard enough, they might just discover the identity of the mysterious Reckoners some say are behind it all. The Player's Guide is the core rules book for player of Deadlands Reloaded. It includes new rules for shootouts at high noon, new Edges, Hindrances, and powers, and everything thing a cowpoke needs to begin his journey into the Weird West. The Deadlands Reloaded Player's Guide is not a complete game. The gamemaster will also need the Savage Worlds ruleset and the Deadlands Reloaded Marshal's Handbook module. For offline viewing, you will need the Savage Worlds ruleset and a Full or Ultimate license of Fantasy Grounds. When connected to a hosting gamemaster, you will be able to peruse your local copy without downloading anything from the host or requiring permission from the host. What You Get - Player library module - Custom extension - A PDF tuturial of the new features in the Deadlands extension - A load of new Edges, hindrances, equipment and more Requires: A Fantasy Grounds full or ultimate license and the Savage Worlds v3 Ruleset for off-line viewing. A Lite license for viewing when connected to a host.
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Fantasy Grounds: Disposable Heroes - Fantasy 4E

Fantasy Grounds: Disposable Heroes - Fantasy 4E

Platform: PC
July 25, 2017
This product is an installable module containing tokens for use with the Fantasy Grounds virtual tabletop. Upon activating the module, the tokens will appear in your Token box for use throughout your game. They have been organized by genre and product name to make it easy to use multiple token pack modules within your game. This set contains full-color token representations of Fantasy 4E core races and classes, beautifully illustrated and colored by Joshua Cayne. Two formats are included: full-body figures and top-cropped figures for a larger image.
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Fantasy Grounds: Dungeons & Dragons - Barbarian Class Pack

Fantasy Grounds: Dungeons & Dragons - Barbarian Class Pack

Platform: PC
April 7, 2015
Push your foes back with powerful strikes and a relentless rage. Pair this class pack with the D&D 5E PC Customization Pack and start adventuring right away. This pack contains full details from the D&D 5E PHB on how to play a Barbarian character from levels 1 to 20 and includes all Barbarian Features and Abilities. This pack can also be used to add Barbarian class levels to your multi-class character. Players purchasing this module can use it to create characters offline and bring those characters into games with any Dungeon Master (DM). Dungeon Masters who own this product can allow players to access it while they are connected to the DM by using the sharing option built into Fantasy Grounds. The players will no longer have access to the reference material upon disconnecting from the DM unless they also own the module. This Module Includes - 14 additional fantasy character portraits taken from various official D&D sources - The class description from the Player's Handbook for the barbarian class - Details and features from levels 1-20 for a barbarian character - Automatic addition of new class features when you drag the barbarian class link to your character's level summary - Drag and drop features that can be referenced during play Requirements: The 5E Ruleset and the D&D Character Customization Pack
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Fantasy Grounds: Dungeons & Dragons - Bard Class Pack

Fantasy Grounds: Dungeons & Dragons - Bard Class Pack

Platform: PC
April 7, 2015
Boost the morale of your allies and provide whatever your party needs most as a jack-of-all-trades. Wield your weapons and your music instruments with equal skill and flourish. With your bard's supporting magic, there is no foe you won't be able to overcome or avoid. Players purchasing this module can use it to create characters offline and bring those characters into games with any Dungeon Master (DM). Dungeon Masters who own this product can allow players to access it while they are connected to the DM by using the sharing option built into Fantasy Grounds. The players will no longer have access to the reference material upon disconnecting from the DM unless they also own the module. This Module Includes - 19 additional fantasy character portraits taken from various official D&D sources - The class description from the Player's Handbook for the bard class - Details and features from levels 1-20 for a bard character - Automatic addition of new class features when you drag the bard class link to your character's level summary - Drag and drop features that can be referenced during play - Access the entire bard spell list and drag them to your character sheet for access during play - Since one of your bard features is the ability to access spells from other classes, these are also included as bardic versions Requirements: The 5E Ruleset and the D&D Character Customization Pack
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    • Platform: PC
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