SpazioGames' Scores

  • Games
For 5,233 reviews, this publication has graded:
  • 54% higher than the average critic
  • 9% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
5252 game reviews
    • 73 Metascore
    • 65 Critic Score
    First Light is a disposable DLC, a simple addition of a handful of hours only useful to learn more about the story of Fetch and give us a curious back story. However, it's unable to offer that something extra that really makes the difference.
    • 73 Metascore
    • 70 Critic Score
    It's still PES at its portable best, a shame for the big lack of game modes and online multiplayer.
    • 73 Metascore
    • 70 Critic Score
    Temtem is fun and enjoyable, but it doesn't even try to reinvent the wheel, settling for just being a poke-clone.
    • 73 Metascore
    • 88 Critic Score
    Dante's Inferno is not an innovator of the action genre, but a game that can entertain until the end credits. The gameplay is solid and the great design is an added value, able alone to raise the level of the production. Ultimately a title not brilliant as Bayonetta, but perfect to be played waiting for the upcoming king Kratos.
    • 73 Metascore
    • 80 Critic Score
    With such solid and explosive gameplay, Mario Strikers: Battle League Football represents a decisive step forward for the franchise.
    • 73 Metascore
    • 68 Critic Score
    An entertaining product, a must have for every Kinect fan out there. Some minigames and sports are not well developed as other, and some polish is lacking, yet you'll have a lot of fun with it.
    • 73 Metascore
    • 70 Critic Score
    A funny, relaxing installment of the LEGO franchise, this is suitable for any Harry Potter fan who missed the original games.
    • 73 Metascore
    • 30 Critic Score
    The game doesn't feature an intuitive gameplay and the In-App purchases are way too important. The graphic is nice and colorful but the Micromon aren't original and they were designed in a summary and unoriginal way.
    • 73 Metascore
    • 62 Critic Score
    Unleaving is a fascinating game to look at and a frustrating one to play. The puzzle design is uninspired and based on a cycle of trial-and-error ideas and, despite the fact that i just lasts a couple of hours, it fails to make you feel captivated and motivated by the gameplay. The art direction and the atmosphere are top notch, but those are unfortunately the best things Unleaving has to offer.
    • 73 Metascore
    • 75 Critic Score
    With its first act, Broken Age had made us fall in love again with the old fashioned adventure games, but Schafer and his team have not been able to ride the wave all the way and have fallen right in the end. The second half of this anticipated title is unable to maintain the level of its introductory phase, and goes to ruin a product that perhaps, with a little more courage, would have had the potential to be truly memorable.
    • 73 Metascore
    • 80 Critic Score
    When it comes to graphics, it’s amazing and perfectly captures the Star Wars universe. When it comes to gameplay... well, it’s definitely a fun and accessible shooter, just don’t expect something too technical or perfectly balanced. DICE obviously wanted to make an intuitive FPS that anyone can play, veterans of the genre are not the main target here. Accept that, and you’ll definitely enjoy the experience quite a bit.
    • 73 Metascore
    • 68 Critic Score
    An old-fashioned game, maybe too old. Nothing wrong here, but neither anything new or particularly exciting, especially if compared to the rest of DS RPG.
    • 73 Metascore
    • 65 Critic Score
    Despite its smart minigames, Big Brain Academy: Brain vs. Brain offers to the player very little reasons to get back in to the game later. It's a fun experience to play with friends and family, but it lacks replay value and fails in creating something new in the brain games genre.
    • 73 Metascore
    • 85 Critic Score
    EA and Trapdoor succeed perfectly in offering extremely varied and entertaining gameplay that provides a lot of fun.
    • 73 Metascore
    • 70 Critic Score
    War of the Roses tries to recreate the historical period of Medio Evo as it really was, but the poor game modes limit the experience.
    • 73 Metascore
    • 80 Critic Score
    Fast paced combat, a great roster and plenty of multiplayer modes makes anarchy reigns one of the most fun fighting brawler game around. Platinum Games hits the mark, again.
    • 73 Metascore
    • 73 Critic Score
    Crisol: Theater of Idols stands out for its dark, richly symbolic atmosphere, seamlessly blending mysticism with a pervasive sense of unease. Its Iberian folklore–inspired aesthetic gives the world a striking and distinctive visual identity. The combat system, built around blood-driven survival mechanics, intensifies the tension and adds a thoughtful strategic layer. The fragmented storytelling invites curiosity and personal interpretation. Overall, it’s a promising title that favors artistic and emotional impact over straightforward action.
    • 73 Metascore
    • 70 Critic Score
    Mini Ninjas is an action-adventure-rpg with simple gameplay mechanics but with a lot of objects, spells and scrolls to be found. The final product is sometimes funny, but never compelling. That makes Mini Ninjas child-oriented; adults may like the visual style, but won't be entertained by its gameplay.
    • 73 Metascore
    • 74 Critic Score
    As far as soft reboots go, Sakura Wars exceeded at simplifying much of its gameplay and streamlined the experience, cutting any RPG system and leaving just the dialogue to take the highlight.
    • 73 Metascore
    • 80 Critic Score
    Dandara is an inspired metroidvania with no gravity gameplay that maybe can confuse someone, but it's definitively a brilliant one.
    • 73 Metascore
    • 65 Critic Score
    Digimon Story: Cyber Sleuth - Hacker's Memory brings back too many elements from its predecessor, and in the end it feels like the developers forgot to give their new creature a personality of its own.
    • 73 Metascore
    • 70 Critic Score
    Shift 2 Unleashed is definitely a good game, that emerges from the racing games's chaos on the App Store.
    • 73 Metascore
    • 75 Critic Score
    Digital Reality was able to develop a pretty valuable game, however, due to some imperfections, it can't be considered a must for his genre but only a good game unable to shine of his own.
    • 73 Metascore
    • 70 Critic Score
    Dustforce is a hard shell platformer that doesn't always give to the player all the necessary tools to beat it, mostly due to some unresponsive controls. If trial and error is your bread and butter, and you're not afraid of frustration, this is the game for you.
    • 73 Metascore
    • 70 Critic Score
    Even a lame porting doesn't make the God of War Collection a bad game: it certainly is better on your sofa and your TV, but if you really can't resist without Kratos, this is a suitable solution on the go. Just don't expect the same audio-video fidelity from this version.
    • 73 Metascore
    • 75 Critic Score
    An interesting simulation game that has all that it takes to offer a well balanced gameplay experience, but it lacks depth to keep you entertained in the long course.
    • 72 Metascore
    • 80 Critic Score
    H.A.W.X. is without a doubt the best title of its genre on this generation of consoles. Despite a classic gameplay, some missions push the edges of simple missile fighting. The versus mode is funny and will keep you busy for a long time. If you like a good blend of arcade a simulation, you're going to have a lot of fun with this last "Clancy's" title.
    • 72 Metascore
    • 80 Critic Score
    It's full of RPG cliches, yet it delivers some solid fun, especially in co-op.
    • 72 Metascore
    • 75 Critic Score
    Not nearly as magnificent as the movie, and not as brilliant as Shadow of Mordor was when it came out, but Mad Max is still a fun (if somewhat repetitive) adventure in a post apocalyptic world filled with sand, blood and gasoline. There's nothing really innovative in the mix, but in the end it's way better than most movie based tie ins. More than enough for fans of Mad Max and videogames all over the world.
    • 72 Metascore
    • 72 Critic Score
    House of Ashes gives the impression of playing the same Supermassive game with a new story. The passage to next-gen systems looks irrelevant to a series that doesn't know how to evolve its formula. It has a better story than Little Hope, but presents the same issues already seen in the other two chapters.

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