Playstation: The Official Magazine (US)'s Scores

  • Games
For 952 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Red Dead Redemption
Lowest review score: 20 NFL Tour
Score distribution:
  1. Negative: 89 out of 952
952 game reviews
    • 60 Metascore
    • 50 Critic Score
    It's fine for munchkins, but if you look older than Astro, this probably isn't going to satisfy you. [Holiday 2009, p.79]
    • Playstation: The Official Magazine (US)
    • 62 Metascore
    • 50 Critic Score
    In hindsight, Dog Days' brevity may be its greatest attribute, as the story is a series of unsatisfying plot resolutions topped off by a ridiculously abrupt and unimaginative ending. [Oct 2010, p.76]
    • Playstation: The Official Magazine (US)
    • 51 Metascore
    • 50 Critic Score
    Level design and AI are similarly hit-or-miss, and the combat never advances past button-mashing. [Oct 2008, p.82]
    • Playstation: The Official Magazine (US)
    • 57 Metascore
    • 50 Critic Score
    This is one unlucky seven. [June 2011, p.84]
    • Playstation: The Official Magazine (US)
    • 64 Metascore
    • 50 Critic Score
    Atari Classics Evolved might be more cynical cash grab than fan service, but its sheer game count and variety make up for a lot if you find yourself with a nostalgic twitch. [Feb 2008, p.86]
    • Playstation: The Official Magazine (US)
    • 77 Metascore
    • 50 Critic Score
    Completists may want this one to fill out their Final Fantasy libraries, but most fans can stick with the original versions. [June 2011, p.82]
    • Playstation: The Official Magazine (US)
    • 44 Metascore
    • 50 Critic Score
    The problem here is the convoluted content and pricing structure: 30 bucks delivers a measly three tracks and five cars. [June 2012, p.79]
    • Playstation: The Official Magazine (US)
    • 58 Metascore
    • 50 Critic Score
    Edge of Time aims so low it can't help but manage to be a playable Spider-Man game, but it lacks lasting appeal. [Holiday 2011, p.84]
    • Playstation: The Official Magazine (US)
    • 83 Metascore
    • 50 Critic Score
    What a bummer--we had high hopes for this one. [Jan 2011, p.83]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 50 Critic Score
    The gameplay presented is a mix of character battles--too many of which are filler--and poorly executed side-scrolling platforming stages; playing these segments often feels like a little more than a required chore to reach the next cutscene or unlockable. [Aug 2010, p.87]
    • Playstation: The Official Magazine (US)
    • 50 Metascore
    • 50 Critic Score
    Silicon Knights just forgot to give us anything fun to do with our powers, making it hard to recommend Destiny to even diehard fans. [Holiday 2011, p.84]
    • Playstation: The Official Magazine (US)
    • 62 Metascore
    • 50 Critic Score
    Just a solid port of an unremarkable brawler. [June 2008, p.75]
    • Playstation: The Official Magazine (US)
    • 58 Metascore
    • 50 Critic Score
    Bogus one moment, brilliant another. [July 2010, p.81]
    • Playstation: The Official Magazine (US)
    • 57 Metascore
    • 50 Critic Score
    It demands a level of precision that is tough to pull off with the cumbersome control scheme, making it hard to muster the effort. [June 2012, p.82]
    • Playstation: The Official Magazine (US)
    • 50 Metascore
    • 50 Critic Score
    NeverDead does show some promise. Still, these bright spots aren't nearly enough to elevate NeverDead above its frustrating combat and flawed concept. [Mar 2012, p.84]
    • Playstation: The Official Magazine (US)
    • 43 Metascore
    • 50 Critic Score
    After eight years. the basic, gut-level hack-and-slash action hasn't changed much, and that makes it hard to keep caring about Dynasty Warriors. [Jan 2009, p.83]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 50 Critic Score
    It's best a limited test drive. [March 2011, p.74]
    • Playstation: The Official Magazine (US)
    • 58 Metascore
    • 50 Critic Score
    Beyond that, Evolution offers the opposite of its namesake: a big step backward. [Jan 2011, p.81]
    • Playstation: The Official Magazine (US)
    • 64 Metascore
    • 50 Critic Score
    Death comes frequently, but infinite continues completely erase the once-brutal challenge of the original arcade coin-op. [March 2011, p.77]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 50 Critic Score
    Despite BC's visible level of technical acumen, questionable design decisions combined with an outrageous game ending have produced one of the most frustrating and disappointing games in recent memory. [July 2009, p.74]
    • Playstation: The Official Magazine (US)
    • 54 Metascore
    • 50 Critic Score
    On PSP, it's a half-baked port of the already stripped-down PS2 version. [Jan 2010, p.86]
    • Playstation: The Official Magazine (US)
    • 45 Metascore
    • 40 Critic Score
    Overall, we recommend passing on this pirating adventure. [Jan 2008, p.84]
    • Playstation: The Official Magazine (US)
    • 43 Metascore
    • 40 Critic Score
    But while all the action is there, the action still feels as soulless and bland as its stock-badass protagonist. [Dec 2010, p.77]
    • Playstation: The Official Magazine (US)
    • 32 Metascore
    • 40 Critic Score
    Unfortunately, this niche sport has spawned a niche game that lacks the more obvious draw of the beach variant, and will interest only the hardest hardcore fans. [Nov 2008, p.83]
    • Playstation: The Official Magazine (US)
    • 59 Metascore
    • 40 Critic Score
    To be clear, new battles, weapons, and character moves are present, as expected, but they feel obligatory at best. [Apr 2008, p.72]
    • Playstation: The Official Magazine (US)
    • 44 Metascore
    • 40 Critic Score
    Dumb fun boils over into awful stew when we, as the Greek Achilles, are forced to stab toes during a two-part and cliche-addled boss fight against a giant statue complete with respawning zombie minions, quick-time events, and enough hamartia to choke mighty Zeus himself. [June 2011, p.75]
    • Playstation: The Official Magazine (US)
    • 68 Metascore
    • 40 Critic Score
    Rebuilding it using the PS2 game's engine just makes it a much more obvious retread. [Jan 2009, p.83]
    • Playstation: The Official Magazine (US)
    • 62 Metascore
    • 40 Critic Score
    Take a game meant for a handheld and put it on the PS2, and all of a sudden every flaw is magnified. [June 2008, p.83]
    • Playstation: The Official Magazine (US)
    • 44 Metascore
    • 40 Critic Score
    A major fail. [Feb 2010, p.77]
    • Playstation: The Official Magazine (US)
    • 64 Metascore
    • 40 Critic Score
    Chaos Wars might draw in some--like fans of the obscure games it's based on, especially those who long for the days of hand-drawn characters and tiny battlefields--but its old-school aesthetic isn't enough to make up for the lackluster production values and uninspired game play. [Aug 2008, p.82]
    • Playstation: The Official Magazine (US)

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