Playstation: The Official Magazine (US)'s Scores

  • Games
For 952 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Red Dead Redemption
Lowest review score: 20 NFL Tour
Score distribution:
  1. Negative: 89 out of 952
952 game reviews
    • 63 Metascore
    • 60 Critic Score
    For longtime fans, though, there's just enough here to satisfy. [Dec 2010, p.75]
    • Playstation: The Official Magazine (US)
    • 66 Metascore
    • 60 Critic Score
    The Aftermath is good, stupid fun to pick up and play, but it might rot your brain in the process. [Dec 2009, p.82]
    • Playstation: The Official Magazine (US)
    • 62 Metascore
    • 60 Critic Score
    It's entertaining when all's working as it should, but that just doesn't happen as often as it should. [Dec 2008, p.84]
    • Playstation: The Official Magazine (US)
    • 64 Metascore
    • 60 Critic Score
    This is easily the weakest link in the LEGO chain. [June 2012, p.83]
    • Playstation: The Official Magazine (US)
    • 67 Metascore
    • 60 Critic Score
    Still, Red River is so far removed from what we currently associate with the FPS genre that. despite changing very little from Operation Flashpoint: Dragon Rising, it's a revitalizing reminder of the originality these games can offer. [June 2011, p.74]
    • Playstation: The Official Magazine (US)
    • 74 Metascore
    • 60 Critic Score
    To the game's credit, the core gameplay still fundamentally works--quite well at times; even Warrior's lame attempt at cosplay couldn't change that. [Dec 2010, p.82]
    • Playstation: The Official Magazine (US)
    • 80 Metascore
    • 60 Critic Score
    The game, though, stumbles throughout. The combat is at best serviceable, as are the puzzles. [Dec 2010, p.84]
    • Playstation: The Official Magazine (US)
    • 49 Metascore
    • 60 Critic Score
    Again, it's not revolutionary but it's damned fun. [Feb 2008, p.87]
    • Playstation: The Official Magazine (US)
    • 57 Metascore
    • 60 Critic Score
    So, baring the possible glory or failure of Raging Blast's online mode, this is a rather predictable entry in the tale of Goku and Gohan. [Holiday 2009, p.77]
    • Playstation: The Official Magazine (US)
    • 71 Metascore
    • 60 Critic Score
    While the game's concept and execution are commendable, the horrendous load times constantly interrupt your experience--but if you don't mind waiting five second to access your inventory (or twenty to change zones), you'll find some humorous sandbox fun. [Holiday 2007, p.77]
    • Playstation: The Official Magazine (US)
    • 45 Metascore
    • 60 Critic Score
    "Quotation Forthcoming"
    • Playstation: The Official Magazine (US)
    • 74 Metascore
    • 60 Critic Score
    Beauty is only skin-deep - gameplay goes a lot deeper...It should have opted for a bit more corrective surgery to go with its cosmetic enhancements. [Mar 2010, p.70]
    • Playstation: The Official Magazine (US)
    • 64 Metascore
    • 60 Critic Score
    Never quite delivered. [Mar 2010, p.74]
    • Playstation: The Official Magazine (US)
    • 63 Metascore
    • 60 Critic Score
    It's mindless fun, but fun nonetheless. [Holiday 2009, p.83]
    • Playstation: The Official Magazine (US)
    • 73 Metascore
    • 60 Critic Score
    If you have no friends, the game's visual pitch display may help improve your singing, but your social life will still be flat. [May 2008, p.73]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 60 Critic Score
    In short, if you like non-fiction, history-based RTS games that require lots of thought, planning, and strategizing, this game will be awesome-sauce for you. [Mar 2008, p.78]
    • Playstation: The Official Magazine (US)
    • 53 Metascore
    • 60 Critic Score
    Where the Wild Things Are is basically Prince of Persia in footie pajamas. [Jan 2010, p.85]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 60 Critic Score
    Sluggish combat drains a bit of the excitement from the game, so fast-paced action junkies may look elsewhere, but the hilarious and irrelevant dialogue, paired with solid visuals and a unique replayable game structure, make the quirky Kenka Bancho a worthwhile experience for PSP owners seeking something truly original. [Jan 2010, p.87]
    • Playstation: The Official Magazine (US)
    • tbd Metascore
    • 60 Critic Score
    Fortunately for those craving a new portable RPG, those flaws aren't game-breaking, and if the dungeon-building concept piques your interest(you can share the dungeons you create, too), the game's shortcomings are easy to ignore. [Apr 2009, p.81]
    • Playstation: The Official Magazine (US)
    • 78 Metascore
    • 60 Critic Score
    A bit of refinement and this could have been something special. [July 2012, p.80]
    • Playstation: The Official Magazine (US)
    • 82 Metascore
    • 60 Critic Score
    The core racing experience makes the misstep of celebrating failure rather than making the actual winning of races definable fun. [Dec 2008, p.90]
    • Playstation: The Official Magazine (US)
    • 72 Metascore
    • 60 Critic Score
    Brink is essentially a mess of interesting ideas that fail to amount to anything larger. [Aug 2011, p.86]
    • Playstation: The Official Magazine (US)
    • 62 Metascore
    • 60 Critic Score
    The puzzles become a little more complicated as Fracture goes on, but that pretty much sums up the highlight of this otherwise generic third-person shooter. [Holiday 2008, p.74]
    • Playstation: The Official Magazine (US)
    • 73 Metascore
    • 60 Critic Score
    Several years and numerous iterations of Tony Hawk have passed, but the series' progressive innovation appears to have slowed. [Holiday 2007, p.75]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 60 Critic Score
    Every vehicle slides around every turn with an alarming lack of control. [Nov 2008, p.79]
    • Playstation: The Official Magazine (US)
    • 79 Metascore
    • 60 Critic Score
    Hack-and-slash antics fuel the fire, but the game's health system makes extended fights an exercise in frustration. [Sept 2010, p.81]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 60 Critic Score
    For a $5 download, there is some morbid fun to be found, but the flaws can be quite rage inducing. [July 2012, p.85]
    • Playstation: The Official Magazine (US)
    • 43 Metascore
    • 60 Critic Score
    At game's end, all I was left with was a gnawing feeling of dissatisfaction in my gut, instead of a grin on my face. [Aug 2009, p.74]
    • Playstation: The Official Magazine (US)
    • 55 Metascore
    • 60 Critic Score
    Babel Rising can be fun and looks great, but needs a lot more refinement before it reaches a biblical level of gaming goodness. [Sept 2012, p.87]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 60 Critic Score
    I'm not saying it's not fun, because it is, but as a sequel, a few opportunities to really push the franchise were sadly missed. [Jan 2008, p.85]
    • Playstation: The Official Magazine (US)

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