Nintendo Life's Scores

  • Games
For 5,862 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Horace
Lowest review score: 10 Lawnmower Game: Racing
Score distribution:
5870 game reviews
    • 53 Metascore
    • 60 Critic Score
    A unique and genuinely fun puzzle game with some decidedly rough edges, BLOK DROP U is a brief but engaging experience that will appeal to indie-lovers and puzzle fans in spite of its flaws — and it's easier to forgive those flaws when it costs less than a latte.
    • 53 Metascore
    • 70 Critic Score
    The gameplay is somewhat repetitive, but the action moves quickly enough that it never feels dull.
    • 53 Metascore
    • 60 Critic Score
    Dark Witch Music Episode: Rudymical is a great idea on paper; the combat-based rhythm action is a nice change to the norm of the genre but is never pulled off to its full potential. There are fleeting, promising moments – the game’s art is as attractive as the series has always been and some sections of music flow along with your button presses in a very tight, satisfying way, but ultimately when judged against other rhythm action games it falls short. We’re not saying this is a bad game, it’s just rather underwhelming, and with other stronger rhythm action games already available on Nintendo Switch - such as VOEZ - this feels like a game that might appeal more to the fans of the series rather than the genre.
    • 53 Metascore
    • 60 Critic Score
    Castle of Heart looks great and offers a stern challenge to those who don't mind repeatedly playing the same level over and over before finally beating it and moving on. There's definitely some fun to be had finding the best route through each stage and delicately picking off enemies, but the constantly-depleting health bar and frustrating combat will have many players giving up and moving onto games which are less harmful to their general well being.
    • 53 Metascore
    • 50 Critic Score
    Little Friends: Dogs & Cats invites comparisons with the Nintendogs series with its structure and overall presentation. However, once you’ve enjoyed petting your fill of digital 'good bois', you’ll be left marvelling at how little there is to do even compared to that most lightweight (though fondly remembered) of Nintendo offerings.
    • 53 Metascore
    • 40 Critic Score
    Ice Cream Surfer gets some of the basics right and offers players a crazy, wacky world, with colourful locales and varied, interesting enemies. Unfortunately, the game built around that world is just not particularly fun to play, with little challenge, poor presentation, some annoying gameplay quirks and almost no replay value.
    • 53 Metascore
    • 40 Critic Score
    Lets the series down; it feels more like a tech demo than anything else – there's no replay value because high-scores and full games have been removed, and then you have to be content with the fact that there are only 20 microgames to play (instead of the hundreds available in every other WarioWare!)
    • 53 Metascore
    • 60 Critic Score
    Flip Wars has a great premise for multiplayer fun, especially for local battles. Joining your mates huddled around a Switch the concept works nicely, but in an age where online gaming is bigger than ever you'd think a game like this would nail online play at release. Instead there are missing game modes and spotty online connections will put some people off this very enjoyable title. Due to its early access-like feel it might be worth saving your pennies for a few weeks before splashing out on Flip Wars, to see if the promised future updates will actually deliver the modes that aren't available right now and iron out the kinks in servers.
    • 53 Metascore
    • 50 Critic Score
    Ultimately, whether you play within the company of others or not, what's on offer is a well-presented but simple and highly repetitive package.
    • 53 Metascore
    • 30 Critic Score
    If we sound like a broken record criticising this VR conversion, that's because its central problem is so all-encompassing that it destroys the product. Sure, you could have fun with this if you're a committed fan of Five Nights at Freddy's and its lore, but we'd advise against it otherwise. As with many VR games, the immersion and novelty factor papers over the cracks of the limited gameplay. When that escapism is taken away, all that's left is a sub-par minigame collection that isn't even as good as the individual games it cribs from – and it's a lot more expensive, too. We get the impression that the sole reason this game exists is to capitalise on the fact that the Switch has such a large market share.
    • 53 Metascore
    • 40 Critic Score
    More thought was required to bring the Splinter Cell experience successfully to the 3DS, and the square pegs and round holes development approach has undermined the overall experience. There is some enjoyment to be had for series veterans, but most gamers would be well advised to play the original instead.
    • 53 Metascore
    • 40 Critic Score
    One game you’re probably going to want to avoid; even massive Pokémon fans should approach this with trepidation.
    • 53 Metascore
    • 50 Critic Score
    If Monopoly is your thing, you can’t really go wrong with Monopoly for Nintendo Switch. It performs exactly how you’d expect it to – offering an almost exact, neatly-executed copy of the experience that you can get from the board game. This is its main problem, though – it does so little to offer anything new that it almost seems pointless having it in the first place. Call us old-fashioned if you like, but we’d play the board game version over this one any day.
    • 53 Metascore
    • 50 Critic Score
    If you're looking for a single player game, you will come away severely disappointed. It's just not long enough to warrant the high price tag of 1000 Wii Points, it’s too repetitive, short lived and there is no reason to go back to it. If you're looking for a multiplayer game, then the battle mode is actually relatively decent.
    • 53 Metascore
    • 80 Critic Score
    A fascinating and unique WiiWare game that deserves to stand on its own merits.
    • 53 Metascore
    • 50 Critic Score
    Has-Been Heroes is a game that is full of great ideas but gets dragged down by poor execution. The way it combines RPG and roguelike elements with basic tower defense gameplay has so much potential that it unfortunately can't live up to in the face of imbalanced difficulty curves and unwieldy controls. It feels much more like a proof of concept that, with time and updates, could some day lead to a great adventure.
    • 53 Metascore
    • 60 Critic Score
    Guilt Battle Arena is a lot of fun while it lasts with frantic, fast-paced action that forces players to act quickly in the heat of battle. Our main issue, however, is that everything that the game has to offer can be seen very quickly, and the desire to keep picking up the game, again and again, isn’t as strong as we’d initially hoped. Fun in quick bursts, but lacking slightly in gameplay content, we’d urge you to place this one on your ‘maybe’ list.
    • 53 Metascore
    • 30 Critic Score
    Hysteria Hospital leaves a pretty bad taste and a craving for some morphine to make the painful gameplay disappear.
    • 53 Metascore
    • 40 Critic Score
    With a hands-down fantastic soundtrack, a boat-load of charm, and a genuinely insightful celebration of the game development process, there's the ghost of a very good game buried somewhere inside. But confusing design choices, recurring glitches, and boredom that sets in far too quickly make it tough to recommend.
    • 53 Metascore
    • 70 Critic Score
    No one on God’s green Earth loves Jet Set Radio as much as the developers of Hover, and it shows in every strand of its DNA. The fast, trick-focused movement model is pure Dreamcast, and with spray-painting, challenging races and an anti-authoritarian attitude, this is probably the closest we’ll ever get to a full franchise revival. The problem is the elements it brings to the mix - such as its shared online world, the variety of its mission types and the crux of its story - never manage to live up to the legacy of an 18-year-old game.
    • 53 Metascore
    • 60 Critic Score
    Fish'em All is a mixed bag. The Arcade, Fishtris and multiplayer modes are all quite enjoyable. The game is really brought down by the annoying controls though - the net-swinging is just too slow and inaccurate not to get annoyed at.
    • 53 Metascore
    • 50 Critic Score
    Revenant Saga sets out to offer a simple, throwback JRPG on Switch, and while it certainly ticks those boxes it doesn’t actually end up being very fun to play. An unremarkable story, uneven presentation and interface issues hold this already unambitious effort back, and while it brings some excellent ideas to the table — like battle Transformations and single-handed control — they’re not enough to recommend the experience. If you’re starved for an old-school RPG on the Switch, I Am Setsuna is still your best bet at the moment — otherwise, the 3DS’ treasure trove of turn-based adventures awaits.
    • 53 Metascore
    • 70 Critic Score
    Stranger Things 3: The Game isn’t going to set any gold standards for video game tie-ins, but it does a fine job of capturing all the elements that have made the TV show such a phenomenon. Exploring Hawkins and interacting with the wider cast is really going to appeal to fans of the franchise, but the repetitive quest designs and unremarkable combat can make it a bit of a slog if you’ve yet to catch the Stranger Things bug. Still, thanks to its appealing visuals, accessible gameplay and atmospheric synthwave soundtrack, there are arguably many worse ways to spend your summer.
    • 53 Metascore
    • 70 Critic Score
    The Three Musketeers: One For All! is difficult to recommend without also reciting a litany of flaws, but, in the end, we feel that those flaws are forgiven by the many things this game gets just right.
    • 53 Metascore
    • 60 Critic Score
    Due to the source material, the plot is engaging enough to keep drawing you in just to see if you can crack it. It’s just a disappointment that so many elements required to make it a truly must-have game are missing – the lack of hints, penalties and slow dialogue sections limit this one to fans of Poirot, Agatha Christie and murder investigation games in general.
    • 53 Metascore
    • 60 Critic Score
    At 1000 Points it's pretty expensive, but for those of you who have children or younger siblings and are interested in finding a game you can play together, Miffy's World is not a bad choice with its colourful art style and easy gameplay.
    • 53 Metascore
    • 70 Critic Score
    Overall, while it does have its flaws and the gameplay itself isn't terribly exciting, City Interactive have done well to create an enjoyable adventure game with Crime Lab: Body Of Evidence.
    • 53 Metascore
    • 60 Critic Score
    All said, Space Hulk is a fun game with some strong points, but it might not find the audience it's after on Nintendo's console.
    • 53 Metascore
    • 60 Critic Score
    Legna Tactica is a thoroughly middle-of-the-road experience; a serviceable clone of classics that fails to impress or distinguish itself beyond its influences. The SRPG gameplay at its heart is engaging and decently diverting, but bland characters, subpar writing, and a modest (perhaps slightly disappointing) presentation make it a tough recommendation in light of its company — if you're looking for a Final Fantasy Tactics clone, Mercenaries Saga 2 and 3 both fulfill the same role with more polish and a lower price tag. Otherwise, spend the extra gold for Stella Glow, Fire Emblem Fates, or Devil Survivor 2 — three of many tactical options with considerably more charm.
    • 53 Metascore
    • 60 Critic Score
    Kingdom of Arcadia is worth a punt if you’re a fan of side-scrolling fantasy games. It doesn’t quite do enough to earn the title of ‘Metroidvania’ in our eyes, but that’s not a bad thing in itself. We’d say it’s closer to your basic linear platformer, and although it has some clear limitations, the core gameplay is definitely strong enough to keep you engaged throughout.

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