Nintendo Life's Scores

  • Games
For 5,862 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Horace
Lowest review score: 10 Lawnmower Game: Racing
Score distribution:
5870 game reviews
    • 55 Metascore
    • 60 Critic Score
    If you're in the mood for a completely mindless, easy to learn action RPG, Legends of Exidia might not be a very bad pick, provided you can look over its flaws.
    • 55 Metascore
    • 50 Critic Score
    POKER DICE SOLITAIRE FUTURE succeeds as a simple and accessible GamePad application that will allow poker diehards and high-scoring addicts to pass a little time while their television is in use. Unfortunately, it's such a bare-bones package that there's not much incentive to keep returning for more.
    • 55 Metascore
    • 60 Critic Score
    Double Dragon Revive is the sort of game that’s just damningly mediocre. It doesn’t fumble the ball too hard in any significant way, but neither does it really excel at offering a fun and engaging beat ‘em up. Interesting gameplay ideas are held back by uneven execution, and the uninspired graphical style kind of takes some getting used to. This will have its fans, and it’s worth purchasing on a deep sale someday, but it’s definitely nowhere close to the list of games I’d recommend to someone wanting to expand their beat-‘em-up collection. Perhaps Billy and Jimmy will wow us with their inevitable next outing, but this one is just 'alright'.
    • 55 Metascore
    • 50 Critic Score
    While its main components aren't bad, the whole thing's repetitive and ends up evening out with about as many flaws as it has positive features.
    • 55 Metascore
    • 70 Critic Score
    The Mystery of Woolley Mountain might have more of a low-rent aesthetic that’s more South Park than Monkey Island, but it all ties back into a homemade feel that really sells its quirkiness and sense of personality. Its puzzles can sometimes be so obtuse in their design they verge on the infuriating, but they’re consistently clever and will have you scratching your head throughout. With nods to indie gaming websites, Sinclair ZX Spectrums and other entries in British pop culture, this entertaining little romp offers up a fun – if not wholly original – point-and-click adventure.
    • 54 Metascore
    • 70 Critic Score
    A fun action RPG with an infernal/feudal Japanese aesthetic and some great ideas, Sadame is a welcome eShop surprise. The core combat can get repetitive, and it lacks the fluid finesse of the best beat-'em-ups, but there's a lot here to love, including a particularly thoughtful implementation of its four-character hook. If you're in the mood for a hack-and-slash alt-history lesson, Sadame can definitely cut it.
    • 54 Metascore
    • 40 Critic Score
    Rustler attempts to take us back to classic top-down GTA action in a neat medieval setting but poor performance, shoddy controls, weak humour and a dull, short campaign hold it back from reaching its potential. There are glimmers of good stuff here, a few fun pop culture references, those beat-boxing bards and a good-looking world to stomp around in, but the game underneath is just so underwhelming and uninspired and, in the end, it all feels like a big step back from its most obvious inspirations.
    • 54 Metascore
    • 40 Critic Score
    Again, it’s essentially an enhanced port of a free-to-play mobile title. We also know QubicGames can do better than this – with the likes of Robonauts. This one, though, is more in line with the limitations of Astro Bears Party. Given its simplicity and bright presentation, it’s best recommended for a younger audience.
    • 54 Metascore
    • 50 Critic Score
    On the whole though, while some fun can be had if you really dig in and attempt to learn Shockman with total conviction, it remains the lesser of its series, has aged fairly poorly, and will really only appeal to diehard retro enthusiasts who want to own a piece of gaming history on a modern format.
    • 54 Metascore
    • 40 Critic Score
    The music is awesome, the characters are quirky and the story, is a little like 'Lost', but none of this can lift the game above an interactive story with a poor puzzle mechanic at its core. Let's hope Suda's next DS outing, The Silver Case, fares better. This one is strictly fans-only.
    • 54 Metascore
    • 50 Critic Score
    Apex Legends on Switch delivers the full-fat Battle Royale experience we know and love in a heavily compromised state. There's still fun to be had here if you can lower your expectations but, over time, the massive graphical downgrade and niggling framerate and performance issues begin to grate. If you've got no other choice but to play on Switch we'd recommend diving in and seeing how you fare before splashing any cash on paid versions or battle passes but, overall, this is a game that is best experienced on other platforms – at least until Panic Button can steady the ship somewhat with future updates.
    • 54 Metascore
    • 30 Critic Score
    Dream Trigger features some really unique and original gameplay ideas - maybe a few too many for its own good - and ultimately tries to do too many things at once, overwhelming the player with its rather steep learning curve. Toss in the barrage of game crashes and you're left with a game that had a lot of potential that was never in the vicinity of being reached.
    • 54 Metascore
    • 60 Critic Score
    Pokémon Dream Radar is a fun diversion for Pokémon fans that ties in well with the newly released Black and White 2. Providing a fun way to earn otherwise unobtainable or hard to find Pokémon, combined with a very low price point ($2.99 in North America) make it a super effective purchase for those wrapped up in the series.
    • 54 Metascore
    • 40 Critic Score
    Dungeon Munchies is the kind of game that feels like it might be good in another two or three years. Despite the shoddy visuals, awful performance, sloppy movement mechanics, and unoriginal crafting systems, it feels like there could be a good game somewhere in here. With a few tweaks, this combat system might have some promise, and the core loop of crafting—fighting—repeat seems like an interesting riff on the main idea of Monster Hunter. Unfortunately, that potential has yet to fully present itself here — this is an Early Access release with all the issues and lack of cohesion that implies. We’d recommend you pass on Dungeon Munchies, and instead suggest either looking into Dead Cells or Dragon: Marked for Death. There are some quality traits here, but it’s not enough to redeem Dungeon Munchies.
    • 54 Metascore
    • 50 Critic Score
    Super Toy Cars is a decent enough tabletop racer that will have fans of the classics like Micro Machines taking a quick nostalgic trip down memory lane, but it never manages to live up to the games from which it clearly takes its inspiration. You’ll get some fun out of throwing your car around the cute tracks, but the temperamental physics and inaccurate contact between your car and its surroundings has the potential to frustrate players before that happens. Not a bad game, then, but one that is a few grid positions behind its competitors.
    • 54 Metascore
    • 80 Critic Score
    Neonwall is a fresh new take on the old physics puzzler genre, immensely enjoyable thanks to the Joy-Cons IR tracking control mode. A beautiful package of endless neon glows and electronic music filled with some stiff concentration and reflex challenges makes it very easy for us to recommend this unusual yet deeply satisfying addition to Nintendo Switch's digital library.
    • 54 Metascore
    • 40 Critic Score
    Radiation Island is a good survival horror premise that sadly never delivers. We are unsure if the game will continue to see future support and updates to better streamline the entire experience, possibly leaving it in this limbo state on Switch forever and as such our final score reflects the game’s current state. It's a shame Atypical Games decided to bring this game to Switch before other games in its catalogue as it sets a dangerous precedent on the eShop. Buyer’s beware: the titular radiation is the least of your worries on this island... but that hole it will leave on your wallet most certainly is.
    • 54 Metascore
    • 30 Critic Score
    If you already have a soft spot for Stubbs the Zombie, you’re going to have a perfectly fine experience here. But we wonder why on earth anyone would hold a candle for a game this obviously flawed. There’s some ambition here for sure, but something is always working against it. You can’t lose yourself in its mindlessness because your character is too weak. You can’t really formulate a decent strategy using your powers because you can only gain access to them through the rote melee combat. The jokes didn’t make us laugh. The premise is fun but the gameplay simply doesn’t do it justice. We’ll say it again – in order to make Stubbs the Zombie fun at all, you have to possess one of the firearm-wielding humans, thus transforming it from a load of baffling nothing to a pretty dull shooter. Please, no more resurrections for Stubbs. Let the man rest.
    • 54 Metascore
    • 50 Critic Score
    Spontaneously hopping from maddeningly difficult to mindlessly simple stages and providing a somewhat dull experience all around, Despicable Me: The Game – Minion Mayhem is largely tedious and frustrating, though with some spots of fun and imagination.
    • 54 Metascore
    • 30 Critic Score
    While Spirit Camera: The Cursed Memoir has a genuinely interesting premise, it's let down early by its own technological limitations, and the disappointment is fairly consistent from there.
    • 54 Metascore
    • 50 Critic Score
    Solid production values aside, Tangram Style feels like your average smartphone game bundled with all the micro transactions pre-purchased, whether you need a kid-friendly mode and 600 puzzles or not. In truth you’re bound to find products on other formats that rival this 3DS download, and probably for a fraction of the price. That doesn’t make Tangram Style bad; merely irrelevant.
    • 54 Metascore
    • 60 Critic Score
    It offers a lot of content and will be enjoyed by anyone who has a love for classic platform games, but there are rough edges which should have been dealt with before release.
    • 54 Metascore
    • 80 Critic Score
    Chipper visuals, rapid fire gameplay and some light replayability make this a solid recommendation for those just looking for a mindless and easy to pick up experience.
    • 54 Metascore
    • 60 Critic Score
    The gameplay is okay, but ultimately it's the beautiful animation that's ultimately memorable - it's certainly not for everyone, but you could also do a lot worse on the eShop.
    • 54 Metascore
    • 50 Critic Score
    Unfortunately, Ascent of Kings can at times feel sparse, and it doesn't exactly scream replayability; that's an issue for a game that can be completed so quickly.
    • 54 Metascore
    • 60 Critic Score
    It doesn't do much to stand out in the 3DS' library of JRPGs — already flooded with some of the finest examples of the genre in recent history — but if you've played the best and are still left with the need to save the world in a turn-based fashion, this is a thoroughly decent choice.
    • 54 Metascore
    • 80 Critic Score
    Bite-sized but very tough to chew, Yōdanji is a devilishly tricky roguelike with a fun theme, addictive, goal-based gameplay and massive replay value. Its 21 unlockable characters are the key to the latter, with each yōkai essentially acting as its own unique class, and discovering and trying to master the mechanics of each monster is pure old-school joy. Its anachronistic presentation won’t be for everyone, and clunky controls make for a sometimes confusing crawl, but anyone looking for a tough-as-nails good time with plenty of personality will get more than their money’s worth here.
    • 54 Metascore
    • 60 Critic Score
    Dusk Diver is a solid Musuo-style hack-and-slash action game that throws you into some massive battles with a fun and flexible combat system at your disposal. Its narrative is fairly derivative but it's bolstered by a strong, wise-cracking cast of highly likeable characters that we really hope we get to see more from in the future. It's a shame that it's let down somewhat by a pretty but very empty setting in Ximending and, outside of combat missions, much of what you do is simple padding and busywork. However, if you're a fan of this type of action game, there's plenty to enjoy here taking on endless hordes of chaos beasts, unleashing the powers of the Kunlun gods and stringing together screen-filling attacks until that combo counter explodes.
    • 54 Metascore
    • 50 Critic Score
    Corpse Party: Blood Drive is the very definition of a mixed bag. Its 3D exploration aspects never quite work and just when you’re finally able to settle into playing the game, it suddenly switches back over to another visual novel stretch. Combined with poor pacing in the game’s early hours and a lack of any options to help explain the events of the prior games to new players, it feels like Corpse Party: Blood Drive struggles to decide what it wants to be, and despite the occasional show of strength in its writing and characterisation, it ultimately results in a frustrating, inconsistent experience.
    • 54 Metascore
    • 60 Critic Score
    Overpass is an awkward, ornery racing game that stubbornly refuses to indulge your need for speed and instant gratification. It makes you work for every shaved second and clean section, with a unique brand of technical off-road obstacle negotiation that will have casual racing game players tearing their hair out - and a fair few hardened fanatics to boot. Given the lack of analogue triggers on the Joy-Con and even with this hardcore focus in mind, Overpass is simply too rough around the edges to win anything more than a heavily qualified recommendation. But a very specific sort of glutton for automotive punishment will lap it up.

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